I Hate Snatch Steal Posted May 3, 2015 Report Share Posted May 3, 2015 Never Give up, Trust your Instincts! Normal Trap Pay half your life points and banish 3 "Mecha Phantom Beast" monsters from your graveyard; draw 2 cards. Also you take no damage until the end of your next turn. You can only activate 1 "Never Give up, Trust your Instincts!" per duel. Created because of: http://yugioh.wikia.com/wiki/Do_a_Barrel_Roll I was debating if this card's activation requirement should require you to be behind somehow, but I ultimately decided on half your lp as a cost so its more flexible. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 4, 2015 Report Share Posted May 4, 2015 To be honest, I see this more of a late game thing, since most of your MPBs will be in the Graveyard and LP will more/less be negligible at that point (although can still be done mid-game if you really need to draw cards). And yeah, MPBs do need a way to search their pieces better; outside of Megaraptor and/or Gear Gigant X in certain builds. Although personally, I see the banishing thing to be somewhat counterproductive; especially in conjunction with Hamstrat and stuff like that. With that in mind though, you'd probably be banishing monsters that you really can't use, so it's probably okay. So in a way, this is more/less a comeback card for MPBs (as the name suggests); although given how things are lately, they'd be lucky if they don't brick later on (meaning that they don't get their pieces needed, even with the draw + LP protection). Although this can save the player from getting killed that one time, so there's that, I suppose. ---- If it existed, perhaps I'd run a copy or so. Can probably test its efficiency on DP later, if you don't mind it being uploaded. Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted May 4, 2015 Author Report Share Posted May 4, 2015 To be honest, I see this more of a late game thing, since most of your MPBs will be in the Graveyard and LP will more/less be negligible at that point (although can still be done mid-game if you really need to draw cards). And yeah, MPBs do need a way to search their pieces better; outside of Megaraptor and/or Gear Gigant X in certain builds. Although personally, I see the banishing thing to be somewhat counterproductive; especially in conjunction with Hamstrat and stuff like that. With that in mind though, you'd probably be banishing monsters that you really can't use, so it's probably okay. So in a way, this is more/less a comeback card for MPBs (as the name suggests); although given how things are lately, they'd be lucky if they don't brick later on (meaning that they don't get their pieces needed, even with the draw + LP protection). Although this can save the player from getting killed that one time, so there's that, I suppose. ---- If it existed, perhaps I'd run a copy or so. Can probably test its efficiency on DP later, if you don't mind it being uploaded. Thanks for the review. I'm glad I wasn't totally off. As for DP, go for it. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.