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Once per turn, if this card would be destroyed, you can destroy other card on the field instead. This card gains 500 ATK for each card destroyed by this effect.

 

Just something I thought up randomly today. It is absurd because your opponents must be more careful not to let the monster destroy too many cards, and obviously raising its ATK to catastrophic levels. The effect could be a bit overpowered so I may nerf it any time soon.

 

Criticism is always apprecaited ;)

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Causes s*** to miss timing. I'm a bit nervous about it, weren't Ice and Fire hand enough proof that reckless destruction is dangerous?
This seems on a whole new level. Non targeting at that 0.o

 

I don't really know how to make the card's effect less reckless :<

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This card has an amusing interaction with Scrap Dragon. Pop 2 opposing cards, you get an ATK boost.

Personally, I would limit it to effect destruction since it seems somewhat ridiculous as of now despite the OPT, either that, or reduce its ATK gain effect. Maybe +300 with its original ATK at 1000-1200.

Honestly though, I find this card to simply be amusing. I love defensive cards, and this one is a defensive card that still poses a real threat.

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The crazy part is that you can ram this card into an opponent's monster to take out their resources. Yes, you eat some damage in the process, but hey, all for blowing things up, right?

 

If you restrict this card's taking-the-bullet effect to just destroying other cards you control it will drastically reduce the number of crazy applications that can happen and prevent this card from turning into a walking ball of hax.

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