Blake Posted July 24, 2014 Report Share Posted July 24, 2014 Ghosts From the Past Normal Trap Card Banish 2 monster from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of the turn. Another BP card supposedly leaked. Link to comment Share on other sites More sharing options...
Toffee. Posted July 24, 2014 Report Share Posted July 24, 2014 Oooh! 'Ghost' Traps based on forcing 0 ATK, being more of a thing. Sexy. I would honestly love it, if they made like another set of Traptrix-esque monsters, but made them revolve around these instead. It would honestly be quite fun =D Link to comment Share on other sites More sharing options...
Expelsword Posted July 24, 2014 Report Share Posted July 24, 2014 All sorts of Battle Phase shenanigans with a cost so marginal it's free, plus all the cards where you want monsters' ATK low or even just to have changed. It's good. Not in every deck, but it has its applications. Link to comment Share on other sites More sharing options...
the_engineer Posted July 24, 2014 Report Share Posted July 24, 2014 Lightsworn and Chaos Dragons just ban Wyvern and proceed on placing salt counters on your opponent Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 25, 2014 Report Share Posted July 25, 2014 welp Link to comment Share on other sites More sharing options...
Pchi Posted July 25, 2014 Report Share Posted July 25, 2014 welp Meh, 2 sucks. Still not hard to activate, but sucks anyway. Link to comment Share on other sites More sharing options...
Blake Posted July 25, 2014 Author Report Share Posted July 25, 2014 Meh, 2 sucks. Still not hard to activate, but sucks anyway. No it doesn't. It's still a decent card overall. It's a generic way to banish stuff from your bin in order to set up for combo plays without being totally awful. It's niche, but you'll be using it either in the damage step of their turn or during your turn to set up while forcing out their advantage, either in the form of shrinking a monster (COUGH MIDRASH) or Lance. It's no overly generic card, but I'm sure it'll have its uses. Link to comment Share on other sites More sharing options...
Pchi Posted July 25, 2014 Report Share Posted July 25, 2014 No it doesn't. It's still a decent card overall. It's a generic way to banish stuff from your bin in order to set up for combo plays without being totally awful. It's niche, but you'll be using it either in the damage step of their turn or during your turn to set up while forcing out their advantage, either in the form of shrinking a monster (COUGH MIDRASH) or Lance. It's no overly generic card, but I'm sure it'll have its uses. I didn't mean the card itself sucked, it just sucks that we now have to ban 2 instead of 1 as we thought before XP Link to comment Share on other sites More sharing options...
RaiZZZ19 Posted July 26, 2014 Report Share Posted July 26, 2014 That is because of the 2 ghost in the art that it requires 2 to banish for the effect=p Link to comment Share on other sites More sharing options...
Trebuchet MS Posted July 27, 2014 Report Share Posted July 27, 2014 I think I hear the Reptiliannes laughing... Link to comment Share on other sites More sharing options...
Daigusto Sphreez Posted July 27, 2014 Report Share Posted July 27, 2014 I think this could have hilarious application in Gustos, make Sphreez 0 ATK when you ram it into something. Link to comment Share on other sites More sharing options...
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