Deadly_Bunny Posted July 11, 2015 Report Share Posted July 11, 2015 [spoiler=Lore]This card can attack your opponent directly. Discard 1 card: This card is unaffected by the effects of Trap Cards for the rest of the turn Link to comment Share on other sites More sharing options...
Trebuchet MS Posted July 11, 2015 Report Share Posted July 11, 2015 1000/0 at LV6 is a bit too restrictive. You can easily turn it downwards to LV4 or lower, and it'll still have roughly the same amount of functionality. 1000 ATK may become a big deal when you get to attack directly with it, but the fact that the opponent can still manually run over it in battle means there's still some to be desired. The ability to give it Trap Card immunity on demand is cool, but ultimately doesn't contribute very well to its staying power. Link to comment Share on other sites More sharing options...
Horu Posted July 13, 2015 Report Share Posted July 13, 2015 At level 6,this card loses purpose due to reduced functionality. Reduce it to a level 3. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 14, 2015 Report Share Posted July 14, 2015 As already noted, 1000 ATK for a Level 6 isn't really great; considering the effect on it.If it were some really powerful effect like negating stuff and whatever else, then yeah I could likely see the lower than average stats. Lower it to Level 3 or 4; it'll do the same thing, but make it a lot easier to run. Otherwise, if you insist on keeping it Level 6, pump it up to 2000-2200 ATK so it at least has some value to its existence.However, if you do, just halve the damage output. -------I'd advise just lowering the Level though. Link to comment Share on other sites More sharing options...
Deadly_Bunny Posted July 15, 2015 Author Report Share Posted July 15, 2015 Changed card's level as suggested by feedback. Link to comment Share on other sites More sharing options...
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