Woloa Posted May 25, 2015 Report Share Posted May 25, 2015 Lore: Must be Ritual Summoned and cannot be Special Summoned by other ways. You can Ritual Summon this card with the Ritual Spell Card "Prayers of the Smallkin". During either player's turn, you can banish 1 "Smallkin" monster from your Graveyard; "Smallkin" monsters cannot be targeted or destroyed by your opponent's card effects until your next Standby Phase Lore: 2 level 4 Smallkin monsters 2 level 4 Smallkin monsters Once per turn, you may remove two overlay units from Cherry, Smallkin Queen to special summon up to 3 "Smallkin" monsters with different names from your graveyard. When this card is banished, return it to the extra deck. Lore:Cannot be Normal Summoned or Set. Must be Special Summoned by a "Smallkin" card's effect and cannot be Special Summoned by other ways. When this card is banished, you can add 1 "Smallkin" monster from your Deck to your hand. You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand Lore:Flip: Special Summon 2 "Doll Tokens" (Machine-Type/LIGHT/Level 1/ATK 100/DEF 100) in face-up defense position. When this card is banished you can Special Summon 1 "Smallkin" monster from your hand or draw 1 card. Lore: This card is used to ritual summon "Aria, Guardian of the Smallkin". You must also Tribute monsters from the field or your hand whose total levels equal 6 or more. During either player's Damage Step, when "Aria, Guardian of the Smallkin" battles an opponent's monster, you can banish this card from your Graveyard; switch the ATK and DEF of 1 face-up "Aria, Guardian of the Smallkin". You can only activate this effect once per turn. Lore: While this card is face-up on the field, other "Smallkin" monsters you control cannot be targeted for attacks. When this card is banished, inflict 1000 damage to your opponent. You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand Lore: While you control 3 or more "Smallkin" monsters with different names, this card can attack your opponent directly. When this card is banished, Special Summon 1 "Smallkin" monster from your Graveyard. You can banish 1 "Smallkin" monster you control; Special Summon this card from your Graveyard. Lore: When this monster is Normal or Special Summoned (by the effect of a "Smallkin" card), you can Special Summon 1 "Anne, Smallkin Puppet" from your hand, Deck or Graveyard. When this card is banished, you can Special Summon 1 banished "Smallkin" monster with a different name in face-up attack position. Lore: Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of a "Smallkin" card. When this card is banished, you can Special Summon it in face-up defense position. Lore: Whenever you summon a "Smallkin" monster, gain 500 life points, you must control this face up card to resolve this effect. When this card is banished, gain 500 life points for each "Smallkin" monster on your field. Lore: When this card is banished from the field you may add up to 2 spell or trap cards from your graveyard to your hand. Lore: When this face up attack position card is targeted for an attack, change it to defense position and negate the attack, activate this effect only once per turn. When this card is banished you may search your deck for a monster named "Jessica, Smallkin Puppet Master" or "Eve, Smallkin Princess" and special summon it in face up defense position. Lore:When this face up card is targeted for an attack, change its battle position and negate the attack, if you do: special summon 1 level 4 or lower "Smallkin" monster from your hand. When this card is banished: Special summon 1 level 6 or lower smallkin monster from your deck except "Eve, Smallkin Princess" Lore: any "Smallkin" monster that is destroyed is banished, instead of being sent to the Graveyard. When you activate a card effect that Special Summons a monster from your Graveyard, you can Special Summon 1 of your banished "Smallkin" monsters instead. Edit1: Added a ton of stuff, including new cards and an archetypal ability. Edit 2: Fixed some wording, overhauled Aria's ability and made Smallkin easier to summon Edit 3: Fixed a lot of wording and formating errors. Edit 4: Added a few new monsters. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 25, 2015 Report Share Posted May 25, 2015 This archetype seems pretty underwhelming. There's only 4 Main Deck monsters and I don't see most of these cards working together with other archetypes or Decks. However, I do want to see more added to this archetype; add more monsters, Spell/Trap cards, and adding on to the effects of some of these cards, as most of them seem feeble right now. Link to comment Share on other sites More sharing options...
