Jump to content

Number C101: Silent Honor's Dark Knight


Recommended Posts

5587492820131008162115035.jpg

 

 

Number C101: Silent Honor's Dark Knight

[Rank 5/WATER/Aqua/Xyz/Effect/ATK 2800/DEF 1500]

 

3 Level 5 monsters

Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as an Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon it from the Graveyard, then gain Life Points equal to its original ATK, but it cannot attack this turn. You must have “Number 101: Silent Honor’s Ark Knight” in your Graveyard to activate and to resolve this effect.

 

 

I think this card is good, because its first effect allows it to do spot removal by attaching a Special Summoned monster to itself.  Additionally, it can revive itself if it dies while it has an Xyz Material, and 101 is in the Graveyard, and you get a sizable LP boost as a bonus.  Unfortunately, since it needs to have Xyz Materials, the revival is basically a one-time deal, unless you use something like Heraldic Beast Twin-Headed Eagle, or you manage to have him om-nom-nom on another monster.

Link to comment
Share on other sites

*drool* That art. That effect. The fact it only needs 101 in the Graveyard to revive (It didn't even need to have 101 attached at the time), and its effect doesn't cost Overlay Units.

 

The LP gain is just an amusing bonus to reviving this.

 

Depending on what 101 needs to Summon it, this card might be another awesome Rank-Up monster. Especially in Heraldic Beasts, due to Twin-Headed Eagle.

Link to comment
Share on other sites

Oh wow. This is perhaps the best Chaos Xyz I've seen so far. Being able to recur itself without needing its base Number attached? Awesome. Perpetuating itself by sucking up the opponent's Special Summoned monsters? Awesome.

 

And the best thing so far? Since 101 is generic with its Materials, a Thunder Xyz Deck using Spirit Converter will have a field day with both 101 and C101.

 

Damn, now I want to build Hunders.

Link to comment
Share on other sites

Oh wow. This is perhaps the best Chaos Xyz I've seen so far. Being able to recur itself without needing its base Number attached? Awesome. Perpetuating itself by sucking up the opponent's Special Summoned monsters? Awesome.

And the best thing so far? Since 101 is generic with its Materials, a Thunder Xyz Deck using Spirit Converter will have a field day with both 101 and C101.

Damn, now I want to build Hunders.

But Spirit Convertor fluxing sucks because you're negging yourself, and if you're running RUMs in Hunders, you're foregoing better options, like Masked Chameleon.

This is a very, very good Chaos Xyz, but when the only 2 outstanding ones are this and C104 and there's still no way to make getting RUMs off more consistent, there's no point in wasting space for them when better things can fit.
Link to comment
Share on other sites

Everyone here is excited about the card, and here I am wondering what is Ragna Zero and her Number C counterpart's eff are.

 

Well, we're curious, too, but we know C101 is the cover for LVAL, and 101 is logically included. 103/C103 are probably not in this pack, and I don't know whether we'll learn their effects soon.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...