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Satellarknight Deneb


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If this card is Summoned: You can add 1 "Satellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.

 

So, this thing shot up to 40 bucks per copy thanks to ARG. :/ r.i.p satellarknight players.

 

Discuss

 

 

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After testing the general deck idea, I don't really think it'll last.

 

It's... not a bad deck, but it feels a lot weaker than Batterymen and Shaddolls (the decks to beat) and doesn't even feel like it measures up to BA, imo.

 

Batterymen are a deck to beat? Really?

 

Deneb is amazing and Satellars are amazing, but they might not be the best.  Will at least be a cool tier 2 deck IMO

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Batterymen are a deck to beat? Really?

 

Deneb is amazing and Satellars are amazing, but they might not be the best.  Will at least be a cool tier 2 deck IMO

Yeah?

 

They have a lot of crazy good cards, they're consistent enough, and they have a good Shaddoll matchup, with the latter being the deck to beat.

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Huh. Came to say I hate Satellaknights, left knowing that Batterymen are a thing now. Swell.

 

But yeah, screw this card. It gives Satellaknights SO MUCH bloody consistency in an archetype that is the most linear, unoriginal thing ever conceived for the game.

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Huh. Came to say I hate Satellaknights, left knowing that Batterymen are a thing now. Swell.

 

But yeah, screw this card. It gives Satellaknights SO MUCH bloody consistency in an archetype that is the most linear, unoriginal thing ever conceived for the game.

 

Dragunities were much more linear.  I've only played 3 games v Satellarknights, but they weren't nearly that linear largely due to this card.

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Not surprised at Deneb's price, although I agree that the deck is overhyped at the moment and is just a more efficient version of most other rank 4 style decks, but has the same weaknesses that they would carry (such as a lack of consistent follow up plays + easily shut down by control-style decks). 

 

I think it's a bit of a push to suggest Batteryman are tier one though, they're vulnerable to mass removal, require specific requirements for many of the cards to become live and are pretty reliant on 9V. A lot of decks can play around micro cell and you can have high level monsters clogging up your hand if you don't get your plays off. You can alleviate some of these problems, but not totally remove them (unless you're running a variant I'm not familiar with). 

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Oh god, it was Loli who was using Satellars? God Damn it.

 

[spoiler='SPOILER']For those of you who dont know who "Loli" is. Its Alyxander Lisgathe. He plays on a game I play on BYOND, named "Duel Monsters Genesis" (nmed DMG for short), and I know him personally. so yeah[/spoiler]

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