Woloa Posted May 25, 2015 Author Report Share Posted May 25, 2015 This archetype seems pretty underwhelming. There's only 4 Main Deck monsters and I don't see most of these cards working together with other archetypes or Decks. However, I do want to see more added to this archetype; add more monsters, Spell/Trap cards, and adding on to the effects of some of these cacards, as most of them seem feeble right now. I've already got a few ideas for more, it's just strangely hard to find artwork to with the archetype. I would also like to hear any suggestions you have. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 25, 2015 Report Share Posted May 25, 2015 I'd suggest that they can Summon themselves easier. However, they could all share an effect that deviates them from other archetypes. Kind of like Madolches with their shuffling after destruction or "Fabled" with their discarding and discard-triggering effects. As for it being hard to find artwork, what exactly are you trying to find? Link to comment Share on other sites More sharing options...
Woloa Posted May 26, 2015 Author Report Share Posted May 26, 2015 I'd suggest that they can Summon themselves easier. However, they could all share an effect that deviates them from other archetypes. Kind of like Madolches with their shuffling after destruction or "Fabled" with their discarding and discard-triggering effects. As for it being hard to find artwork, what exactly are you trying to find? I'm trying to find little anime girls doing various things, surprisingly hard to find wile avoiding porn. As for an archetypal ability, I've got this in mind, but I'm not sure about it: When this face up card is sent to the graveyard from play you may special summon 1 Smallkin monster from your hand or draw a card. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 26, 2015 Report Share Posted May 26, 2015 "I'm trying to find little anime girls doing various things, surprisingly hard to find wile avoiding porn." Well, that's the internet for you. Based on some of the images you already have, might I suggest searching up "anime puppet" or "anime marionette"? "As for an archetypal ability, I've got this in mind, but I'm not sure about it: When this face up card is sent to the graveyard from play you may special summon 1 Smallkin monster from your hand or draw a card." Actually, it'd be, "When this face-up card is sent from the field to the Graveyard, you can Special Summon 1 "Smallkin" monster from your hand or draw 1 card." So your archetype's effects would trigger when they're sent to the Graveyard face-up? Not a very original trigger effect. "Burning Abyss", "Shaddoll", "Gusto", "T.G.", "Heraldic Beast Leo", "Battlin' Boxer Glassjaw", and a few "Mermails" all share similar effects. I'd suggest something else, but this is your archetype, so you can make the effects be anything you want so long as they're not ridiculously overpowered. Link to comment Share on other sites More sharing options...
Woloa Posted May 26, 2015 Author Report Share Posted May 26, 2015 "I'm trying to find little anime girls doing various things, surprisingly hard to find wile avoiding porn." Well, that's the internet for you. Based on some of the images you already have, might I suggest searching up "anime puppet" or "anime marionette"? "As for an archetypal ability, I've got this in mind, but I'm not sure about it: When this face up card is sent to the graveyard from play you may special summon 1 Smallkin monster from your hand or draw a card." Actually, it'd be, "When this face-up card is sent from the field to the Graveyard, you can Special Summon 1 "Smallkin" monster from your hand or draw 1 card." So your archetype's effects would trigger when they're sent to the Graveyard face-up? Not a very original trigger effect. "Burning Abyss", "Shaddoll", "Gusto", "T.G.", "Heraldic Beast Leo", "Battlin' Boxer Glassjaw", and a few "Mermails" all share similar effects. I'd suggest something else, but this is your archetype, so you can make the effects be anything you want so long as they're not ridiculously overpowered. Well, the only triggers I really know are summoned, sent to the graveyard, banished from the field, banished from the graveyard and when another enters the field. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 26, 2015 Report Share Posted May 26, 2015 Effects that activate when they're banished sounds good. It hasn't been done often. But again, this is your archetype so its your decision. Link to comment Share on other sites More sharing options...
Woloa Posted May 26, 2015 Author Report Share Posted May 26, 2015 Effects that activate when they're banished sounds good. It hasn't been done often. But again, this is your archetype so its your decision. That's an alright idea, I'll need to make some banishing cards too Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 26, 2015 Report Share Posted May 26, 2015 You should probably add the following effect(s) to a few of your already/currently existing monsters (as opposed to any new ones):"You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand", "You can banish 1 "Smallkin" monster you control; Special Summon this card from your Graveyard.", "During either player's turn, you can banish 1 "Smallkin" monster from your Graveyard; "Smallkin" monsters cannot be targeted or destroyed by your opponent's card effects until your next Standby Phase". Also, I'd suggest that the "Smallkin" monsters activate their effects when they're "banished" instead of "face-up card is banished". Link to comment Share on other sites More sharing options...
