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When a monster effect is activated in the hand or Graveyard:

Negate its activation, and if you do, banish it.

 

Someone playing Volcanics yelled at me for winning Game 3 with this card in Tellars because it sucked against the current meta and there was no reason for me to be siding it.

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I dunno, it's pretty bad against Infernoids...

 

On the other hand...

Volcanics

Shaddoll

Hero

BA

 

Seems rather OK as a side to me.

 

More importantly, it's also bad against Qliphorts and... average at best against Nekroz.

 

It's not too bad a card but it's only a one for one and doesn't really help you against the flood of stuff you're having to go up against. It's better in a format where it hits really big stuff like Megalo rather than just hitting everything but only a little.

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Stops Brio, Clausolas, Valkyrus, Gungnir if they tech it, Trish on an odd occasion... I dunno, seems like it stops a few things, and if timed right it could really muck them up.

It's certainly a worthwhile side card.

 

The trouble is that it stops one of those. They simply have so many of them that stopping one is a drop in an ocean and if anything is bad for you as you lose a card you could be using to win. The only real possibility is a floodgate like Mistake which stops everything.

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The trouble is that it stops one of those. They simply have so many of them that stopping one is a drop in an ocean and if anything is bad for you as you lose a card you could be using to win. The only real possibility is a floodgate like Mistake which stops everything.


But doesn't negating brio just count as skipping their turn?
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I don't know a lot about nekroz but from the many many duels I've seen, it usually halts their turn.

 

They still have Manju, Prep of Rites and chances are they'll just have drawn into something they need. It might slow them down slightly, but so does having to set a backrow. There's still also the chance of Denko.

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They still have Manju, Prep of Rites and chances are they'll just have drawn into something they need. It might slow them down slightly, but so does having to set a backrow. There's still also the chance of Denko.


Its usually negated after its been tutored by manju. But rites is still a thing.
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The trouble is that it stops one of those. They simply have so many of them that stopping one is a drop in an ocean and if anything is bad for you as you lose a card you could be using to win. The only real possibility is a floodgate like Mistake which stops everything.


"Doing this one thing will stop them temporarily, but it won't stop them permanently so there's no point in trying. Just devote everything. To have to your win con and hope they don't steamroll you while you do that." Please don't become an oncologist.

Mistake also has the huge possibility of halting your own strategy, it's much harder to get rid of on demand than, say, Rai-Oh, the card it replaced, and chaining MST messes up your plans.
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"Doing this one thing will stop them temporarily, but it won't stop them permanently so there's no point in trying. Just devote everything. To have to your win con and hope they don't steamroll you while you do that." Please don't become an oncologist.

Mistake also has the huge possibility of halting your own strategy, it's much harder to get rid of on demand than, say, Rai-Oh, the card it replaced, and chaining MST messes up your plans.

 

But what does it matter if it halts your own strategy when they're completely shut down unless then can somehow magic a Trish and resolve it?

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But what does it matter if it halts your own strategy when they're completely shut down unless then can somehow magic a Trish and resolve it?


That depends on what you're running. If Qli mute their own Scout they lose their key resource generator. It's obviously useless in the mirror. BA may pull it off, but it blocks Rubic from Special Summoning himself. Tellars likewise lose Deneb, and soon Scepter. HEROs neuter themselves, and don't need it anyway with Dark Law.

Besides, Nekroz can counterside just as much as you can side, and they're already siding cards like Fairy Wind for Qli matchups. Mistake has a lot of weaknesses this card doesn't. And like I said, this card is the better choice in the mirror.
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