Elvin Kara Posted November 15, 2013 Report Share Posted November 15, 2013 Light/Machine Type XYZ Monster ATK 3300/ DEF 3300 Rank 7 3 Level 7 monsters If you activate this card’s effect, for the rest of the turn, damage to your opponent becomes 0. Once per turn: you can target 1 monster your opponent control, equip that monster to this card as an Equip Card. This card gains ATK equal to the number of monsters equipped to it by the effect(s) of this card x 1000. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. ● Detach 3 Xyz Material from this card and send all “Number” monsters equipped to this card by its effect to the Graveyard; your opponent’s Life Points become 100. What a crazy effect. Detach 3 XYZ material for 7900 Life Points. Discuss Link to comment Share on other sites More sharing options...
Northern Sage Posted November 15, 2013 Report Share Posted November 15, 2013 Huh, the OTK has been prevented. Still, an overwhelming card with that kind of advantage. Link to comment Share on other sites More sharing options...
Alastar Rainford Posted November 15, 2013 Report Share Posted November 15, 2013 And astral force target in a CyDra deck... Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 15, 2013 Report Share Posted November 15, 2013 Set Poison of the Old Man for the win. XD Link to comment Share on other sites More sharing options...
Canadian Posted November 15, 2013 Report Share Posted November 15, 2013 Considering how easy it is to make Rank 6's, I'm worried this might become a thing. Hieratics can make Cowboy and Atlandis with minimal effort for example. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted November 15, 2013 Report Share Posted November 15, 2013 one thing I would like to know is whether it can equip something that it destroyed. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 15, 2013 Report Share Posted November 15, 2013 I just realized how to beat this card. Self. Destruct. Button. Link to comment Share on other sites More sharing options...
Synchronized Posted November 15, 2013 Report Share Posted November 15, 2013 Considering how easy it is to make Rank 6's, I'm worried this might become a thing. Hieratics can make Cowboy and Atlandis with minimal effort for example. There's legitimately no way to OTK with this card in a single turn though, which is the one balancing factor. Well, that and the fact that you have to run and make No. 6 and hope to be lucky enough to draw into a Rank Up Magic without your opponent disrupting your plays in any capacity. Link to comment Share on other sites More sharing options...
Alastar Rainford Posted November 15, 2013 Report Share Posted November 15, 2013 Hieratics running BF or NF? maybe Hazy Flames again XD funny combo with this and Ingur go!! Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 15, 2013 Report Share Posted November 15, 2013 one thing I would like to know is whether it can equip something that it destroyed. "After damage calc" would mean "before the monster dies", so I'll say yes. OT: sad the other two effects got cut, it was legitimately neat it could revert to normal form, though I can see why the targeting effect died. Also, I really hope Argent Chaos Force isn't a Premium Pack card... Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 15, 2013 Report Share Posted November 15, 2013 I sincerely hope they're not planning on the LP to 100 effect, even though it also prevents the opponent from taking further damage for that turn. Because then you're forcing the opponent to have zero margin for error on damage afterwards, forcing them to go completely defensive to prevent death by scratch damage. And then the stray burn S/T appears. They clobbered Wiraqocha Rasca in the past for good reason, they should do the same to Chaos Atlandis. Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 15, 2013 Report Share Posted November 15, 2013 I sincerely hope they're not planning on the LP to 100 effect, even though it also prevents the opponent from taking further damage for that turn. Because then you're forcing the opponent to have zero margin for error on damage afterwards, forcing them to go completely defensive to prevent death by scratch damage. And then the stray burn S/T appears. They clobbered Wiraqocha Rasca in the past for good reason, they should do the same to Chaos Atlandis. These are the Chaos Numbers we're talking about, they don't nerf those nearly that badly. Link to comment Share on other sites More sharing options...
Toffee. Posted November 15, 2013 Report Share Posted November 15, 2013 Despite the fact this is unconfirmed, I'm REALLY hoping the whole "Opponent's Life Points become 100" thing doesn't stay true.Even for a Number C, that is still absurd. Link to comment Share on other sites More sharing options...
heraldry_lord Posted November 15, 2013 Report Share Posted November 15, 2013 Despite the fact this is unconfirmed, I'm REALLY hoping the whole "Opponent's Life Points become 100" thing doesn't stay true. Even for a Number C, that is still absurd. inb4 no-one uses it, because "RUM sucks". On another note, this may give Chronomaly a second win condition to go for (the first being the Machu Mech OTK with Machu Mech and Fork Hyuk). Link to comment Share on other sites More sharing options...
evilfusion Posted November 15, 2013 Report Share Posted November 15, 2013 Card is so ridiculous. You can costlessly turn any monster (faceup or facedown) into an Equip card, and this gains 1000 per equip, so you Summon this, steal their best monster, and swing for 4300 damage. Dragon Rulers can even use this instead of No.7. Or you can Rank-Up No.6 and turn their LP to 100, plus steal their best monster and have a 4300 beatstick. WOW. That's...ugh. Disgustingly good. Link to comment Share on other sites More sharing options...
Elvin Kara Posted November 15, 2013 Author Report Share Posted November 15, 2013 If you use first effect, your opponent takes no damage too. Link to comment Share on other sites More sharing options...
byak Posted November 15, 2013 Report Share Posted November 15, 2013 [i]Decrease your opponent's Life Points by 300 points.[/i] It's not burn damage Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 15, 2013 Report Share Posted November 15, 2013 Decrease your opponent's Life Points by 300 points. It's not burn damage And then this card's price went to $50. Link to comment Share on other sites More sharing options...
Toffee. Posted November 15, 2013 Report Share Posted November 15, 2013 And then this card's price went to $50.And they reprint it as a Secret Rare, for gits and shiggles. Link to comment Share on other sites More sharing options...
heraldry_lord Posted November 15, 2013 Report Share Posted November 15, 2013 So am I the only one remembering how inconsistent this would be, mainly because of RUM? The effect is indeed ridonkulous, but if this effect is true, Konami is probably aware that RUM, by itself, is a significant balancing factor. It could also be why they haven't given the mechanic a searcher; they may never intend to. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 15, 2013 Report Share Posted November 15, 2013 So am I the only one remembering how inconsistent this would be, mainly because of RUM? RUM really isn't that inconsistent. A little bit, yes. Would I continue to run it for the chance of OTK? Yes. Link to comment Share on other sites More sharing options...
Toffee. Posted November 15, 2013 Report Share Posted November 15, 2013 Then just play like 3x each Rank-Up card.Cloggy, yes, but you have like 9 copies of the same card. Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 15, 2013 Report Share Posted November 15, 2013 So am I the only one remembering how inconsistent this would be, mainly because of RUM? Not really, because I was thinking the same thing. Then again, I'll just run 3 of each RUM just to win with this card. Link to comment Share on other sites More sharing options...
evilfusion Posted November 15, 2013 Report Share Posted November 15, 2013 If you use first effect, your opponent takes no damage too. Hm? The first effect to equip an opponent's monster? Only the last effect, the one requiring No.6, says you can't deal damage. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 15, 2013 Report Share Posted November 15, 2013 Not really, because I was thinking the same thing. Then again, I'll just run 3 of each RUM just to win with this card. Well, not Limited Force. Link to comment Share on other sites More sharing options...
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