Jump to content

Majesty's Fiend


Recommended Posts

MajestysFiend-PRIO-EN-ScR-1E.png

 

Is this card even relevant anymore; pretty easy to beat over, but I feel like it kills Tellars and tons of rogue stuff, though not every deck can exactly play it, I just remember seeing people side it early after DUEA. Anyways after the reprint everyone and their mother will have a playset, will it see play?

Link to comment
Share on other sites

Majesty’s Fiend is just as good as Vanity’s Fiend and comparably better in some match-ups. Since Majesty’s Fiend prevents your opponent from activating their monster effects it forces a Nekroz or Shaddoll player to already have all of their combo pieces before going off. Majesty’s Fiend also prevents a Burning Abyss or Satellarknight Player from utilizing their monster effects to summon powerful XYZ monsters, which locks them out of the game! Majesty’s Fiend is also very significant in the Shaddoll sideboard because a lot of Shaddoll players have elected to main deck Artifact Lancea for the Nekroz match-up. The significance is that Lancea isn’t really exceptional against anything besides Nekroz, which means it’s easily sided out for Majesty’s Fiend. This is perfect for a Shaddoll player because it’s an even exchange of light monsters, which keeps a balance of fusion targets in the main deck.

 

This is c/p'ed directly from Max Reynolds' ARG article but it covers it far better than I could. Good card.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...