Toffee. Posted September 22, 2013 Report Share Posted September 22, 2013 3 Level 4 monstersCannot be destroyed by battle except with "Number" monsters. Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.Aside from the obligatory Numbers clause; They, honestly should print this as-is, just for the sake of goofy Xyz Counterparts. Plus, we can be cool and have 3 Gaia the White Knights make Illumiknight, and 3 Gaia the Polar Knights make Black Illumiknight.Discuss. Link to comment Share on other sites More sharing options...
~British Soul~ Posted September 22, 2013 Report Share Posted September 22, 2013 Just as trashy as Number 10, but defo more goofy-looking. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted September 22, 2013 Report Share Posted September 22, 2013 Great, now they're making DARK Counterparts for Numbers? And this is pretty much the same effect as the original, so it's rather redundant. On the other hand, the pallet swap looks pretty decent. Link to comment Share on other sites More sharing options...
Therrion Posted September 22, 2013 Report Share Posted September 22, 2013 We do not need more ways to make variants of old Xyz. Seriously. This is getting old. Link to comment Share on other sites More sharing options...
Northern Sage Posted September 22, 2013 Report Share Posted September 22, 2013 We do not need more ways to make variants of old Xyz. Seriously. This is getting old. Especially not one of the worst Numbers ever. Even in the wake of IRL shenanigans, an anime tag is needed. Link to comment Share on other sites More sharing options...
玄魔の王 Posted September 22, 2013 Report Share Posted September 22, 2013 Even outside Transformers I can no longer escape straight redecos Link to comment Share on other sites More sharing options...
evilfusion Posted September 22, 2013 Report Share Posted September 22, 2013 There was almost no attention given to the fake Numbers, so I don't think they'll be released. They're literally the exact same cards, just with a dark version of the name and DARK Attribute. Same stats, same effects, same Summon Conditions. A literal plot device. Link to comment Share on other sites More sharing options...
Wizarus Posted September 22, 2013 Report Share Posted September 22, 2013 It needs 1 less Material. Link to comment Share on other sites More sharing options...
Miror B Posted September 22, 2013 Report Share Posted September 22, 2013 It needs 1 less Material. And a better effect. Link to comment Share on other sites More sharing options...
玄魔の王 Posted September 23, 2013 Report Share Posted September 23, 2013 And a better effect. If that cost 2 Materials to summon lots of people would run it. CTRL + Q to Enable/Disable GoPhoto.it Link to comment Share on other sites More sharing options...
Canadian Posted September 23, 2013 Report Share Posted September 23, 2013 I would legit run this if it was 2 materials. Link to comment Share on other sites More sharing options...
Sora1499 Posted September 23, 2013 Report Share Posted September 23, 2013 +0 deck thinning on a 24 body is fine for a 2-mat. 3-mat is ridiculous. Also: WHADDUP MAH NIGGA?! Link to comment Share on other sites More sharing options...
Toffee. Posted September 23, 2013 Author Report Share Posted September 23, 2013 +0 deck thinning on a 24 body is fine for a 2-mat. 3-mat is ridiculous. Also: WHADDUP MAH NIGGA?!Whats funny about this being a reverse of it's LIGHT counterpart, is that it ensures you the ability to get a draw. Since you could basically just send the same card you drew, compared to Illumiknight, which requires you to send something first.So theoretically, this would be better then it's LIGHT counterpart, if only for that. Link to comment Share on other sites More sharing options...
evilfusion Posted September 23, 2013 Report Share Posted September 23, 2013 Whats funny about this being a reverse of it's LIGHT counterpart, is that it ensures you the ability to get a draw. Since you could basically just send the same card you drew, compared to Illumiknight, which requires you to send something first. So theoretically, this would be better then it's LIGHT counterpart, if only for that. Um...no, it doesn't. Link to comment Share on other sites More sharing options...
Toffee. Posted September 23, 2013 Author Report Share Posted September 23, 2013 Um...no, it doesn't.I never said either Number 10 was worth running. I'm just saying that, in that extremely obscure instance your hand is at 0 and your not playing Infernity/Fabled/Dark World/etc, you can still use Black's effect. Illumiknight can't, since you have to send something from your Hand first in order to draw.Which is what I was getting at. Link to comment Share on other sites More sharing options...
evilfusion Posted September 23, 2013 Report Share Posted September 23, 2013 I never said either Number 10 was worth running. I'm just saying that, in that extremely obscure instance your hand is at 0 and your not playing Infernity/Fabled/Dark World/etc, you can still use Black's effect. Which is what I was getting at. Illumiknight can't, since you have to send something from your Hand first in order to draw. No, I mean: "No, it doesn't operate differently from Illumiknight. You send first, then draw", according to the OP. Link to comment Share on other sites More sharing options...
Toffee. Posted September 23, 2013 Author Report Share Posted September 23, 2013 *Head-desk*...Why the hell have I been reading Black's effect backwards. Link to comment Share on other sites More sharing options...
玄魔の王 Posted September 23, 2013 Report Share Posted September 23, 2013 *Head-desk* ...Why the hell have I been reading Black's effect backwards. I would totally be fine if it worked that way, especially if it became 2-Mat (hell, even 2 DARK). Link to comment Share on other sites More sharing options...
heraldry_lord Posted September 23, 2013 Report Share Posted September 23, 2013 I would say that if they plan to release this, it's their last chance to make some version of Number 10 playable, barring an amazing Chaos version. Link to comment Share on other sites More sharing options...
Sleepy Posted September 23, 2013 Report Share Posted September 23, 2013 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, and if you do, discard 1 card. Was that too hard? Is that too broken? Also, the colors might be different but even the position of the monster, it's the same exact image. I expected to see something more random like "Number 946: Something, something" and the such dispersed around. My idea of Don Thousand's power just shrinked from that. Also, if anything, that makes the original Numbers look much less unique. Link to comment Share on other sites More sharing options...
Synchronized Posted September 23, 2013 Report Share Posted September 23, 2013 It's terrible. But I mean if they want to release it as pack filler, why not? Younger kids always seem to love trading high-end stuff for crappy Number cards, so I'm not complaining. Link to comment Share on other sites More sharing options...
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