heraldry_lord Posted February 2, 2014 Report Share Posted February 2, 2014 Numeron Direct Normal Spell Card If you control "Numeron Network": Special Summon 4 "Numeron" Xyz Monsters with 1000 or less ATK from your Extra Deck. This was how Donny Summoned Numbers 1 to 4, and with Numeron Network's effect that lets you use their effects without detaching, the 4 Gates can reach ridiculous ATK levels. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 2, 2014 Report Share Posted February 2, 2014 Oh. That's why N1-4 is usable. Fuck you too Donny and ZeXal's plot device. Link to comment Share on other sites More sharing options...
~British Soul~ Posted February 2, 2014 Report Share Posted February 2, 2014 This was how Donny- f*** you too Donny- Everytime the nickname Donny/Donnie is posted, Don Thousand gets more and more p***ed off. True story. OT: If Numbers 1-4 are to be usable IRL, then this would have to come out, although there's a chance this (or the Field Spell) won't. Link to comment Share on other sites More sharing options...
Azuh Posted February 2, 2014 Report Share Posted February 2, 2014 These cards are the reason why I'm excited about having a new YGO come out. Link to comment Share on other sites More sharing options...
evilfusion Posted February 2, 2014 Report Share Posted February 2, 2014 Good thing PRIO is the last Zexal set and is already plenty stuffed with cards that appeared in the anime, or I'd be concerned that half this stuff might get printed. I have a hunch that, with luck, No.100 is going to be the only Numeron card. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 2, 2014 Report Share Posted February 2, 2014 Let's make 4 drink coasters playable in anime by making a broken support for them. LolZexal. Link to comment Share on other sites More sharing options...
evilfusion Posted February 2, 2014 Report Share Posted February 2, 2014 Let's make 4 drink coasters playable in anime by making a broken support for them. LolZexal. The annoying part is the precedence already set for this card. Vector used a Spell (that required Don Thousand's Contract) to Summon C102, C103, and C104. Link to comment Share on other sites More sharing options...
Toffee. Posted February 2, 2014 Report Share Posted February 2, 2014 I'm honestly starting to wonder why nobody in ZeXal has played a card with an effect of just "You win the duel".Like, most, if not, all of the recent plot-driven cards are getting suspiciously close to that, and yet, don't quite get there. Link to comment Share on other sites More sharing options...
~British Soul~ Posted February 2, 2014 Report Share Posted February 2, 2014 "Do you want to summon a bunch of plot devices out of thin air? Then call Numeron Direct today on 0800-Don Thousand." WARNING: Upon agreement, your soul will belong to Don Thousand. Link to comment Share on other sites More sharing options...
Northern Sage Posted February 2, 2014 Report Share Posted February 2, 2014 I'm honestly starting to wonder why nobody in ZeXal has played a card with an effect of just "You win the duel". Like, most, if not, all of the recent plot-driven cards are getting suspiciously close to that, and yet, don't quite get there. 88 is close enough. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted February 2, 2014 Report Share Posted February 2, 2014 The next series will be even more gimmicky and plot-device driven that this one, mark my words. Link to comment Share on other sites More sharing options...
Lonk Posted February 2, 2014 Report Share Posted February 2, 2014 The next series will be even more gimmicky and plot-device driven that this one, mark my words. and then the one after that will just say 'You win the duel' Link to comment Share on other sites More sharing options...
evilfusion Posted February 2, 2014 Report Share Posted February 2, 2014 It's funny. This series followed the RL game rules the closest, yet has absurdly gimmicky plot-device cards. The reason they're so gimmicky? They're pretending to be fair, balanced cards, so they have ridiculously narrow applications. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 3, 2014 Report Share Posted February 3, 2014 It's funny. This series followed the RL game rules the closest, yet has absurdly gimmicky plot-device cards. The reason they're so gimmicky? They're pretending to be fair, balanced cards, so they have ridiculously narrow applications. I don't know how sincere the "pretending" is, but I'ma say not very since it's clear from cards like this the writers are just tired of this series. Again, this card makes me wish the firt 1-4 were the real ones and these the Fakes. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 3, 2014 Report Share Posted February 3, 2014 Fair and Balanced. Heh, that's funny. The anime screwed up that part more often than a hooker getting screwed. Anyway, this and Ekam+co had crushed what's left of me that still believes ZeXal could still make non-bullshitty plot device cards. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted February 4, 2014 Report Share Posted February 4, 2014 I think the thing that annoys me most is that Don Thousand is the last big bad of the series (other than possibly The Door or something). He's the big evil mastermind behind all this with all the transcending god level power. You could do anything with him. Literally anything. He would be so easy to go nuts with the effects of his cards. Like the New Orders Rank 13. Like False God Dragon. Like the Temporal Machine Gods. And it's the series final hurrah and a chance to go out with a really good duel with crazy monsters. The writers should have had free reign to just go nuts with it... ...Instead they give him four identical Rank 1's that are just woeful, and plot device bull**** support to make them half-usable. That's what annoys me and makes me glad I haven't watched any of season 6. :( Link to comment Share on other sites More sharing options...
evilfusion Posted February 4, 2014 Report Share Posted February 4, 2014 I think the thing that annoys me most is that Don Thousand is the last big bad of the series (other than possibly The Door or something). He's the big evil mastermind behind all this with all the transcending god level power. You could do anything with him. Literally anything. He would be so easy to go nuts with the effects of his cards. Like the New Orders Rank 13. Like False God Dragon. Like the Temporal Machine Gods. And it's the series final hurrah and a chance to go out with a really good duel with crazy monsters. The writers should have had free reign to just go nuts with it... ...Instead they give him four identical Rank 1's that are just woeful, and plot device bull**** support to make them half-usable. That's what annoys me and makes me glad I haven't watched any of season 6. :( That's a good point. Even Black Mist used way cooler crazy cards and combos. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted February 4, 2014 Report Share Posted February 4, 2014 That's a good point. Even Black Mist used way cooler crazy cards and combos. Exactly. Something like that is what I'd expect. I'm guessing Konami will commit themselves and will in time complete the Numbers set of 107+ (to be honest, I kind of thought Don Thousand might use No 108 or something like that...), probably through a release of a Numbers Hunters 2 set for the Numbers 1-4, whichever set they choose to be the 'real' Numbers, plus all those manga ones that guy Kyoji like 21: Frozen Lady Justice and 14: Greedy Samaraya, so they'll probably come there. I hope for the original 1-4. :( Link to comment Share on other sites More sharing options...
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