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Shark Knight [ Number 101: Silent Honors Ark Knight ]


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300px-Number101SilentHonorsArkKnight-LVA

 

 

Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-upAttack Position Special Summoned monster your opponent controls;attach it to this card as an Xyz Material. You can only use this effect of "Number 101: Silent Honors Ark Knight" once per turn. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead.

 

This card is quickly going up in my list of "best Xyz monsters in the game".  It bypasses all of those pesky monster protection effects while still being relatively un-broken.  It's my go-to monster for literally every deck.

 

What's your opinion on this guy?

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A line that shouldn't have been crossed, and they crossed. So beyond good for the rank it's insane. Please don't take this as a "it's borken", as it isn't, just better then I would've liked to see for the Rank. I personally think other Ranks needed some love other than Rank 4, yet apparently Rank 4 needs an answer to any and all situations before Konami will be pleased with the Rank.

Then there is Noblswarm, which is bork by all means.

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A line that shouldn't have been crossed, and they crossed. So beyond good for the rank it's insane. Please don't take this as a "it's borken", as it isn't, just better then I would've liked to see for the Rank. I personally think other Ranks needed some love other than Rank 4, yet apparently Rank 4 needs an answer to any and all situations before Konami will be pleased with the Rank.

Then there is Noblswarm, which is bork by all means.

 

Haven't honestly used Noblswarm in any situation even though it's always there.

 

Just feels... unnecessary.

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What, you broke even with your turn?

Lemme just -1 for the Summon of a creature that punishes you for playing conservative, because you know, fuck you for doing so. L2minus moar.

To make sure this post is somewhat relevant to the card and not a repeat of my previous, I'll go ahead and state the obvious fact that this is staple if you even have a chance for a Rank 4 play.

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I am worried about its price, between it and C101. Even though LVAL has a bunch of awesome cards and support, those two shine the most alongside Exciton. Rank 4 centric Decks like Heraldics and Gogogo can drop this on a whim (Exciton, too) and that can be truly terrifying to most opponents, especially ones that tend to focus their investments on a few crucial monsters, rather than OTK swarms.

 

Card is awesome, and I'm glad that they're so good compared to some of the more questionable Over-Hundred Numbers. 102 got killed due to LIGHT specific, 104/C104 is awesome, 105 is meh, 106 is meh, but still good, and 107 is a Rank 8. No comment yet on 103.

 

What puts Ark Knight above the others is it's a generic 2 Mat Rank 4 that is actually a threat to almost any Deck. And C101 is nuts.

 

However, Ark needing 2 Materials for its effect is what makes it not necessarily the greatest option at any point in time. C101 would need you to either be focused on Rank-Up, or be teching Limited Barian's.

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C101 alone is a good reason why LBF is a neat tech in any R4 decks.

 

Betting this will float above $50. Maybe even reaching $80. Exciton'll be the one with the absolutely stupid price tag.

 

I doubt that high. No card in recent Sets have gotten that high and stayed there, except maybe Draco-Sac.

 

It's not good enough to be worth that much, It's not on the same level as Big Eye, which was practically a win condition, or Draco-SAC, which is similarly incredible for the same Deck.

 

I do think it'll be around $20, though. Exciton, on the other hand...I'd be willing to believe topping around 40-50, but it does depend on the sites you use.

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Ah yes, maybe I'm too overestimating the price due to JOTL's gigantic inflation.

 

Being stable at $20-25 is plausible, though the release price'll be ridiculous.

 

Exciton then should be at $30-35, and release price is even higher.

 

Release prices are always nuts. When SHSP first came out, Felgrand was pushing $25, and even Dragluon was at like 18. I waited a few weeks, and got them both for a third of that.

 

I'm expecting massive hype for a lot of the LVAL cards, such as Gravekeeper stuff, 101, C101, C69, and if released in the TCG version, majorly the Heraldic stuff.

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I absolutely love this card, even if I summon it in a -1 fashion, I generally only do it when I have a good target to steal, and since it has the self protection effect, it lasts most of a push turn, if not all the way through. and the chaos form is for lack of a better term, priceless~

I have seen so many people rage at it, when I just gain 2800 lp and summon it back after they work so hard at killing it, and then eat another monster. and when they finally do finish it, XYZ reborn for the troll, just to start the whole thing over again.

this guy will ruin plans, of that there is no doubt.

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Most overrated rank 4. Easily.

It's really good, but it's nothing you should ever need multiples of. It's even superior to Paladynamo 9/10, and the latter isn't even generic. Rank 4 has such a huge toolbox that you should be working on expanding your options before focusing on doubling up on one.

The only things you should ever double up on are, like, Exciton Knight if your deck is fast enough, Lavalval Chain because setup out the ass, or Chidori because it's fucking Chidori, but that's not even generic.

Then there are things like Infernity and Heraldics. But those are degenerate and OTKy as hell, so running multiples of Diawolf and the like.

To top it off, a handful of R4 centric decks have access to Synchros as well, which means even more space you won't be using on this more than once.

Just really confuses me when I see multiples of it in use over anything else. In something not R4 centric you'll never make more than one, anyways.

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Most overrated rank 4. Easily.

It's really good, but it's nothing you should ever need multiples of. It's even superior to Paladynamo 9/10, and the latter isn't even generic. Rank 4 has such a huge toolbox that you should be working on expanding your options before focusing on doubling up on one.

The only things you should ever double up on are, like, Exciton Knight if your deck is fast enough, Lavalval Chain because setup out the ass, or Chidori because it's fucking Chidori, but that's not even generic.

Then there are things like Infernity and Heraldics. But those are degenerate and OTKy as hell, so running multiples of Diawolf and the like.

To top it off, a handful of R4 centric decks have access to Synchros as well, which means even more space you won't be using on this more than once.

Just really confuses me when I see multiples of it in use over anything else. In something not R4 centric you'll never make more than one, anyways.

no argument here, but I still would have it at 1 for problem solving, just like djinn and the swarm nuke.

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Most overrated rank 4. Easily.

It's really good, but it's nothing you should ever need multiples of. It's even superior to Paladynamo 9/10, and the latter isn't even generic. Rank 4 has such a huge toolbox that you should be working on expanding your options before focusing on doubling up on one.

The only things you should ever double up on are, like, Exciton Knight if your deck is fast enough, Lavalval Chain because setup out the ass, or Chidori because it's fucking Chidori, but that's not even generic.

Then there are things like Infernity and Heraldics. But those are degenerate and OTKy as hell, so running multiples of Diawolf and the like.

To top it off, a handful of R4 centric decks have access to Synchros as well, which means even more space you won't be using on this more than once.

Just really confuses me when I see multiples of it in use over anything else. In something not R4 centric you'll never make more than one, anyways.

 

I can agree, tentatively, that it's overrated. On its own, it's NOT that amazing. But the Decks I use that run it use Rank-Up Magic already, and C101 is pretty awesome, but fits into a different range of situations than other Chaos Numbers like C104 or C69 do.

 

For those Decks, having 101 on hand, or the threat of 101 emerging, can really wreck people's strategies depending on what you're facing, and what you're playing. Despite loving the card for what it is, I only run 1 copy.

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