Aerion Brightflame Posted January 15, 2014 Report Share Posted January 15, 2014 2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls whose current ATK is different from its original ATK; destroy that target, and if you do, draw 1 card. 3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, banish that target. When this card is destroyed while it has Xyz Material: You can Special Summon this card from your Graveyard. You must have "Number 103: Ragna Zero" in your Graveyard to activate and to resolve this effect. Regular form is very interesting. Link to comment Share on other sites More sharing options...
Wildflame Posted January 15, 2014 Report Share Posted January 15, 2014 Amazing. Yup, I'm glad that Zero is unchanged. Looks like the Rank 4 to go against Fire Fist, now that they are a thing. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 16, 2014 Report Share Posted January 16, 2014 I think 103 is actually awesome against Fire Fists. Either stops them from Summoning temporarily (LOLZ NO) or just getting a nice +1 draw off of the Summon. Going into my Utopian Deck just because Its a Number It hurts attack gainers STAR DRAWING + THIS= PROFIT The C103 is also quite nice. Banishing a Fire Fist is often something they can't quite instantly recover from. ALSO, it does NOT need 103 to use its best effect. Awesome. Final piece I have to say. DURING EITHER PLAYERS TURN Link to comment Share on other sites More sharing options...
Blake Posted January 16, 2014 Report Share Posted January 16, 2014 103 is really, really good, jsut format dependant. At least it turns lance into something akin to Gemini Spark.C103's silly because of the fact that Paladynamo is a card.Both are good and I'm glad they came out well. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 16, 2014 Report Share Posted January 16, 2014 Fire Fist. Bai. Link to comment Share on other sites More sharing options...
evilfusion Posted January 16, 2014 Report Share Posted January 16, 2014 Wow, those are actually pretty decent. Amazing? No. And I knew they'd be in PRIO. I suspect that C102 will also be, if that hasn't been confirmed yet. So 103 is a Quick Effect that kills a monster with ATK different from its original ATK, and draws. C103 is a Quick Effect that burns based on ATK difference and BANISHES it. I really like those effects. Link to comment Share on other sites More sharing options...
Lonk Posted January 16, 2014 Report Share Posted January 16, 2014 C103 got an amazing buff. I like this. Link to comment Share on other sites More sharing options...
evilfusion Posted January 16, 2014 Report Share Posted January 16, 2014 C103 got an amazing buff. I like this. Hell yeah, it did. If Merag had THIS version of C103, Vector would have gotten owned. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 16, 2014 Report Share Posted January 16, 2014 Hell yeah, it did. If Merag had THIS version of C103, Vector would have gotten owned. >assuming Vector doesn't have more plot cards Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 16, 2014 Report Share Posted January 16, 2014 Fire Fist, Anything with Gachi, DW, stuffs. those are viable targets to be reaped. Also, Burden of The Mighty. Link to comment Share on other sites More sharing options...
Azuh Posted January 16, 2014 Report Share Posted January 16, 2014 These cards are really good. I can see 103 becoming an Extra Deck staple, even knocking out Number 50, just because you can get around an opponent's Forbidden Lance if need be Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 16, 2014 Report Share Posted January 16, 2014 These cards are really good. I can see 103 becoming an Extra Deck staple, even knocking out Number 50, just because you can get around an opponent's Forbidden Lance if need be I'm with him on this. I feel like Number 50 is hugely outdated, and almost useless 8/10. Link to comment Share on other sites More sharing options...
Toffee. Posted January 16, 2014 Report Share Posted January 16, 2014 I like how C103 has the same revival effect that Dark has.Since, you know, they are effectively sibling cards, so why not? Link to comment Share on other sites More sharing options...
evilfusion Posted January 16, 2014 Report Share Posted January 16, 2014 >assuming Vector doesn't have more plot cards At the time in the Duel, he didn't. But losing his No.43 would have prevented his Don Thousand Throne effect to Rank up into C43. Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 16, 2014 Report Share Posted January 16, 2014 I like how C103 has the same revival effect that Dark has. Since, you know, they are effectively sibling cards, so why not? Not quite, it's missing the heal effect. Though in this case I'd prefer a burn effect. Link to comment Share on other sites More sharing options...
evilfusion Posted January 16, 2014 Report Share Posted January 16, 2014 Not quite, it's missing the heal effect. Though in this case I'd prefer a burn effect. If Ragna did a burn effect on revive, it'd be pretty OP. Okay, not entirely true, since C101 is only so awesome because it creates its own Overlay Units for its revival condition (plus that removal power), and Ragna doesn't. But the point was that both having a revival effect if killed w/ Overlay Units and needing the original form in the Graveyard is probably an intentional parallel to indicate the sibling relationship of Nasch and Merag. Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 16, 2014 Report Share Posted January 16, 2014 If Ragna did a burn effect on revive, it'd be pretty OP. Okay, not entirely true, since C101 is only so awesome because it creates its own Overlay Units for its revival condition (plus that removal power), and Ragna doesn't. But the point was that both having a revival effect if killed w/ Overlay Units and needing the original form in the Graveyard is probably an intentional parallel to indicate the sibling relationship of Nasch and Merag. That it does. It also doubles as a nice buff, since the anime version revived its original form upon effect destruction. Link to comment Share on other sites More sharing options...
Brinolovania Posted January 16, 2014 Report Share Posted January 16, 2014 So wait, am I reading C103 wrong, or can it target a monster that doesn't have its ATK changed, and just banish without any damage? 'Cause if so, it's a C101 that you can use in your opponent's turn... Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 16, 2014 Report Share Posted January 16, 2014 So wait, am I reading C103 wrong, or can it target a monster that doesn't have its ATK changed, and just banish without any damage? 'Cause if so, it's a C101 that you can use in your opponent's turn... "...and if you do..." It must deal damage to successfully banish the monster. Link to comment Share on other sites More sharing options...
Brinolovania Posted January 16, 2014 Report Share Posted January 16, 2014 "...and if you do..." It must deal damage to successfully banish the monster. Ah, OK. But I want Rio to have broken stuff though :( Link to comment Share on other sites More sharing options...
Slinky Posted January 16, 2014 Report Share Posted January 16, 2014 Its hilarious how this effect is pretty much a +2 in itself. lol Yet its restrictions make it balanced. Merag would be proud. Link to comment Share on other sites More sharing options...
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