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[Single Card] Speed Material


Lucas the Flame

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Okay, this card needs a LOT of work...

First off the OCG should be written like this:
"Target 1 Fusion, Synchro or Xyz Monster in your Extra Deck: Send Material Monsters listed on that target on your Field or Hand to the Graveyard (or Overlay the Material Monsters if the Target is an Xyz Monster); Special Summon that target."

Next up, this is insanely OP. It allows you to SS any Monster from your Extra Deck by using materials from your Hand and/or Field! That's something that neither Synchro or Xyz Summon's can do naturally!
Plus that you can use this in your Battle Phase to get another Monster that can attack and then combo-ing this with De-Fusion just becomes sad for an Opponent.
This could make for some annoying moves on your Opponent's turn, but nothing to crazy.

Solutions:
A few ways to pull this card down a notch:
1. Put some cost like a Life Point cost.
2. Make it unusable in the Battle Phase. (Like "You cannot activate this card if a Monster you control has declared an attack this turn)
3. Make the Materials be Banished (Removed from the Game) for the Fusion/Synchro Monsters.
4. DO NOT PUT TRIBUTE MATERIALS!!!! It makes Heratics able to use this, tribute 5 Heratics, Fuse for 5-Headed Dragon and get all 5 Tribute effects that they have so they fill their field + a 5000 ATK beater that can't be destroyed by a Monster except a LIGHT monster.
5. Also make sure that the Special Summon is not a Fusion/Synchro/Xyz Summon. That way, they will have less access to the Monster Pool and Black Rose cant get its effect off.

Overall, it's a pretty cool idea! I like it!

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Wow, would ya look at this? Another extremely powerful card again. I say this one is even better than Future Fusion (not to mention that Future Fusion is banned now)

1st, it requires completely no cost or whatsoever to activate.

2nd, it is a quick-play spell, so you can use it at anytime, during anyone's turn.

3rd, because you didn't mention where the Fusion, Synchro or Xyz Materials go after using the card, so I guess they would end up in the Graveyard, which helps you set up your Graveyard. Beside, since you use Tribute instead or send/discard/banish, cards like Super Rejuvenation or Hieratic will be able to benefit from it (Again, that's why Super Rejuvenation is banned in TCG)

And finally, it completely skips you the troubles to bring out a powerful monster. All you need is to have the neccessary materials in your hand, and BANG! You have a powerhouse to boost. 

Imagine what you would do if your opponent has this card? 

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As most of the other people in this thread have mentioned, this card is OPed; no cost to summon whatever Fusion/Synchro/Xyz you desire (in a similar manner to the 1st) and can be done during opponent's turn due to being a Quick-Play.

 

You didn't mention where the cards go (in the case of Fusion/Synchro) but I'm assuming the Graveyard for the purposes of this CnC. Need to mention this; otherwise it's anyone's interpretation where they go after effect resolves.

 

-

As for some fixes, a modification of what TF suggested earlier.

 


1. Put some cost like a Life Point cost (preferably around 2000-4000 Life Points, considering what we have here. Either that or put a drawback effect, such as being unable to summon monsters in the next turn or something.)
2. Make it unusable in the Battle Phase. (Agreed here)
3. Make the materials be banished for the Fusion/Synchro Monsters.
4. DO NOT PUT TRIBUTE MATERIALS!!!! It makes Hieratics able to use this; tribute 5 Hieratics, Fuse for 5-Headed Dragon and get all 5 Tribute effects that they have so they fill their field + a 5000 ATK beater that can't be destroyed by a Monster except a LIGHT monster. (Using "Send" ensures that stuff like this won't happen)
5. Also make sure that the Special Summon is not a Fusion/Synchro/Xyz Summon. (Or have the monster be treated as not being properly summoned by [insert method] here. Once said monster dies/leaves the field, cannot return)

 

Other than that, it's an interesting card but needs to be seriously revamped in terms of its balance.

