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Destiny HERO - Suppression


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LORE:2 "Destiny Hero" monsters
Must first be Special Summoned (from your Extra Deck) by sending the above cards from either side of the field to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) You can only control 1 face-up "Destiny HERO - Suppression". "Destiny HERO" monsters cannot be targeted by card effects. If a "Destiny HERO" monster would be destroyed by a card effect, you can banish the top card of your Deck instead.

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Any particular reason you made her summonable using either player's monsters?

I would assume as a side measure against opposing players who tech D-Heroes in their builds; although in practice, Destiny HEROs aren't really used nowadays (bar Diamond Dude and probably Plasma or something).

 

In a way, it's like Chimeratech Fortress Dragon.

Do you have concerns about its summon requirements (although Suppression has a limited scope it can work with; Fortress can use whatever Machines that exist)?

 

As this card stands, it protects D-Heroes from getting bounced by Castel and a lot of other things.

Although I would say that Raigeki gives this card a hard time, because it gets around the targeting; this card grants a Toon Kingdom-esque effect by banishing Deck cards instead.

 

Right now, I don't know of any viable D-Hero decks aside from ones that decide to make Dark Law with themselves or something along those lines.

There's that Turbo deck that can probably work with this card's protection, but if memory serves, it went out of style a while back.

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I would assume as a side measure against opposing players who tech D-Heroes in their builds; although in practice, Destiny HEROs aren't really used nowadays (bar Diamond Dude and probably Plasma or something).

 

In a way, it's like Chimeratech Fortress Dragon.

Do you have concerns about its summon requirements (although Suppression has a limited scope it can work with; Fortress can use whatever Machines that exist)?

 

As this card stands, it protects D-Heroes from getting bounced by Castel and a lot of other things.

Although I would say that Raigeki gives this card a hard time, because it gets around the targeting; this card grants a Toon Kingdom-esque effect by banishing Deck cards instead.

 

Right now, I don't know of any viable D-Hero decks aside from ones that decide to make Dark Law with themselves or something along those lines.

There's that Turbo deck that can probably work with this card's protection, but if memory serves, it went out of style a while back.

I just made this so the archetype not only has a Fusion Monster, but also has a form to "stay" on the field, as that's what some of these archetypes lacks.

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