Althemia Posted May 16, 2014 Report Share Posted May 16, 2014 1 “Shaddoll” monster + 1 FIRE monsterMust first be Fusion Summoned. You can only use the (1) effect of “El Shaddoll Egrysta” once per turn. (1) When your opponent Special Summons a monster: Negate that Summon, and if you do, destroy it. Then, send 1 “Shaddoll” card from your hand to the Graveyard. (2) If this card is sent to the Graveyard: You can target 1 “Shaddoll” Spell/Trap Card in your Graveyard; add that target to your hand.Yay for +1 SS negations Link to comment Share on other sites More sharing options...
Northern Sage Posted May 16, 2014 Report Share Posted May 16, 2014 Wait, so what happens if you don't have a Shadoll monster in your hand? Does the negation just fizzle? And what type is it? Link to comment Share on other sites More sharing options...
Althemia Posted May 16, 2014 Author Report Share Posted May 16, 2014 Wait, so what happens if you don't have a Shadoll monster in your hand? Does the negation just fizzle?Yes. You are required to send a Shadoll from hand to gy to sustain the effect Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 16, 2014 Report Share Posted May 16, 2014 CITRINE NOOOOOOOOOOOOO Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted May 16, 2014 Report Share Posted May 16, 2014 Name suggested this would be the EARTH Shadoll, unless I've missed something (presumably the above post mentioning this is the corpse of Citrine) Seems decent Link to comment Share on other sites More sharing options...
Althemia Posted May 16, 2014 Author Report Share Posted May 16, 2014 Name suggested this would be the EARTH Shadoll, unless I've missed something (presumably the above post mentioning this is the corpse of Citrine) Seems decentIt's a Gem-Knight. Therefore it's a Crystal Link to comment Share on other sites More sharing options...
Miror B Posted May 16, 2014 Report Share Posted May 16, 2014 Yes. You are required to send a Shadoll from hand to gy to sustain the effect Here to say that unless the card's a translation error, this is wrong. Always resolve an effect fully, and Egrystal's effect activation is mandatory. Link to comment Share on other sites More sharing options...
Wildflame Posted May 16, 2014 Report Share Posted May 16, 2014 It looks really cool. I guess Volcanic Shell will be one of the prefered ways to bring it out. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 16, 2014 Report Share Posted May 16, 2014 Flame Tiger might also works. Also Roots and your opponent's monster. Link to comment Share on other sites More sharing options...
Master Hyperion Posted May 16, 2014 Report Share Posted May 16, 2014 Judging by its wording it falls under the same problem Roach has, which it can only stops inherented summons Lame, but its ATK and being compatible with Super Poly definitely helps it in the long shot. Link to comment Share on other sites More sharing options...
Delibirb Posted May 16, 2014 Report Share Posted May 16, 2014 Watch out fire fists, that bear wont be around for long. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 16, 2014 Report Share Posted May 16, 2014 Backed with the new fusion Spell, this card can be quite scary. But yeah, Shaddoll's extra deck's pretty cramped already so I don't think this'll be run in any number more than 1. Link to comment Share on other sites More sharing options...
Greiga Posted May 16, 2014 Report Share Posted May 16, 2014 In the long run Fusion (-1) Egrystal (0) Hedgehog add Beast (+1) Shell eff (-500LP, +2) Discard Beast(+1) Negate SS (+2) Beast eff (+3) Assumes I counted right. Probably will still only run 1. I missed that it says Shadoll card, so edited Link to comment Share on other sites More sharing options...
Toffee. Posted May 16, 2014 Report Share Posted May 16, 2014 Artwork in the OP broke- I just saw it on the Wiki, and it looks amazing. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted May 16, 2014 Report Share Posted May 16, 2014 Because the OP's isn't working. Link to comment Share on other sites More sharing options...
Jord200 Posted May 16, 2014 Report Share Posted May 16, 2014 Hang on a minute. Anyone else notice how the strings are? Its like this one is a puppeteer, not a puppet. Hm...... Link to comment Share on other sites More sharing options...
Greiga Posted May 16, 2014 Report Share Posted May 16, 2014 What type is this? Link to comment Share on other sites More sharing options...
Northern Sage Posted May 16, 2014 Report Share Posted May 16, 2014 What type is this? Rock. Based on a Gem-Knight. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted May 16, 2014 Report Share Posted May 16, 2014 I like that it is Shadoll Card, not Shadoll monster. And that if it's manditory it's a semblance of... not balance but not outright idiocy. I'm more waiting on the main deck stuff for Shadolls and Satella's instead of the extra deck stuff. Since it's the main deck where both will get changed vastly. Link to comment Share on other sites More sharing options...
~British Soul~ Posted May 16, 2014 Report Share Posted May 16, 2014 I'm more waiting on the main deck stuff for Shadolls and Satella's instead of the extra deck stuff. Since it's the main deck where both will get changed vastly. I agree, I'm primarily waiting on the new Satellaknight stuffs. I suppose we'll see them next month. Link to comment Share on other sites More sharing options...
Darj Posted May 17, 2014 Report Share Posted May 17, 2014 I find interesting how this is not a Spellcaster-Type Shaddoll like the rest of the members; I wonder if we will get Shaddolls with other types. This card's FIRE attribute and material requirement looks random since, as mentioned above, Crystal used to be EARTH, but as a "omni" El-Shaddoll any attribute different to LIGHT and DARK should be good enough for Super-Poly disruption. Also, which would be the best FIRE monster to splash in a Shaddoll deck for access to this? Volcanic Shell and Flame Tiger were already suggested, but I think Inari Fire and Burning Hand/Fencing Fire Ferret would be good candidates as well. Link to comment Share on other sites More sharing options...
Northern Sage Posted May 17, 2014 Report Share Posted May 17, 2014 I find interesting how this is not a Spellcaster-Type Shaddoll like the rest of the members; I wonder if we will get Shaddolls with other types. This card's FIRE attribute and material requirement looks random since, as mentioned above, Crystal used to be EARTH, but as a "omni" El-Shaddoll any attribute different to LIGHT and DARK should be good enough for Super-Poly disruption. Also, which would be the best FIRE monster to splash in a Shaddoll deck for access to this? Volcanic Shell and Flame Tiger were already suggested, but I think Inari Fire and Burning Hand/Fencing Fire Ferret would be good candidates as well. Nephilim is Fairy. Link to comment Share on other sites More sharing options...
Darj Posted May 17, 2014 Report Share Posted May 17, 2014 Wow, you are right. I thought she was a Spellcaster all this time. Link to comment Share on other sites More sharing options...
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