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This version is much better thanks to the cost and limitations. Here's the proper OCG Grammer though:

"Pay 2000 Lifepoints; Target 1 Synchro or Xyz Monster in your Extra Deck: Send Material Monsters listed on that target on your Field to the Graveyard (or Overlay the Material Monsters if the Target is an Xyz Monster); Special Summon that Target. This card cannot be activated during your Battle Phase."

Just to note: You only mention that the Special Summon is a Synchro or Xyz Summon if it will be as such. (Note: Starlight Road)

I don't mind Fusions being in there as long as its Field and not a Fusion Summon. (5-Headed has to be Fusion Summoned. And your original card would Fusion Summon him easily)

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A life point cost does not change anything if you can still get any Synchro / Xyz for using monsters with different levels for it. What, I can use this in a Piper Deck, and use Kinka-Byo + any other Level 1 revived with it to Xyz into a Superdreadnought Rail Cannon Gustav Max? Sounds totally balanced.

 

The only way to balance it is to get rid of the last clause, and then make it only be able to Summon Xyz's if the targets have the same Level, OR if the targets for the Synchro Monster if the targets are the appropriate Synchro Materials for it. There, with that, you have a balanced, and a better version of Urgent Tuning, and not a batshit insanely overpowered card that the current version is.

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So, let's see how this will be phrased if intended:

 

"Pay 2000 Life Points; activate 1 of these effects.

* Synchro Summon 1 Synchro Monster.

* Xyz Summon 1 Xyz Monster."

 

There aren't a lot of card effects to refer to while properly wording this card. Had to reference Formula Synchron, Urgent Tuning, and Advanced Heraldry Art to get an idea on how to phrase it properly using PSCT. By writing "Synchro Summon" and "Xyz Summon" in the card effect, it will imply that the Summon you're trying to attempt will follow all the rules and restrictions as if you were attempting this during your Main Phase.

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Gah, disregard what I said, you already have to send the appropriate monsters for this card. My bad. Anyways, I still suggest you to remove the last clause. Without it, it's a Urgent Tuning as a Quick-Play Spell Card that also allows for Xyz Summons, which is totally balanced, since nobody is going to use this during their Main Phases, especially for a 2k cost.

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So, let's see how this will be phrased if intended:

"Pay 2000 Life Points; activate 1 of these effects.
* Synchro Summon 1 Synchro Monster.
* Xyz Summon 1 Xyz Monster."

There aren't a lot of card effects to refer to while properly wording this card. Had to reference Formula Synchron, Urgent Tuning, and Advanced Heraldry Art to get an idea on how to phrase it properly using PSCT. By writing "Synchro Summon" and "Xyz Summon" in the card effect, it will imply that the Summon you're trying to attempt will follow all the rules and restrictions as if you were attempting this during your Main Phase.

I suggested only Special Summoning it so that you don't have access to all Synchro's and Xyz's like you can't SS Star Eater. (If you really want too, use one of the other ones...)
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I suggested only Special Summoning it so that you don't have access to all Synchro's and Xyz's like you can't SS Star Eater. (If you really want too, use one of the other ones...)

Then, perhaps it will look like this:

 

"Pay 2000 Life Points; activate 1 of these effects.
* Send,from your side of the field to the Graveyard, the appropriate Synchro Material Monsters that are listed on a Synchro Monster Card, and Special Summon that monster from your Extra Deck. (This is not a Synchro Summon.)
* Special Summon 1 Xyz Monster from your Extra Deck, and attach to it the appropriate Xyz Material Monsters that are listed on that card from your side of the field as its Xyz Material. (This is not an Xyz Summon.)"

 

Took a page or two out of Polymerization's book to get this worded properly. Due to PSCT's "and", if you are unable to attach the appropriate Xyz Materials for the latter effect, you cannot Special Summon the desired Xyz Monster. Same applies for the latter effect if you cannot fulfill the Synchro Summon condition.

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Gah, disregard what I said, you already have to send the appropriate monsters for this card. My bad. Anyways, I still suggest you to remove the last clause. Without it, it's a Urgent Tuning as a Quick-Play Spell Card that also allows for Xyz Summons, which is totally balanced, since nobody is going to use this during their Main Phases, especially for a 2k cost.

I'll remove the last clause.

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