Woloa Posted May 26, 2015 Author Report Share Posted May 26, 2015 You should probably add the following effect(s) to a few of your already/currently existing monsters (as opposed to any new ones):"You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand", "You can banish 1 "Smallkin" monster you control; Special Summon this card from your Graveyard.", "During either player's turn, you can banish 1 "Smallkin" monster from your Graveyard; "Smallkin" monsters cannot be targeted or destroyed by your opponent's card effects until your next Standby Phase". Also, I'd suggest that the "Smallkin" monsters activate their effects when they're "banished" instead of "face-up card is banished". Done and done, sorry if it seems like I'm leaching off of you though. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 27, 2015 Report Share Posted May 27, 2015 It's okay. You're not leeching of anyone. I just want to help see this archetype grow. Also: Aria Must be Ritual Summoned and cannot be Special Summoned by other ways. You can Ritual Summon this card with the Ritual Spell Card "Prayers of the Smallkin". During either player's turn, you can banish 1 "Smallkin" monster from your Graveyard; "Smallkin" monsters cannot be targeted or destroyed by your opponent's card effects until your next Standby Phase Cherry 2 level 4 "Smallkin" monsters Once per turn, you can detach 2 Xyz Materials from this card; Special summon up to 3 "Smallkin" monsters with different names from your Graveyard. Mara Cannot be Normal Summoned or Set. Must be Special Summoned by a "Smallkin" card's effect and cannot be Special Summoned by other ways. When this card is banished, you can add 1 "Smallkin" monster from your Deck to your hand. You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand Marissa Flip: Special Summon 2 "Doll Tokens" (Machine-Type/LIGHT/Level 1/ATK 100/DEF 100) in face-up defense position. When this card is banished you can Special Summon 1 "Smallkin" monster from your hand or draw 1 card. Prayers of the Smallkin Lore: This card is used to ritual summon "Aria, Guardian of the Smallkin". You must also Tribute monsters from the field or your hand whose total levels equal 6 or more. During either player's Damage Step, when "Aria, Guardian of the Smallkin" battles an opponent's monster, you can banish this card from your Graveyard; switch the ATK and DEF of 1 face-up "Aria, Guardian of the Smallkin". You can only activate this effect once per turn. Serena While this card is face-up on the field, other "Smallkin" monsters you control cannot be targeted for attacks. When this card is banished, inflict 1000 damage to your opponent. You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand Venessa While you control 3 or more "Smallkin" monsters with different names, this card can attack your opponent directly. When this card is banished, Special Summon 1 "Smallkin" monster from your Graveyard. You can banish 1 "Smallkin" monster you control; Special Summon this card from your Graveyard. Jessica When this monster is Normal or Special Summoned (by the effect of a "Smallkin" card), you can Special Summon 1 "Anne, Smallkin Puppet" from your hand, Deck or Graveyard. When this card is banished, you can Special Summon 1 banished "Smallkin" monster with a different name in face-up attack position. Anne Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of a "Smallkin" card. When this card is banished, you can Special Summon it in face-up defense position. Village Any "Smallkin" monster that is destroyed is banished, instead of being sent to the Graveyard. When you activate a card effect that Special Summons a monster from your Graveyard, you can Special Summon 1 of your banished "Smallkin" monsters instead. Link to comment Share on other sites More sharing options...
