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Raid Raptors - Blaze Falcon [ANIME]


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300px-RaidRaptorsBlazeFalcon-JP-Anime-AV

 

3 Level 5 Winged Beast-Type monsters
This card can attack your opponent directly. If this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it. Once per turn: You can detach 1 Xyz Material from this card; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed by this effect.

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Remember that they have Readiness, which prevents battle destruction, as well as prevents damage from being taken. Anyway, the Rank-Up they have works whenever something is destroyed by battle, maybe they get a Rank 6 in the future so they can keep Ranking Up. I dunno, sounds silly, but could be the idea of how they're suppose to play.

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Who knows? They might buff Raptor's Force into a Quick Chaos clone.


I sort of like it as a failsafe option if one of them dies but it'd be neat if it had both effects plastered onto it.

At least that way you could direct with Blaze, pop something, drop Revolution, pop something else and have an extra material left over for Revolution Falcon. The low power would be a bit more justified.
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I think this card is good I guess, but why do the raid raptor aces have such low stats, even when rise falcon is the only one who can gain attack?

 

Still, this is usable. Get off some damage on the opponent and then nuke their field. Just means that you're then left with a 1000 atk monster to try and protect. Hopefully the raptors get an ace with permanent decent stats at some point, cos atm, once any of the falcons have used their effect, they're sitting ducks (haha).

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The low stats likely represent how weak and unprepared Shun and co where before the fire nation random guys attacked. In addition to how desperate they got to drive them out of their home.

Though, from a different design viewpoint, it could be because they already destroy all adversity before them. Rise Falcon has low power, but gets a good burst of energy to clear out a field. Blaze Falcon can already do a sweep and gets a bonus for being an intruder and directly attacking.

I don't think 1500 at the least would've killed this though. I really think they need more than Readiness.

also offtopic
the duck joke
you understand

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I think this card is good I guess, but why do the raid raptor aces have such low stats, even when rise falcon is the only one who can gain attack?

 

Still, this is usable. Get off some damage on the opponent and then nuke their field. Just means that you're then left with a 1000 atk monster to try and protect. Hopefully the raptors get an ace with permanent decent stats at some point, cos atm, once any of the falcons have used their effect, they're sitting ducks (haha).

 

Rise Falcon isn't a sitting duck. its boost is permanent.

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Wait, rice falcon's boost is permanent?! So if your opponent keeps special summoning it can just boost itself higher and higher every turn? Wow.

 

Is it temporary in its anime effect btw?, cos I swear I've seen its atk return to 100 at the end of shun's turn, and that's my only experience of flacon atm, having not used the actual card.

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Wait, rice falcon's boost is permanent?! So if your opponent keeps special summoning it can just boost itself higher and higher every turn? Wow.

 

Is it temporary in its anime effect btw?, cos I swear I've seen its atk return to 100 at the end of shun's turn, and that's my only experience of flacon atm, having not used the actual card.

Animu effectu for u:

 

This card can only attack Special Summoned monsters, also it can attack all Special Summoned monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined ATK of all Special Summoned monsters your opponent currently controls until the end of this turn.

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