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Gold Series Spoiler List confirmed.


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Gold Rare:

 

GS01-EN001 Exiled Force

GS01-EN003 Cyber Dragon

GS01-EN004 Grandmaster of the Six Samurai

GS01-EN010 Crush Card Virus

GS01-EN011 Hydrogeddon

GS01-EN012 Torrential Tribute

GS01-EN013 Jinzo

GS01-EN014 Exodia the Forbidden One

GS01-EN015 Don Zaloog

GS01-EN017 Mirror Force

GS01-EN018 United We Stand

GS01-EN021 Royal Decree

GS01-EN023 Il Blud

GS01-EN031 Elemental Hero Stratos

GS01-EN034 Necroface

GS01-EN037 Shrink

GS01-EN042 Phoenix Wing Wind Blast

GS01-EN045 Light and Darkness Dragon

 

Ultra Rare:

 

GS01-EN002 Time Machine

GS01-EN005 White Night-Dragon

GS01-EN006 Unlimited Blade Rain

GS01-EN008 Neverfading Mist

GS01-EN022 Emphasis of Light

GS01-EN024 Neutralization Spell

GS01-EN025 Eruption of Fire

GS01-EN030 Overpowering Eyes

GS01-EN043 Risky Machine - Type 6

GS01-EN044 Ice Master

 

Super Rare:

 

GS01-EN007 Enemy Controller

GS01-EN009 Sangan

GS01-EN016 Exodia Necross

GS01-EN019 Spell Canceller

GS01-EN020 Enishi, Shien's Chancellor

GS01-EN026 Neo-Spacian Grand Mole

GS01-EN027 Strike Ninja

GS01-EN028 Crystal Seer

GS01-EN029 Harpie's Pet Dragon

GS01-EN032 Newdoria

GS01-EN033 Elemental Hero Wildheart

GS01-EN035 Elemental Hero Ocean

GS01-EN036 Return from the Different Dimension

GS01-EN038 Trade-In

GS01-EN039 Emergency Provisions

GS01-EN040 Nova Summoner

GS01-EN041 Amazoness Chain Master

 

I LOL'D at the ones in bold...

 

Yay for Necroface and Il Blud. Nova Summoner as well.

 

And why Risky Machine-Type 6? It's just a personal favorite of mine, even if it isn't THAT good.

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Risky Machine... what happened to Dangerous Machine?

 

eh... bought time that card came out... its a personal favourite of mine

 

and did anyone see?

GS01-EN002 Time Machine

GS01-EN005 White Night-Dragon

GS01-EN006 Unlimited Blade Rain

GS01-EN008 Neverfading Mist

GS01-EN022 Emphasis of Light

GS01-EN024 Neutralization Spell

GS01-EN025 Eruption of Fire

GS01-EN030 Overpowering Eyes

GS01-EN043 Risky Machine - Type 6

GS01-EN044 Ice Master

 

pretty cool Jap spoiler list XD

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Here's the effects for the new cards.

 

New Cards:

 

GS01-EN006 Unlimited Blade Rain

Equip Spell Card

Activate only while you have no cards in your Spell & Trap Card Zone. You can destroy monsters on your opponent's side of the field up to the number of Equip Spell Cards in your Graveyard.

 

GS01-EN008 Neverfading Mist

Continuous Spell Card

Monsters you control cannot be destroyed as a result of battle. (Damage calculation is applied normally.) Pay 1500 Life Points during each of your Standby Phases. If you do not, destroy this card.

 

GS01-EN022 Emphasis of Light

Continuous Spell Card

Once per turn, if one of your LIGHT monsters would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)

 

GS01-EN024 Neutralization Spell

Counter Trap Card

Pay 1000 Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and return the Spell Card, Trap Card, or Summoned monster to the owner's hand.

 

GS01-EN25 Eruption of Fire

Trap Card

Activate only when a monster is Special Summoned to your opponent's side of the field. You can select 1 "Molten Destruction" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can select 1 card in your Spell & Trap Card Zone and send it to the graveyard. Then you can destroy 1 monster on your opponent's side of the field.

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Guest PikaPerson01

Eh... >_> Other then a handful of them, nothing really too interesting.

 

Dangerous Machine is pretty decent tech for Dark World. Other then the "Your opponent draws one card" and "This card is destroyed", all the effects would be beneficial.

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GS01-EN006 Unlimited Blade Rain

Equip Spell Card

Activate only while you have no cards in your Spell & Trap Card Zone. You can destroy monsters on your opponent's side of the field up to the number of Equip Spell Cards in your Graveyard.

 

That can't be right.

 

How can it not be right? I doubt it will see play, due to the general crappiness of Equip cards, if that's what you mean.

 

And I agree with you Kirby, I find the new cards to be rather disappointing.

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GS01-EN25 Eruption of Fire

Trap Card

Activate only when a monster is Special Summoned to your opponent's side of the field. You can select 1 "Molten Destruction" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated' date=' they can select 1 card in your Spell & Trap Card Zone and send it to the graveyard. Then you can destroy 1 monster on your opponent's side of the field.

[/quote']

 

lol Molten Destruction

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GS01-EN006 Unlimited Blade Rain

Equip Spell Card

Activate only while you have no cards in your Spell & Trap Card Zone. You can destroy monsters on your opponent's side of the field up to the number of Equip Spell Cards in your Graveyard.

 

That can't be right.

 

How can it not be right? I doubt it will see play' date=' due to the general crappiness of Equip cards, if that's what you mean.

[/quote']

It could be used in DDT-like deck for more brokenness.

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GS01-EN006 Unlimited Blade Rain

Equip Spell Card

Activate only while you have no cards in your Spell & Trap Card Zone. You can destroy monsters on your opponent's side of the field up to the number of Equip Spell Cards in your Graveyard.

 

That can't be right.

 

How can it not be right? I doubt it will see play' date=' due to the general crappiness of Equip cards, if that's what you mean.

[/quote']

 

... Premature Burial and D.D.R. not withstanding of course.

 

It's still crappy though.

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GS01-EN024 Neutralization Spell

Counter Trap Card

Pay 1000 Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and return the Spell Card' date=' Trap Card, or Summoned monster to the owner's hand.[/quote']

 

Oh man, I can't choose between Forced Back, Frying Pan or Malfunction.

 

...genius

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GS01-EN024 Neutralization Spell

Counter Trap Card

Pay 1000 Life Points. Negate the activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and return the Spell Card' date=' Trap Card, or Summoned monster to the owner's hand.[/quote']

 

Oh man, I can't choose between Forced Back, Frying Pan or Malfunction.

 

...genius

 

lol

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