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[CROS] Superheavy Samurai Stuffs


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Choujuu Musha Glo-V / Superheavy Samurai Glove
Level 3 EARTH Machine-Type Effect Monster
ATK 100
DEF 1000
(1) If this card is sent to the Graveyard while you have no Spell/Trap Cards in your Graveyard: You can look at the top 5 cards of your Deck, then put them back in any order.
(2) During attack declaration when an opponent’s monster attacks you directly: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a “Superheavy Samurai” monster, add it to your hand and make that attacking monster’s ATK 0. Otherwise send it to the Graveyard.

 
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Choujuu Musha Souru Buster Gauntlet / Superheavy Samurai Soul Buster Gauntlet
Level 1 EARTH Machine-Type Effect Monster
ATK 0
DEF 400
(1) You can target 1 “Superheavy Samurai” monster you control; equip this card from your hand or side of the field to that target. It gains 400 DEF.
(2) From the beginning of the Damage Step before Damage Calculations, if a Defense Position “Superheavy Samurai” monster you control is battling with an opponent’s monster while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; the DEF of that battling monster you control becomes double its original DEF until the end of the turn.
 
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Choujuu Musha Big Wara-G / Superheavy Samurai Sandals
Level 5 EARTH Machine-Type Effect Monster
ATK 800
DEF 1800
(1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). You cannot Special Summon monsters for the rest of this turn, except for “Superheavy Samurai” monsters.
(2) This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.

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So they have:

  • A Card Advance that you can set, then if your opponent continues to push for game, you can PERMANENTLY make its attack 0.  YAS PLZ
  • Bujingi Crane + D2 Shield.  That is literally what that is for the archetype DOUBLE YAS
  • Splashable level 5 cuz reasons, also yet another way to bring out Ben-k.  I don't understand why it is level 5 though.  Both of the tuners are level 2, so you can't make the level 6 nor the level 10 (unless you have a level 3 already out, which i suppose could happen).  Level 1 Tuner Confirm?  Wait...Doesn't fire armor make the Superheavy you equip it to become level 5?  Are...Are we getting a Rank 5 Superheavy Xyz?  PLEASE TELL ME YES
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Buster Gauntlet is by far the best of these, because of that Crane?D2 Shield effect. I figured it was only a matter of time before Sams got one of their own, and it's even a hand trap instead of needing to be equipped to use it. Obviously great.

 

Glo-V is basically Necro Gardna, a stronger Shrink and extra draw power all in one, and he even lets you stack the odds in your favour. He's also a LV4 MaDupe target, but Steadfast don't care about that shiz. Getting him to the Grave is the only worry.

 

Wara-G is basically the weakest of the 5, until we get Tuners/Synchros with other Levels, since he's basically only doing a job Flutist already does better. At the very least they could have given him like a Foolish Burial effect or something. As-is, I wouldn't use more than 1.

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Well I use Gearias ft. Auger and Ancient Gear Box with mine currently which add a lot of consistency and R4 toolboxxin, primarily of course Gear Gigant.

I love the crane, and the Level 5 can be useful too in the event you don't have flutist. I wouldn't run glove at any more than 2 though, if at all.

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