Jump to content

Reprint card: terra the terrible


chaoticjexak

Recommended Posts

It's really not all that good. 100 ATK and DEF is not a whole lot, and it only has 1200/1300? There are other cards that do the job way better, making this guy really not worth to play, especially since Fiend-Type Decks don't really do all that much in terms of banishing for this card to be worth it for them, the only Deck I can think of is Infernoid, but again, too low ATK and DEF for it to really be worth it when they have way better options.

Link to comment
Share on other sites

Next time, keep all cards in one post; makes it easier for us to look at & CnC.

 

As noted, Terra is awfully weak, even with its new effect. I'd advise upping the stat gain to maybe 300-400 per monster.

Then again, only Infernoids can really do much with it, but I don't think they'd even consider a card slot for it.

 

Witty Phantom is nice for blocking battle damage, but the banish effect seems to work only with Terra (and now Baron).

 

Baron is slightly better (not factoring in the miniscule 50 ATK boost), and indeed can hit 2100 ATK, which is usually enough to deal with most Level 4 and under monsters. Though keep in mind that common Xyz tend to have 2200+ ATK and this can't really run them over.

 

 

I can see the last two are meant to be support for Terra, but in any case, the boost won't do much for it.

Also factor in common effect removal, and need I say Breakthrough Skill + Skill Drain, which will shut down all of them.

 

 

Moving to Multiple Casuals; basically the cards here are alright, but not quite enough to really survive in the modern gamestate of whatever's common now.

 

 

P.S. Check your spelling for Types, it's spelled "Fiend" NOT "Feind"

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...