Daigusto Sphreez Posted May 10, 2014 Report Share Posted May 10, 2014 2 Level 4 monstersAfter damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard. Given the prominence of the Graveyard, perhaps this card is viable for the Extra deck now? Of course, Abyss Dweller is more flexible, but higher attack (unless running a water deck) and shuffling into the deck can be more effective than dweller in some situations simply because once dweller leaves the field, the graveyard is active again for many cards (i.e. chiwen, lightsworns, necro gardna/magnetic turtle) also, this way you can keep some key monsters out of the reach of Soul Charge. This card can also be pretty effective with forbidden lance, essentially bouncing something back to the deck that's trying to attack over it. I'm not saying this card is better of course, but in dedicated Rank 4 decks this card may be too easily overlooked? Link to comment Share on other sites More sharing options...
Rodrigo Posted May 10, 2014 Report Share Posted May 10, 2014 Problem is needing destruction by battle. This kills a lot of the potential of this card. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted May 10, 2014 Report Share Posted May 10, 2014 It also only has 2100 ATK, compared to Abyss Dweller's 2200 ATK. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted May 10, 2014 Report Share Posted May 10, 2014 For this card to be useful enough, there has to be many situations where the opponent simply will leave out a non-ED monster on the field and not have the backrow answer to stopping this (BTH, Mirror Force, stuff). Then, out of all of those instances, subtract the number of times when re-drawing the "Whozits the Faec" that this card spins would actually be beneficial for the opponent (like, for example, cards that have effects upon their Normal Summon or Infernity Archfiend). Since the cards that this card spins are cards that would already leave the field, as opposed to Raiza who spins whatever he wants, this card's best use is when you're already winning and you want to prevent your opponent from topdecking something nasty. As previously stated, 2100 ATK isn't helping this card when it's pitted up against a sudden ED option from the opponent. This even allows your opponent to safely pass up the opportunity to use a drastic and really good form of removal like #101 or Castel for later if they wanted to. Link to comment Share on other sites More sharing options...
Greiga Posted May 10, 2014 Report Share Posted May 10, 2014 So if she runs into 101 or something it doesn't get shuffled? Not that you would want that but I can't think of any other 2100s atm. I used to run her a lot but even when I did Rank 4s were getting support fast as lightning so I was still like the only one. Link to comment Share on other sites More sharing options...
newhat Posted May 10, 2014 Report Share Posted May 10, 2014 In non-WATER Decks, it has 400 ATK over Abyss Dweller but loses out on the Quick Effect and cutting up engines. The minor advantage it has--preventing monsters from filling up the Graveyard--is not worth it. Link to comment Share on other sites More sharing options...
Wildflame Posted May 10, 2014 Report Share Posted May 10, 2014 It doesn't kill Midrash, 0/10 Link to comment Share on other sites More sharing options...
Toffee. Posted May 10, 2014 Report Share Posted May 10, 2014 Problem is needing destruction by battle.This^Nobody uses the Battle Phase anymore, anyway. Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted May 10, 2014 Author Report Share Posted May 10, 2014 It also only has 2100 ATK, compared to Abyss Dweller's 2200 ATK. I did state in non-water decks, thus we are assuming that for the deck this card would be considered, dweller would have 1700 atk. Plus you would never consider this card in water decks because bahamut shark into tri-edge levia does practically the same thing, except banishing instead of shuffling. I do agree that destruction by battle is a much harder task though, but I figure that a lot of decks want their monsters in the Graveyard, and this does have a niche there at least. Link to comment Share on other sites More sharing options...
