Thomas★Zero Posted March 2, 2015 Report Share Posted March 2, 2015 HERO's HopeSpell CardActivate this card while you control a Level 4 "Elemental HERO" Monster. Draw 1 card for every 2000 points difference between your Life Points and your opponent's. You can only activate "HERO's Hope" once per turn. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 5, 2015 Report Share Posted March 5, 2015 This is essentially a HERO-specific version of Shock Draw (from the 5Ds manga), except with a steeper LP restriction. At the most, I could see you drawing at least 2-3 cards; especially in tandem with A Hero Lives (assuming you first turn it). If you did play AHL first turn (and apparently some do), then you'd get at least 2 cards off of this, which isn't too bad. To be honest though, this is more of a comeback card, given that you'd have to be losing a good amount for it to work at its maximum potential. --- Restriction-wise, unless you have Bubbleman or whatever L4 HERO is really useful right now, it's a bit situational. You could probably get away with just leaving it as whatever "Elemental HERO" you want; LP requirement should be enough. I can see why you have the hard OPT at the end, but I don't foresee someone using more than one that turn anyway, unless their Deck is already running dry. ....That being said, while HEROs have plenty of things to work with, there are some things that they could use to help them survive in this day/age. Link to comment Share on other sites More sharing options...
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