Jump to content

Metanalysis - because I hate troll anti-meta decks


HomoSapientissimus

Recommended Posts

Metanalysis

Trap/Continuous

If your opponent Summons a monster or activates a card or effect that would prevent monsters from being Special Summoned (by you, your opponent, or both), that would move all Special Summoned monsters on your side of the field, your opponent's side of the field, or both, to a different place, that would banish cards that would be normally sent to your Graveyard, your opponent's Graveyard, or both, that would prevent monster effects from being activated (of your monsters, your opponent's monsters, or both), that would negate the effects of all monsters on the field, or that would prevent cards in your Graveyard, your opponent's Graveyard, or both from being moved to a different place: Negate the Summon, activation, or effect, and if you do, banish all copies of that card from your opponent's hand, side of the field, Graveyard, Main Deck, and Extra Deck.

 

Commonly-played cards this negates:
Vanity's Emptiness

Vanity's Fiend

Majesty's Fiend

Necrovalley

Masked HERO Dark Law

Skill Drain

Banisher of the Radiance

Fossil Dyna Pachycephalo

Banisher of the Light

Link to comment
Share on other sites

Wow... That's a mouthful.

In any case this card... Well it single-handedly becomes to "troll anti-meta decks" what anti-meta decks are to meta decks.

What I think is overpowered about it, though is the fact that it's continuous. It can be destroyed, yes, but if not, it can completely wreck cards that completely wreck the gamestate. It can even become what it was meant to prevent, a card that shuts down cards that may be necessary for certain decks to work.

Also, question, can this card be used to counter an opponent's Metanalysis?

Link to comment
Share on other sites

@Tinkerer: it can completely wreck cards that completely wreck the gamestate. Yes, that's the point. That's what it's designed to do. Well, I guess it's something to know that the effect does indeed do what it's supposed to, but it's not a particularly helpful piece of feedback.

It can even become what it was meant to prevent, a card that shuts down cards that may be necessary for certain decks to work. Anti-meta decks don't deserve to exist, let alone work, since if you're playing a non-meta against a meta deck, both players get a chance to make their plays, your plays just don't generate as much advantage/put as much damage on field; if you're playing any deck against an anti-meta deck, one person just sits there with a floodgate on board and keeps poking till it's game whilst the other player can't do anything, because anti-meta cards stop not just meta decks but all decks. Even rogue decks such as Satellarknights, Mermails, and Lightsworns all lose easily to anti-meta. At least if one of the players in a duel is playing Infernity there's one person actively doing something, but if a player is playing anti-meta, neither player is really doing anything (just the anti-meta player keeps attacking for game), and that's not a healthy game state.

 

Also, question, can this card be used to counter an opponent's Metanalysis? Metanalysis itself doesn't have a Macro/Vanity's/etc.-like effect so no it can't.

 

@Heart Throb: It's played in most troll anti-meta decks to slow down the gamestate, but even if its not used in a troll deck, it's still a broken banworthy card that desparately needs counters outside of Wiretap and MST.

Also what does this have to do with Spell Vanishing as that's a -1, possibly +0, that can only negate spells, whereas this is continuous and negates everything.

Link to comment
Share on other sites

The activation condition is ridiculously wordy. What's it do? Essentially floodgate the floodgates. The salt is real.

 

Yes, I understand we have a little thing against floodgates in general, but this is kinda taking things a little too far. The effect is really strong, only held back by the longest known activation condition in existence.

 

I'm desperately trying and failing to simplify the card such that it becomes far less of a mouthful, but every attempt to do so puts it ever closer to being the generic floodgate - the thing it's supposed to hate. Not to mention it can't deal with floodgates that are already up, so it essentially boils down to who can set their gates up first.

 

>At least if one of the players in a duel is playing Infernity there's one person actively doing something, but if a player is playing anti-meta, neither player is really doing anything (just the anti-meta player keeps attacking for game), and that's not a healthy game state.

I don't know what your definition of "doing anything" is, but repeatedly attacking for game unimpeded accomplishes something - it wins games. Game states where Duels drag on for too long aren't healthy, yes, but states where a single turn can take a lot of time fall on the direct opposite side of the spectrum, and aren't healthy either.

Link to comment
Share on other sites

i make anti-meta decks because i hate meta decks, and anti-meta decks exist to have more variety of decks to play. i dont understand the idea of this card, you want to everyone use the same deck always? are you kidding or something? do you really need to have a deck that summons 10 monsters in 1 turn?

 

No, there is not a dichotomy between meta and anti-meta. People can still play any non-troll deck, so not just Qli/BA but also Mermail/Volcanic/Bujin/Geargia/etc., but not anti-meta.

Link to comment
Share on other sites

i make anti-meta decks because i hate meta decks, and anti-meta decks exist to have more variety of decks to play. i dont understand the idea of this card, you want to everyone use the same deck always? are you kidding or something? do you really need to have a deck that summons 10 monsters in 1 turn?

 

No, there is not a dichotomy between meta and anti-meta. People can still play any non-troll deck, so not just Qli/BA but also Mermail/Volcanic/Bujin/Geargia/etc., but not anti-meta.

i dont like that kind of decks, they have a pre-defined way of use, thats why i hate the meta. Even if i've said i play anti-meta, my deck is really a combination of different strategies (not a troll deck) it could be used by, lock your opponent using Cactus Bouncer/Bamboo Shoot Combo. a beater using a Lonefire/Gigaplant combo (to SS Tytannial, princess of camelias, gigaplant, synchro and more things), and other things too. What i love of my deck is that i can choose what strategy play when facing differents meta or anti-meta decks, and not having to do the same plays over and over again every single time. that's my play-style. i dont like to rush things on 1 turn, i want a solid defense and then build my ofensive "army". i really cant play volcanic, bujin, mermail, or geargia. i like Sylvans but i just dont feel like i can make my own decisions with those decks. or any archetype, there are little exceptions but still the same feeling of doing the same things everytime in every duel. Meta decks are predictable enough to make decks that counters them, and just 1 card can make them useless.

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...