newhat Posted February 16, 2015 Report Share Posted February 16, 2015 When a monster effect is activated in the hand or Graveyard: Negate its activation, and if you do, banish it. Someone playing Volcanics yelled at me for winning Game 3 with this card in Tellars because it sucked against the current meta and there was no reason for me to be siding it. Link to comment Share on other sites More sharing options...
Expelsword Posted February 16, 2015 Report Share Posted February 16, 2015 I dunno, it's pretty bad against Infernoids... On the other hand... Volcanics Shaddoll Hero BA Seems rather OK as a side to me. Link to comment Share on other sites More sharing options...
ihop Posted February 16, 2015 Report Share Posted February 16, 2015 I dunno, it's pretty bad against Infernoids... On the other hand... Volcanics Shaddoll Hero BA Seems rather OK as a side to me. More importantly, it's also bad against Qliphorts and... average at best against Nekroz. It's not too bad a card but it's only a one for one and doesn't really help you against the flood of stuff you're having to go up against. It's better in a format where it hits really big stuff like Megalo rather than just hitting everything but only a little. Link to comment Share on other sites More sharing options...
evilfusion Posted February 16, 2015 Report Share Posted February 16, 2015 It hurts almost all floaters that activate when sent to the Graveyard. It affects hand Traps. It's usually worth siding, it just depends on matchups whether you side it in. Link to comment Share on other sites More sharing options...
Althemia Posted February 16, 2015 Report Share Posted February 16, 2015 Not worth it right now. Sideboards right now need to be more floodgate-y than this card actually is, because you need to be able to stop a lot of plays instead of just single ones. It'll be good in the future though. Link to comment Share on other sites More sharing options...
Marco Polo Posted February 16, 2015 Report Share Posted February 16, 2015 :O Looks wonderful actually, might even main just for the heck of it. Stopping graveyard and hand plays sounds like whole lot of fun. Link to comment Share on other sites More sharing options...
vla1ne Posted February 16, 2015 Report Share Posted February 16, 2015 when you're on a push for game, this card can kill off any single hand/grave play that might hinder you, but other than that, you really wouldn't have a use for it. then again, this + denko sekka might make for some interesting chain shenanigans. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 16, 2015 Report Share Posted February 16, 2015 More importantly, it's also bad against Qliphorts and... average at best against Nekroz. Stops Brio, Clausolas, Valkyrus, Gungnir if they tech it, Trish on an odd occasion... I dunno, seems like it stops a few things, and if timed right it could really muck them up. It's certainly a worthwhile side card. Link to comment Share on other sites More sharing options...
ihop Posted February 16, 2015 Report Share Posted February 16, 2015 Stops Brio, Clausolas, Valkyrus, Gungnir if they tech it, Trish on an odd occasion... I dunno, seems like it stops a few things, and if timed right it could really muck them up. It's certainly a worthwhile side card. The trouble is that it stops one of those. They simply have so many of them that stopping one is a drop in an ocean and if anything is bad for you as you lose a card you could be using to win. The only real possibility is a floodgate like Mistake which stops everything. Link to comment Share on other sites More sharing options...
Spinny Posted February 16, 2015 Report Share Posted February 16, 2015 The trouble is that it stops one of those. They simply have so many of them that stopping one is a drop in an ocean and if anything is bad for you as you lose a card you could be using to win. The only real possibility is a floodgate like Mistake which stops everything. But doesn't negating brio just count as skipping their turn? Link to comment Share on other sites More sharing options...
ihop Posted February 16, 2015 Report Share Posted February 16, 2015 But doesn't negating brio just count as skipping their turn? No. Link to comment Share on other sites More sharing options...
Spinny Posted February 16, 2015 Report Share Posted February 16, 2015 No. I don't know a lot about nekroz but from the many many duels I've seen, it usually halts their turn. Link to comment Share on other sites More sharing options...
ihop Posted February 16, 2015 Report Share Posted February 16, 2015 I don't know a lot about nekroz but from the many many duels I've seen, it usually halts their turn. They still have Manju, Prep of Rites and chances are they'll just have drawn into something they need. It might slow them down slightly, but so does having to set a backrow. There's still also the chance of Denko. Link to comment Share on other sites More sharing options...
Spinny Posted February 16, 2015 Report Share Posted February 16, 2015 They still have Manju, Prep of Rites and chances are they'll just have drawn into something they need. It might slow them down slightly, but so does having to set a backrow. There's still also the chance of Denko. Its usually negated after its been tutored by manju. But rites is still a thing. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 16, 2015 Report Share Posted February 16, 2015 The trouble is that it stops one of those. They simply have so many of them that stopping one is a drop in an ocean and if anything is bad for you as you lose a card you could be using to win. The only real possibility is a floodgate like Mistake which stops everything. "Doing this one thing will stop them temporarily, but it won't stop them permanently so there's no point in trying. Just devote everything. To have to your win con and hope they don't steamroll you while you do that." Please don't become an oncologist. Mistake also has the huge possibility of halting your own strategy, it's much harder to get rid of on demand than, say, Rai-Oh, the card it replaced, and chaining MST messes up your plans. Link to comment Share on other sites More sharing options...
ihop Posted February 16, 2015 Report Share Posted February 16, 2015 "Doing this one thing will stop them temporarily, but it won't stop them permanently so there's no point in trying. Just devote everything. To have to your win con and hope they don't steamroll you while you do that." Please don't become an oncologist. Mistake also has the huge possibility of halting your own strategy, it's much harder to get rid of on demand than, say, Rai-Oh, the card it replaced, and chaining MST messes up your plans. But what does it matter if it halts your own strategy when they're completely shut down unless then can somehow magic a Trish and resolve it? Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 17, 2015 Report Share Posted February 17, 2015 But what does it matter if it halts your own strategy when they're completely shut down unless then can somehow magic a Trish and resolve it? That depends on what you're running. If Qli mute their own Scout they lose their key resource generator. It's obviously useless in the mirror. BA may pull it off, but it blocks Rubic from Special Summoning himself. Tellars likewise lose Deneb, and soon Scepter. HEROs neuter themselves, and don't need it anyway with Dark Law. Besides, Nekroz can counterside just as much as you can side, and they're already siding cards like Fairy Wind for Qli matchups. Mistake has a lot of weaknesses this card doesn't. And like I said, this card is the better choice in the mirror. Link to comment Share on other sites More sharing options...
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