Sleepy Posted January 2, 2014 Report Share Posted January 2, 2014 3 to 5 Level 1 monsters Normal Monsters are treated as up to 2 Xyz Materials for this card's Xyz Summon, and are treated as 2 Xyz Materials each while attached to it. If you Summon a monster(s), detach 1 Xyz Material from this card. When this card battles, detach 1 Xyz Material after Damage Calculation. It gains 1500 ATK and DEF for each Xyz Material attached to it. Battle Damage your opponent takes from this card becomes 1000. Once per turn, if an effect would affect this card: You can detach 1 Xyz Material from it; negate and destroy that card. Thought about giving some support to Rank 1s in the form of sheer offense. Yes Rescue Rabbit + Unknown Synchron = 9000 ATK, but the card is not gonna OTK. Just wanna see how ridiculous can boss-ness get and be accepted if done X way. Thoughs/Comments/Suggestions? Link to comment Share on other sites More sharing options...
Toffee. Posted January 2, 2014 Report Share Posted January 2, 2014 Yes Rescue Rabbit + Unknown Synchron = 9000 ATK, but the card is not gonna OTK.Aside from the fact that said combo won't OTK, it's also on the inconsistent side. But that's irrelevant.That aside, though, it's an interesting concept because it's basically an obscure LaDD. I mean, it's ATK can get up to ridiculous amounts, but it's not like that would be intimidating or anything due to the fact it can only really do 1000 damage at a time. And I find it amusing how, much like LaDD, it requires you to slow down on your plays if you wish to get the most out of it, as far as protecting itself goes, and otherwise keeping it's ATK up. Link to comment Share on other sites More sharing options...
Sleepy Posted January 2, 2014 Author Report Share Posted January 2, 2014 Aside from the fact that said combo won't OTK, it's also on the inconsistent side. But that's irrelevant. That aside, though, it's an interesting concept because it's basically an obscure LaDD. I mean, it's ATK can get up to ridiculous amounts, but it's not like that would be intimidating or anything due to the fact it can only really do 1000 damage at a time. And I find it amusing how, much like LaDD, it requires you to slow down on your plays if you wish to get the most out of it, as far as protecting itself goes, and otherwise keeping it's ATK up. Thank you =D You can use Charcoal Impachi, which is a decent 2100 DEF wall and a Fusion Material for Volcannon and Blaze Fenix, so it's trying to encourage a certain deck-type. It's also meant to be an easy high ATK that can't be abused with cards like Skill Drain, in the same way Barbaros can ditch it's drawback. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 2, 2014 Report Share Posted January 2, 2014 Perfect Chaos is a Card? I feel like it can also take minor damage and turn it into 1000. Not a bad thing, but not sure if intended purpose. Does the effect mean that it has to Attack once before it gets the boost? It gains 1500 ATK and DEF for each of it's Xyz Materials attached. Is kinda just thrown in there. Wrong its. ^ Kinda worded wrong, more like this should be right This card gains 1500 ATK and DEF for each Xyz Material attached to it. Link to comment Share on other sites More sharing options...
Sleepy Posted January 2, 2014 Author Report Share Posted January 2, 2014 Perfect Chaos is a Card? I feel like it can also take minor damage and turn it into 1000. Not a bad thing, but not sure if intended purpose. Does the effect mean that it has to Attack once before it gets the boost? It gains 1500 ATK and DEF for each of it's Xyz Materials attached. Is kinda just thrown in there. Wrong its. ^ Kinda worded wrong, more like this should be right This card gains 1500 ATK and DEF for each Xyz Material attached to it. Yeah, the card has some grammar that's a bit off, I was trying to save space as much as possible to prevent how it ended up looking like ultimately anyways, all the text smaller and wrinkled up. Is justified text no longer a thing for the Card Maker? =0 I also will correct the "Material" space-saving bits back into "Xyz Material" and such. No the ATK and DEF boost is a permanent effect. As long as it has Xyz Materials attached to it, it is getting it. Also, yes, it is meant to encourage your opponent into crashing his own monsters to weaken it. It won't go lower than 1500 anyways so it's not gonna be a huge loss. At least not compared to the monsters your opponent has to give up in order to achieve the weakening of this card. It's all part of the magic xP Thanks for the comment. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 2, 2014 Report Share Posted January 2, 2014 The whole "ram monsters into it" thing is encouraging teen suicide. Not sure how I feel about that. =D Makes sense now. I would run just cuz level ones are awesome. Link to comment Share on other sites More sharing options...
Darj Posted January 2, 2014 Report Share Posted January 2, 2014 Also, yes, it is meant to encourage your opponent into crashing his own monsters to weaken it. It won't go lower than 1500 anyways so it's not gonna be a huge loss. At least not compared to the monsters your opponent has to give up in order to achieve the weakening of this card. It's all part of the magic xP Wouldn't the opponent just change to "Defense Mode" instead and wait for you to wear down your own monster by attacking the defending monsters and/or summoning more monsters? Or at least that is what I would do if I was facing this monster, at least until it had 1 Material left. Anyways, the monster looks suprisingly fine: It can get a huge amount of ATK/DEF, but his Materials/ATK boosts should be easy to remove. If a deck can Summon Lion Heart, then it can also Summon this, which is great Xyz option if you are in need of a wall that threats with destroying his/her boss monsters and pressures the opponent into hiding and/or wasting his/her resources. I like how the whole "Normal Monsters treated as 2 Materials" is more of a perk that encourages the use of Normal Monsters, rather than a restriction, as this should be playable Decks without Normals. Link to comment Share on other sites More sharing options...
Sleepy Posted January 2, 2014 Author Report Share Posted January 2, 2014 Wouldn't the opponent just change to "Defense Mode" instead and wait for you to wear down your own monster by attacking the defending monsters and/or summoning more monsters? Or at least that is what I would do if I was facing this monster, at least until it had 1 Material left. Anyways, the monster looks suprisingly fine: It can get a huge amount of ATK/DEF, but his Materials/ATK boosts should be easy to remove. If a deck can Summon Lion Heart, then it can also Summon this, which is great Xyz option if you are in need of a wall that threats with destroying his/her boss monsters and pressures the opponent into hiding and/or wasting his/her resources. I like how the whole "Normal Monsters treated as 2 Materials" is more of a perk that encourages the use of Normal Monsters, rather than a restriction, as this should be playable Decks without Normals. Yeah that defensive stance is actually often better against this guy. On the bright side, they are giving up small walls to crush while it's owner doesn't have to put extra cards on the table, and speeding up the process comes at 1000 Life per battle so it can sometimes be afforded. It really depends on how both react. Thank you =D Normal Monsters need more good sides to them. Link to comment Share on other sites More sharing options...
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