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Stopza [Tachyon Transmigration]


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300px-TachyonTransmigration-PRIO-JP-C.pn

 

If you control a "Galaxy-Eyes" monster: Negate the activations of your opponent's Spell Cards, Trap Cards, and monster effects that are in the same Chain as this card, and if you do, shuffle all of those negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.

 

Just like Photon Stream, I've been finding this card to be really really amazing.

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Also, it only stops your OPPONENT'S cards in the chain. So the original assertion that it might hurt your own cards is evidently not true.

 

Really, though, the effect to use it from the hand isn't that commonly used. People can usually see it coming when you bring out No.107 when a different Rank 8 might fit the situation more decisively. I also find it easier to just Set it, that way I can still hurt my opponent with regular Galaxy-Eyes, Prime Photon, or even protect my Cloud Dragon if my opponent tries to do something to it (like Book).

 

It usually won't return multiple cards, not because chain links aren't a thing, but because people don't randomly make chains like that. The most common time to see a chain is if you or someone else used MST, and the targeted card responds, or something activates, and cards like Forbidden Lance is used. People rarely stack 2 or more cards in a chain unless Trigger Effects are involved.

 

In my Duels with Dem today, though, we both had a time when we returned 2 cards. His use was more effective. I had flipped Galaxy Mirror Sage, and then flipped Torrential Tribute in response to my Flip Summon. Since Mirror Sage had a Flip Effect, Transmigration hit both my cards.

 

The card is definitely amazing, and compensates for a Galaxy Deck's lack of inherent protection for their combos.

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When I saw this card I cried manly tears.

 

Shame we don't seem to get the OCG Exclusives in the same pack. Would be nice though. God knows how long itll take us to get this then.

 

Ack! Don't remind me! Galaxy Soldier and Cloud Dragon make the Deck infinitely more consistent. Photon Stream and Transmigration are amazing, but not as crucial to the Deck as the other two.

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It's not a bad card... It's actually pretty good on its own. But the deck can turbo on instead of being GEP/TD.dek, and s*** out OTK fields like nothing.

Unneeded.

I daresay OTKs happen because of this card.

Stopping that key play puts you in a winning position sooner or later. But the deck does OTK fine without.

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I'm actually relieved that this card isn't searchable by Wizard, because it would just be stupid and turn the Deck into something way less fun for the sake of winning. Similarly, I'm glad Photon Stream of Destruction isn't searchable.

 

Almost the entire archetype is searchable. Wizard can grab any Galaxy card. Soldier can grab any Galaxy monster, including copies of itself. Soldier's search power has so much comboing going for it already without being able to grab the negation card.

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At this point, it is turning into "lol what r photns its galaxy silly" with how useless pure Photons are (as in Galaxy-Eyes Photon Dragon is good but not a "pure" Photon). Thrasher is about it. XD

 

I'm surprised more people don't try to tech a Slasher or two. It makes 5's even easier....not that it is need.....and is fuel for Solider in the event you can't Summon Slasher.

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At this point, it is turning into "lol what r photns its galaxy silly" with how useless pure Photons are (as in Galaxy-Eyes Photon Dragon is good but not a "pure" Photon). Thrasher is about it. XD

 

I'm surprised more people don't try to tech a Slasher or two. It makes 5's even easier....not that it is need.....and is fuel for Solider in the event you can't Summon Slasher.

 

Dem techs Overlay Booster, which seems pretty effective.

 

Yeah, Photons as an archetype are very disjointed and unsynergetic. Galaxy did what Photons should have been doing from the start, but Galaxy tends to give the idea of "Support Galaxy-Eyes", whereas Photons are geared towards..."I have 2000 ATK. Sometimes"

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Yes. You're relying too much on your opponent, even if the condition is a reasonably common occurrence.

You can still Normal Summon em can you not?
Or maybe I'm the only one stupid enough to be trying Starliege and other Rank 4's.

