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Begone, Knave!


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Yu-Gi-Oh-Dark-Revelations-2-Begone-Knave

 

Ok, so this card is pretty straightforward, but at the same time can be used by both players effectively.  It changes both players' mentality of how the game is played because if you defeat a weaker monster, your monster also leaves the field, but you can also attack a stronger monster to have it leave the field...

 

Anyway, what I'm asking is: is there any real way to use this card to your advantage (moreso than the opponent)?

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It used to be so much more devastating than it is, before Special Summoning was like the only way to play and people could only normal summon a monster once per turn, maybe two.  It's still a cool card, but too reliant on battle damage.  Though I guess in this format, it might not be too bad.

 

Yosenju is the only Deck I could see being able to have some fun with it, but even then there are better options.

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But you typically WANT your stuff returned, so you can go and produce more counters for that Yosen Training Grounds-thing card.
But still, it would be pretty silly.

 

I meant that, if they want to attack, they have to prepare to get bounced too. Not necessarily you ramming them. Force them onto their level.

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