Woloa Posted May 27, 2015 Author Report Share Posted May 27, 2015 It's okay. You're not leeching of anyone. I just want to help see this archetype grow. Also: Aria Must be Ritual Summoned and cannot be Special Summoned by other ways. You can Ritual Summon this card with the Ritual Spell Card "Prayers of the Smallkin". During either player's turn, you can banish 1 "Smallkin" monster from your Graveyard; "Smallkin" monsters cannot be targeted or destroyed by your opponent's card effects until your next Standby Phase Cherry 2 level 4 "Smallkin" monsters Once per turn, you can detach 2 Xyz Materials from this card; Special summon up to 3 "Smallkin" monsters with different names from your Graveyard. Mara Cannot be Normal Summoned or Set. Must be Special Summoned by a "Smallkin" card's effect and cannot be Special Summoned by other ways. When this card is banished, you can add 1 "Smallkin" monster from your Deck to your hand. You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand Marissa Flip: Special Summon 2 "Doll Tokens" (Machine-Type/LIGHT/Level 1/ATK 100/DEF 100) in face-up defense position. When this card is banished you can Special Summon 1 "Smallkin" monster from your hand or draw 1 card. Prayers of the Smallkin Lore: This card is used to ritual summon "Aria, Guardian of the Smallkin". You must also Tribute monsters from the field or your hand whose total levels equal 6 or more. During either player's Damage Step, when "Aria, Guardian of the Smallkin" battles an opponent's monster, you can banish this card from your Graveyard; switch the ATK and DEF of 1 face-up "Aria, Guardian of the Smallkin". You can only activate this effect once per turn. Serena While this card is face-up on the field, other "Smallkin" monsters you control cannot be targeted for attacks. When this card is banished, inflict 1000 damage to your opponent. You can banish 1 "Smallkin" monster in your Graveyard; Special Summon this card from your hand Venessa While you control 3 or more "Smallkin" monsters with different names, this card can attack your opponent directly. When this card is banished, Special Summon 1 "Smallkin" monster from your Graveyard. You can banish 1 "Smallkin" monster you control; Special Summon this card from your Graveyard. Jessica When this monster is Normal or Special Summoned (by the effect of a "Smallkin" card), you can Special Summon 1 "Anne, Smallkin Puppet" from your hand, Deck or Graveyard. When this card is banished, you can Special Summon 1 banished "Smallkin" monster with a different name in face-up attack position. Anne Cannot be Normal Summoned or Set. Must be Special Summoned by the effect of a "Smallkin" card. When this card is banished, you can Special Summon it in face-up defense position. Village Any "Smallkin" monster that is destroyed is banished, instead of being sent to the Graveyard. When you activate a card effect that Special Summons a monster from your Graveyard, you can Special Summon 1 of your banished "Smallkin" monsters instead. wording, formating and an overhaul of the Ritual's ability. Thanks. That's really all I can say here. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 27, 2015 Report Share Posted May 27, 2015 Aria's stats are awfully high for a Level 6 Ritual, especially on the defensive end. I'd lower it a bit, since 3250 is bordering on Level 8-10 status. I'd probably say lower it to 2550 or something if you want to retain it at Level 6. Otherwise, Level 8-10 is better for its stats (and effect to an extent). Although it does have the capacity to stop your opponent from using Castel, Raigeki, Mirror Force and a lot of other common removal at that. ----- Serena is one of those 2000 ATK L4 monsters that lacks any form of negative effects (or summoning condition). I'd probably make it a Semi-Nomi with its banishing condition or something like that; or just lower its ATK a bit. Normally, Level 4s stay at 1900 or lower without any negative conditions; and if they go to 2000+, either they have Semi-Nomi conditions, negative effects or a combination of both. This one basically punishes banish strategies or off of their own conditions. That being said, you can just NS a copy of this card and then banish a dead one to SS another copy, and essentially form an attacking lock. Link to comment Share on other sites More sharing options...
Woloa Posted May 27, 2015 Author Report Share Posted May 27, 2015 Aria's stats are awfully high for a Level 6 Ritual, especially on the defensive end. I'd lower it a bit, since 3250 is bordering on Level 8-10 status. I'd probably say lower it to 2550 or something if you want to retain it at Level 6. Otherwise, Level 8-10 is better for its stats (and effect to an extent). Although it does have the capacity to stop your opponent from using Castel, Raigeki, Mirror Force and a lot of other common removal at that. ----- Serena is one of those 2000 ATK L4 monsters that lacks any form of negative effects (or summoning condition). I'd probably make it a Semi-Nomi with its banishing condition or something like that; or just lower its ATK a bit. Normally, Level 4s stay at 1900 or lower without any negative conditions; and if they go to 2000+, either they have Semi-Nomi conditions, negative effects or a combination of both. This one basically punishes banish strategies or off of their own conditions. That being said, you can just NS a copy of this card and then banish a dead one to SS another copy, and essentially form an attacking lock. Gaia Soul the Combustable Collection is a level 4 with 2000 attack points and no negitive effect. and Infernal Dragon is an official card with a more broken effect than Serena has Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 27, 2015 Report Share Posted May 27, 2015 "Gaia Soul the Combustible Collective" states in its effect: "Destroy this card at the end of this turn." , and "Infernal Dragon" requires Tributing a monster to Special Summon it. Link to comment Share on other sites More sharing options...
Woloa Posted June 10, 2015 Author Report Share Posted June 10, 2015 Bump Link to comment Share on other sites More sharing options...
Woloa Posted June 16, 2015 Author Report Share Posted June 16, 2015 Updated this set, so, a bump was in order. Link to comment Share on other sites More sharing options...
Woloa Posted June 21, 2015 Author Report Share Posted June 21, 2015 bump Link to comment Share on other sites More sharing options...
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