Meh I'll learn as I go.

 

Trial and error on my level is actually kinda fun with Galaxies and Photons moreso than other decks I've failed at so far.

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You can still Normal Summon em can you not?
Or maybe I'm the only one stupid enough to be trying Starliege and other Rank 4's.

Meh I'll learn as I go.

 

Trial and error on my level is actually kinda fun with Galaxies and Photons moreso than other decks I've failed at so far.

 

Yes, but now you're splitting the consistency of your plays in two. Either you can SS it and it's Level 8, or you must Normal Summon it as a Level 4. If you use Graveyard revival, it's always a Level 4, or if you SS it by other means. It's not searchable the way Photon Crusher would be, etc. There will be times where you'll wish you can SS Radius as an 8, but can't, and since it's not a natural 8, you can't use it as Trade-In.

 

I've used the other Rank 4s, but I usually stick to Thrasher (and/or Crusher) and Wizard as another 4.

 

I've done a lot of trial and error. I think it's because Galaxy Decks don't really have a true "right" way to run the Deck. If you run the Decktype, you're constantly evolving the style and card choices, and can learn a lot from seeing other builds or ideas. It's a Deck that can mold well to the user.

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Yes, but now you're splitting the consistency of your plays in two. Either you can SS it and it's Level 8, or you must Normal Summon it as a Level 4. If you use Graveyard revival, it's always a Level 4, or if you SS it by other means. It's not searchable the way Photon Crusher would be, etc. There will be times where you'll wish you can SS Radius as an 8, but can't, and since it's not a natural 8, you can't use it as Trade-In.

 

I've used the other Rank 4s, but I usually stick to Thrasher (and/or Crusher) and Wizard as another 4.

 

I've done a lot of trial and error. I think it's because Galaxy Decks don't really have a true "right" way to run the Deck. If you run the Decktype, you're constantly evolving the style and card choices, and can learn a lot from seeing other builds or ideas. It's a Deck that can mold well to the user.

Great points, I must say.

I was trying Crusher and he kept being a dead draw for me > <

It worked one time when I got out Galaxion and then I realized "there have to be smarter ways to do this"

I'mma keep editing and probably land at one Crusher and one Radius. Or two Radii *shot*

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At this point, it is turning into "lol what r photns its galaxy silly" with how useless pure Photons are (as in Galaxy-Eyes Photon Dragon is good but not a "pure" Photon). Thrasher is about it. XD


Photons may have been something if they'd actually better used the "same name" gimmick, or actually supported each other. Which is a shame because if Photons ever got a Wolfbark Galaxion becomes amazing. Speaking of, still want Specter and Delta Wing.

I'm surprised more people don't try to tech a Slasher or two. It makes 5's even easier....not that it is need.....and is fuel for Solider in the event you can't Summon Slasher.


But why run a card that's so inherently dead when Booster exists (now don't get me wrong, that SHOULD have been a Photon, but...)
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But why run a card that's so inherently dead when Booster exists (now don't get me wrong, that SHOULD have been a Photon, but...)

I suppose that could work but often I run out of Soldiers (usually on the field or out of reach) and a well timed Expedition can summon Slasher and win a game (Volca, Pleaides). Honestly I should probably try Booster. 

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I suppose that could work but often I run out of Soldiers (usually on the field or out of reach) and a well timed Expedition can summon Slasher and win a game (Volca, Pleaides). Honestly I should probably try Booster. 

You shouldn't be afraid to grab a +0 Soldier off off Galaxy Expedition

 

At worst you're just filtering for the three call of the haunteds you should be running.

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You shouldn't be afraid to grab a +0 Soldier off off Galaxy Expedition

 

At worst you're just filtering for the three call of the haunteds you should be running.

I am running Three CoTH.

And I am saying Soldier ran out (except for the one on the field) and I kinda had to go for Pleaides/Volca to win in the situation.

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