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Retrained Archetype Contest(Closed)


NeoRWBY65

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Lightray, Malefic, Toon, and Dark Counterparts are all retrained versions of already existing cards. Your challenge is to make a unique archetype of retrained monsters. Requirements

1. Must have at least 5 monsters

2. Must have at least 2 Spell and/or Trap support cards.

3. Written cards are allowed

 

 

This is a FREE contest, and the deadline is October 5th.

Have fun. There is a prize that will increase with each new contestant. Further prizes will be given to 2nd and down depending on if more people enter.

 

Judges

1. GalaxyEyes10

2. ???

 

Contestants

1. hippos

2.Time23

3. TFMegamanlan

4. Phoenix Dragon

5. eptinyugi

6. SunKistRebelution

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427272DarkeficsRealm.png

 

Neither player has to pay Life Points during the Standby Phase for "Darkefic" monsters. All "Darkefic" gains 500 ATK. Each time a card is destroyed result a "Darkefic" monster's effect; send 1 banished DARK monster to the graveyard.

 

 

 

 

 

 

898294DarkeficCharity.png

 

Each time a banished card returns to the graveyard result an card effect (except this card); You gain 500 Life Points. Once Per turn: You can toss a coin and call Heads or Tails. If you call it right; roll 1 six-sided die: If you do; return a number of banished monsters to the graveyard equal to the result. If you call it wrong; banish all cards in your graveyard.

 

 

 

 

 

 

764933LV3DarkeficReaper.png

 

FLIP: Banish 1 DARK monster in your graveyard ; destroy 1 face-up card on the field. When this card is banished result the effect of a "Darkefic" monster you control; it is returned to the graveyard during the next Standby-Phase.

 

 

 

 

 

414380LV3DarkeficWarrior.png

 

During each of your Standby Phases, you must pay 500 Life Points (this is not optional). Each time this card inflict damage to your opponent: target 1 DARK monster in your deck; send that target to the graveyard.

 

 

 

 

 

770754LV6DarkeficJinzo.png

 

During each of your Standby Phases, you must pay 500 Life Points (this is not optional). Each time a trap card (or its effect) is activated: Banish 1 DARK monster in your graveyard ; destroy 1 face-up card on the field.

 

 

 

 

 

216272LV6DarkeficSkull.png

 

During each of your Standby Phases, you must pay 500 Life Points (this is not optional). Before resolving an opponent's monster card effect, roll a six-sided die, negate the effect if you roll 1, 3 or 6, and if you do, destroy that card. If this card would be destroyed; banish 1 DARK monster in your graveyard instead.

 

 

 

 

 

347302LV6TwinHeadedDarkeficDragon.png

 

During each of your Standby Phases, you must pay 500 Life Points (this is not optional). This card gains 300 ATK each time it destroys a monster. Each time a Spell Card (or its effect) is activated: Banish 1 DARK monster in your graveyard ; destroy 1 face-up card on the field.. If this card would be destroyed; banish 1 DARK monster in your graveyard instead.

 

 

 

 

 

 

648269R3DarkeficoftheAbyss.png

 

During each of your Standby Phases, you must pay 500 Life Points (this is not optional). Once Per turn: You can detach 1 xyz material from this card: Destroy 1 face-up card on the field. While this card have xyz materials: During either players Battle-Phase, if you control a DARK monster except this card: You take no Battle Damage during that battle-Phase.  If this card would be destroyed while it has xyz materials; banish 1 DARK monster in your graveyard instead.

 

 

 

 

 

 

389134R6DarkeficHaDes.png

 

3 Level 6 DARK monsters
During each of your Standby Phases, you must pay 500 Life Points (this is not optional). Once Per turn: You can detach 1 xyz material from this card: Destroy 1 face-up card on the field. While this card have xyz materials, Negate the effects of Monsters destroyed by battle with DARK monsters you control. If this card would be destroyed while it has xyz materials; banish 1 DARK monster in your graveyard instead.
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