Slinky Posted March 11, 2014 Report Share Posted March 11, 2014 Select, destroy, and remove from play 1 face-down Spell or Trap Card. If it was a Trap Card, both players must remove from play all copies of that card from their Decks. Looks like this might be seeing some play now. Since it doesn't send to the graveyard, it flat out just gets rid of the card by banishing it. Shame it isn't quick-play though. Completely bypasses the Artifacts activation conditions. I'll keep looking for one that sends instead of destroys, since this card fizzles if its target is chained, but looks like this is the best as it gets right now. Discuss? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 11, 2014 Report Share Posted March 11, 2014 The problem with this card is that if you're running the card in your deck, it hurts you too to hit a trap, and if you're not then your opponent gets to look through your deck. Link to comment Share on other sites More sharing options...
Slinky Posted March 11, 2014 Author Report Share Posted March 11, 2014 The problem with this card is that if you're running the card in your deck, it hurts you too to hit a trap, and if you're not then your opponent gets to look through your deck. Those are valid points, but its all we got :c Unless we get a backrow version of Dark-End dragon Link to comment Share on other sites More sharing options...
Canadian Posted March 11, 2014 Report Share Posted March 11, 2014 Awesome find! I don't care if they can chain to it or get to look through my deck, if I can get rid of all of their Theosophy's I am happy. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 11, 2014 Report Share Posted March 11, 2014 Awesome find! I don't care if they can chain to it or get to look through my deck, if I can get rid of all of their Theosophy's I am happy. But that's the thing...doesn't this card fizzle if it is chained? Like does it still get banished or not? In that case Theo will never be gone for good. Link to comment Share on other sites More sharing options...
Canadian Posted March 11, 2014 Report Share Posted March 11, 2014 But that's the thing...doesn't this card fizzle if it is chained? Like does it still get banished or not? In that case Theo will never be gone for good. Oh, I thought it was like Night Beam where they couldn't play the card but still MST the target for some reason. You're right, ignore my previous comment. This card is s***. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 11, 2014 Report Share Posted March 11, 2014 Oh, I thought it was like Night Beam where they couldn't play the card but still MST the target for some reason. You're right, ignore my previous comment. This card is s***. Deserves a remake IMO. Link to comment Share on other sites More sharing options...
Ultravires Posted March 11, 2014 Report Share Posted March 11, 2014 This is garbage. They just chain the Theosophy. Or they pop the card with 1/9 MSTs if they really need it to go off. Link to comment Share on other sites More sharing options...
Βyakuya Posted March 11, 2014 Report Share Posted March 11, 2014 Even better. Link to comment Share on other sites More sharing options...
Wildflame Posted March 11, 2014 Report Share Posted March 11, 2014 Even better. Because every deck can make it. If it banished everything regardless if Traps or not, it would be good at least for getting rid of all Moralltachs. But as it is, no thanks. Link to comment Share on other sites More sharing options...
CraneMonk Posted March 11, 2014 Report Share Posted March 11, 2014 Even better. Better in terms of splashiblity. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 11, 2014 Report Share Posted March 11, 2014 Better in terms of splashiblity. You and your puns. Yeah, Nobleman sounds good the first time you hear it, but then you keep realising how many openings it gives them. Link to comment Share on other sites More sharing options...
Sleepy Posted March 11, 2014 Report Share Posted March 11, 2014 A potential use for this card even if not a particularly good one, but your deck goes -5 and you get a Rank 8 out of it: Link to comment Share on other sites More sharing options...
Dog King Posted March 11, 2014 Report Share Posted March 11, 2014 anyone with a brain knows that ally of justice cycle reader is the best side v artifacts Link to comment Share on other sites More sharing options...
Ultravires Posted March 11, 2014 Report Share Posted March 11, 2014 anyone with a brain knows that ally of justice cycle reader is the best side v artifacts At least until DUEA. Link to comment Share on other sites More sharing options...
Zauls Posted March 11, 2014 Report Share Posted March 11, 2014 Just side Fossil Dyna and if that's not enough then AoJ Quarantine/Cycle Reader. Job done. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 11, 2014 Report Share Posted March 11, 2014 Banisher of the Radiance. Trolled. Link to comment Share on other sites More sharing options...
Lonk Posted March 11, 2014 Report Share Posted March 11, 2014 So can anyone tell me why everyone is having a huge B043R for Artifacts as of late? Their moves are quite easy to telegraph and, as a result, very easily become punishable as a consequence. That being said, I'd rather put AoJ Cycle Reader into my Side Deck than this card because at least that has more variance. This card suffers heavily from your opponent being able to chain against it heavily, and if your opponent Double Cyclones/Artifact Movements/whatever forms of SS2 S/T destruction the card this targets, then the player pretty much wasted that extermination. Link to comment Share on other sites More sharing options...
Dog King Posted March 11, 2014 Report Share Posted March 11, 2014 Banisher of the Radiance. Trolled. Theosophy into Moralltach. Trolled. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 11, 2014 Report Share Posted March 11, 2014 A potential use for this card even if not a particularly good one, but your deck goes -5 and you get a Rank 8 out of it: It's only 4 cards, but still a potential... highly situational combo. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.