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Fiber Jar [Errata Theory]


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I got bored, ok?

 

300px-FiberJar-LCJW-EN-C-1E.png

 

 

When this card is Flip Summoned: each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards. You cannot summon or Set monsters during the turn you activate this effect, also this effect of "Fiber Jar" can only be activated once per Duel.

 

I really dont know. It should never really come back in any form, but if it had to, this is how I would see it working.

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This card's design is un-fixable. It's a complete reset button for the entire game. You would have to completely re-design the effect for it to come back, but that's not the point of an errata. Some cards should just stay banned, and this is one of them.

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for just one format, I would love to see this come back. not because it would be good for the game, but because I want to sell my fiber jars at a ridiculously high price, and then watch as competitive yugioh becomes a fiber filled bloodbath.

but yeah, edited or unedited, it's pretty much a reset button.

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Ok. What if it was: "When this card is Flip Summoned: each player shuffles 1 card from their hand, 1 from their field, and 1 from their Graveyard into the Main Deck, then draws 2 cards. You cannot Summon or Set monsters during the turn you activate this effect, also this effect of "Fiber Jar" can only be activated once per Duel." ?

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Ok. What if it was: "When this card is Flip Summoned: each player shuffles 1 card from their hand, 1 from their field, and 1 from their Graveyard into the Main Deck, then draws 2 cards. You cannot Summon or Set monsters during the turn you activate this effect, also this effect of "Fiber Jar" can only be activated once per Duel." ?


If you nerf it that hard you'd be better off making an entirely new card. like in the case of CED-EOE
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We'll get an archetype that out powercreeps this by getting effects off of being shuffled into the deck and/or drawn and it will be @1 again..

I really doubt this will be at 1 ever. The complete card reset means games/matches are longer, which Konami doesn't particularly want for their events.
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