Blake Posted May 10, 2014 Report Share Posted May 10, 2014 Too puny to matter. Does nothing against Cosmic Dragons, Shadolls, etc. and dweller does it better, even at 1700. All it has over Dweller is that Suanni is 1900. Supply Unit and the Cosmic Dragon trap that's hurt by midrash don't care about where the destroyed mons go, so... No, this does nothing better than dweller. Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 14, 2014 Report Share Posted May 14, 2014 I did state in non-water decks, thus we are assuming that for the deck this card would be considered, dweller would have 1700 atk. That stopped being a factor when Ice Hand was printed.Plus you would never consider this card in water decks because bahamut shark into tri-edge levia does practically the same thing, except banishing instead of shuffling. What is 1800 killing by battle again? Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted May 14, 2014 Author Report Share Posted May 14, 2014 That stopped being a factor when Ice Hand was printed. What is 1800 killing by battle again? Not every rank 4 deck runs the hand cards. The thing you should be pointing out is that it stopped being a factor when Elder God Noden was announced, at least assuming we get the card in TCG land. However the idea behind mentioning merrowgeist was to keep the monster out of the graveyard, so it cannot be used later on if abyss dweller goes. As far as relevant floater monsters go, 1800 will kill every defense position Shadoll, 3/5 cosmic dragons, ryko, most bujingi fodder that your opponent might set, abysslinde & gustos. The only relevant targets I can see it not being equivalent against is Geargiarmor or the other 2 cosmic dragons. Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 15, 2014 Report Share Posted May 15, 2014 Not every rank 4 deck runs the hand cards. No, but enough do to heavily deflate that argument. The thing you should be pointing out is that it stopped being a factor when Elder God Noden was announced, at least assuming we get the card in TCG land. Oh we will eventually, it's a question of when. However the idea behind mentioning merrowgeist was to keep the monster out of the graveyard, so it cannot be used later on if abyss dweller goes. The problem is Merrowgeist needs to successfully battle another monster to do that. When was the last time you battled? As far as relevant floater monsters go, 1800 will kill every defense position Shadoll, 3/5 cosmic dragons, ryko, most bujingi fodder that your opponent might set, abysslinde & gustos. The only relevant targets I can see it not being equivalent against is Geargiarmor or the other 2 cosmic dragons. Again, you put the weight on the "1800 ATK" part instead of the "By battle" part. Battle doesn't exist anymore. Link to comment Share on other sites More sharing options...
Blake Posted May 15, 2014 Report Share Posted May 15, 2014 Fucking hell would you people shut the fuck up. Battle very much still exists. Battle is very much still common. The issue with battle is that cards reliant on it are inconsistent, which is part of why bear is so much better than gorilla. Outside of cards dependent on battle, it still very much exists. Link to comment Share on other sites More sharing options...
newhat Posted May 15, 2014 Report Share Posted May 15, 2014 It's not about whether battle exists or not. If your opponent plays Solitaire for 10 minutes, chances are Abyss Dweller could have done something about it. Not so with Merrowgeist. Link to comment Share on other sites More sharing options...
Blake Posted May 15, 2014 Report Share Posted May 15, 2014 It's not about whether battle exists or not. If your opponent plays Solitaire for 10 minutes, chances are Abyss Dweller could have done something about it. Not so with Merrowgeist. I'm in no way defending Merrowgeist, so I don't get what your point is. I made a post about how Merrowgeist isn't good earlier. Link to comment Share on other sites More sharing options...
Slinky Posted May 15, 2014 Report Share Posted May 15, 2014 Merrowgeist has one thing over Abyss Dweller. But not in a competetive sense. It can be Barian's Force'd into C101 for an extra material (not counting C101s own nomming effect) if you wish to go into Crystal Zero Lancer Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 15, 2014 Report Share Posted May 15, 2014 f***ing hell would you people shut the f*** up. Battle very much still exists. Battle is very much still common. The issue with battle is that cards reliant on it are inconsistent, which is part of why bear is so much better than gorilla. Outside of cards dependent on battle, it still very much exists. I distinctly remember reading a discussion on this very site in which somebody explicitly said Battle Phase was officially a misnomer, but still used because it's more succinct than "attack your open field for game Phase". Link to comment Share on other sites More sharing options...
Blake Posted May 15, 2014 Report Share Posted May 15, 2014 And this has to do with what? Because whoever said that was incorrect. Link to comment Share on other sites More sharing options...
Miror B Posted May 16, 2014 Report Share Posted May 16, 2014 I distinctly remember reading a discussion on this very site in which somebody explicitly said Battle Phase was officially a misnomer, but still used because it's more succinct than "attack your open field for game Phase". That was probably before stuff like Midrash saying "kill it by battle or good luck" Link to comment Share on other sites More sharing options...
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