GarlandChaos Posted June 6, 2015 Report Share Posted June 6, 2015 Lore: Must be Special Summoned with "The Fang of Critias" by sending "Lightforce Sword" from your hand or your side of the field to the Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's End Phase, you can banish up to 4 cards in your opponent's hand. If your opponent has less than 4 cards in their hand during the End Phase, they draw 2 cards. The other day, I noticed a card Forest Fire made called "Wretched Chain Dragon", a Fusion monster summoned using a unique little card called "The Fang of Critias". I decided to read up on the latter card earlier today to see what it did, and came up with this little fella. Feedback and suggestions are appreciated, as always. ^^ Link to comment Share on other sites More sharing options...
Woloa Posted June 6, 2015 Report Share Posted June 6, 2015 This is the biggest little fella I've seen in a long time. Aside from that, this is a somewhat strange (not that I'm one to talk) but very fun card. I can see the application of this as hand destruction, and the only real counter that I, unknowledgeable as I am, know for the banishing is my own Smallkin monsters, since they have effects that trigger when you banish them. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 6, 2015 Author Report Share Posted June 6, 2015 This is the biggest little fella I've seen in a long time. Aside from that, this is a somewhat strange (not that I'm one to talk) but very fun card. I can see the application of this as hand destruction, and the only real counter that I, unknowledgeable as I am, know for the banishing is my own Smallkin monsters, since they have effects that trigger when you banish them. Thanks for the feedback, Dehl. ^^ I tried to retain the banishing effect and the number 4 in this card's own effect to give it a strengthened relation to Lightforce Sword's effect. Link to comment Share on other sites More sharing options...
The Highlander Posted June 6, 2015 Report Share Posted June 6, 2015 At least make it spell speed 1, this way you just banish 4 cards from your opponent's hand after summoning it, then during their turn you banish the cards they just drew and the rest they have remaining, which means you can instantly lock them out of the duel (unless they have veiler) (this is even worse than S0 that way). (Also what about just banishing one or two cards during the opponent's turn until their next turn ?) Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 6, 2015 Author Report Share Posted June 6, 2015 At least make it spell speed 1, this way you just banish 4 cards from your opponent's hand after summoning it, then during their turn you banish the cards they just drew and the rest they have remaining, which means you can instantly lock them out of the duel (unless they have veiler) (this is even worse than S0 that way). (Also what about just banishing one or two cards during the opponent's turn until their next turn ?) Well, how would I word it if I do make it spell speed 1? Link to comment Share on other sites More sharing options...
The Highlander Posted June 7, 2015 Report Share Posted June 7, 2015 Well, how would I word it if I do make it spell speed 1? At the start of your end phase ... ok I have to admit I wrote something different from what I meant, despite what I wrote (no idea why I mixed it up) was that this card can only be used during one's own turn, as otherwise this card would (too quickly) reduce the opponent's entire hand to shreds. Edit: I remember why I wrote it, the last time I looked at this card it was not restricted to the End Phase (or I did not see it). Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 7, 2015 Report Share Posted June 7, 2015 Spell Speed 1 effects are either Trigger or Ignition Effects. You can just change the effect to "During either player's End Phase:" which turns it into a trigger that checks at the beginning of the End Phase and removes the implied Spell Speed 2. Link to comment Share on other sites More sharing options...
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