Bringerofcake Posted April 3, 2014 Report Share Posted April 3, 2014 Neither player can Special Summon monsters with the same Level or Rank as a monster they control. Seems like a funny side card for more than a few decks. Go for it. Link to comment Share on other sites More sharing options...
Zauls Posted April 3, 2014 Report Share Posted April 3, 2014 Screws over Wolfbark, Tour Guide, Artifacts and probably a few other things. It could be a really good Side Deck card in multiple-Level Decks. I can see Madolche siding it as well as Blackwings perhaps. That being said, it probably isn't good enough against enough decks for it to be worth using. Also, dat art. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 3, 2014 Report Share Posted April 3, 2014 It's actually surprisingly situational, because it affects BOTH players.If your deck can not (completely) rely on Xyzs, since the card pretty much stops Xyz Summoning in its tracks, and can get out a variety of Levels, you'll be fine.But the only decks like that I can think of off of the top of my head are any Yusei variant (i.e., Junk Doppel), Fabled, Gusto, and Lavals, and maybe Mermails. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 3, 2014 Report Share Posted April 3, 2014 Screwed over by Pendulums. And with Artifacts/Traptrix being splashed into anything, I don't think this'll be a popular side next format. Link to comment Share on other sites More sharing options...
Dementuo Posted April 3, 2014 Report Share Posted April 3, 2014 Screws over Madolche. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted April 3, 2014 Report Share Posted April 3, 2014 Screws over Xyz/thread Link to comment Share on other sites More sharing options...
Mugendramon Posted April 3, 2014 Report Share Posted April 3, 2014 you know what's funny sylvan fucking laughs at it Link to comment Share on other sites More sharing options...
Zauls Posted April 3, 2014 Report Share Posted April 3, 2014 Screws over Madolche. Actually it doesn't really screw over Madolche that much. They can still go Hoot into Gelato into Chateau/Ticket and they can still do it from Anjelly. That is one of the most fundamental plays in the deck and this doesn't affect it at all. Sure they can't do their Xyz plays, but they don't need to if they have this out because they will be siding it in against decks that can't do ANYTHING with it out. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted April 3, 2014 Report Share Posted April 3, 2014 Hey Bujin Player, I heard you like sitting on one monster and hide behind Kaiser Colosseum till you make your Xyz plays. Well how about I just lock you in with this while I'v got a 3k beater and tomes everywhere. Sound good? Link to comment Share on other sites More sharing options...
Neutrality Man Posted April 3, 2014 Report Share Posted April 3, 2014 Hey Bujin Player, I heard you like sitting on one monster and hide behind Kaiser Colosseum till you make your Xyz plays. Well how about I just lock you in with this while I'v got a 3k beater and tomes everywhere. Sound good? Wouldn't work. They could just Normal and then Xyz. This does not block Normal Summons. Thunder Family Rank-Up Deck Normal Summon 5 Level 4s in a turn Xyz R4 once, Rank it up to an R5, Xyz R4 again Link to comment Share on other sites More sharing options...
Blake Posted April 3, 2014 Report Share Posted April 3, 2014 Wouldn't work. They could just Normal and then Xyz. This does not block Normal Summons. Thunder Family Rank-Up Deck Normal Summon 5 Level 4s in a turn Xyz R4 once, Rank it up to an R5, Xyz R4 again Issues there: You're running shitty Rank-Up Magics instead of using those 5x Level 4 to make either 1 3-Mat + 1 2-Mat, 2 2-Mats + 1 Ma/Pa, or 1 Xyz 3 Monsters swing then overlay. There's not enough room in the R4 Extra Deck to warrant CXyz/CNo compromising main deck consistency, much less the extra's utility, especially in a deck like Hunder that also Synchros in every variant. You're assuming you got a godhand You're assuming you flipped this without setting up at all You're assuming Hunders are good enough a deck to warrant mentioning them here (You're not wrong in the sense this can work well there, but) Like, other than Fableds, Hunder is my pet deck, and it's nothing worth actual mention. Link to comment Share on other sites More sharing options...
Jord200 Posted April 3, 2014 Report Share Posted April 3, 2014 Screws over Heraldics. Link to comment Share on other sites More sharing options...
Blake Posted April 3, 2014 Report Share Posted April 3, 2014 Screws over Heraldics. I fail to see how. Advanced Heraldry Art doesn't give a damn about this because the summon is simultaneous. It also doesn't restrict Level 4 -> Rank 4 shenanigans They can easily get around this. Link to comment Share on other sites More sharing options...
Jord200 Posted April 3, 2014 Report Share Posted April 3, 2014 I fail to see how. Advanced Heraldry Art doesn't give a damn about this because the summon is simultaneous. It also doesn't restrict Level 4 -> Rank 4 shenanigans They can easily get around this. I misread the effect. Nevermind...... Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted April 3, 2014 Report Share Posted April 3, 2014 Wouldn't work. They could just Normal and then Xyz. This does not block Normal Summons. Thunder Family Rank-Up Deck Normal Summon 5 Level 4s in a turn Xyz R4 once, Rank it up to an R5, Xyz R4 again Note how I mentioned Bujin players specifically. Also note how I mentioned tome at the end there. Aside from Hair & any back row they might have there isn't much they can do in the face of tome cause their honests & cranes are rendered worthless in the face of it. Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 4, 2014 Report Share Posted April 4, 2014 Wait, so this DOESN'T work like Rivalry of Warlords? I am disappoint. Link to comment Share on other sites More sharing options...
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