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[CC Daily #3] I'm on the top of the world~


Maeriberii Haan

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I'm on the top of the world looking down on creation
And the only explanation I can find
Is the love that I've found ever since you've been around
Your love's put me at the top of the world

 

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1 Tuner + 1 or more non-tuner monsters

If this card is the only monster you control, negate the effect of all other cards on the field during the Battle Phase. Once per turn, you can send 1 face-up Field Spell Card you control to the graveyard and target 2 face-up cards on the field; negate their effects, and if you do, destroy them. You cannot conduct your Battle Phase the turn this effect is activated.

 

 

Damn, can't get that song out of my head atm. Anyway, not really going to make something too complex today. 

 

This card stops anything activating on the field during the battle phase with its continuous effect. Including flipped traps and FLIP effects, but it can't stop Valkyrus or float effects.

 

That's pretty much it. Kinda intending it to be playable in Zefra since both of the Zefra Yang Zings makes 9, hence why the second effect uses Field Spells as ammunition, but idk if it makes it too restricted.

 

So yeah. Comments and suggestions and critiques will be nice~

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It's another generic 2-mat 9 Synchro that isn't restricted to certain Decks, which is nice.

For the other generics, Giganticastle is meh, and Floaticastle isn't bad, but mostly as an Xyz supporter.

 

(Not mentioning Chaofeng because it kinda needs to be run in its own Deck for the most part, but it probably can work otherwise)

 

Much like Mitch, I am not familiar with how Zefras run, but I do see this being run in Decks that can afford to send their Field Spells to the Graveyard for popping stuff.

 

It negates the opponent from triggering stuff when it strikes, although unlike Armades, it doesn't stop hand traps like you already mentioned, prevents you from triggering any backrow of your own and needs to be alone on the field. You could probably extend its effect to include hand traps and all, but that might be pushing it for a generic 9 (even if it requires that she's alone).

 

Admittedly, blowing up 2 cards on the field isn't bad, though it costs you a Field Spell and your Battle Phase for the turn.

So yeah, using a Field Spell as ammunition might be a bit restrictive, given the Decks that can make Level 9 Synchros AND can afford to run Fields.

 

I suppose you could change it so it removes up face-up Spell Cards instead. Or you can go the Scrap Twin Dragon approach; pop 1 of your own and 2 of the opponents (Zefras are Pendulums, so they shouldn't mind being popped + can recur). Although, it'd probably land up as a worse version of Ignister Prominence for Pendulums, so likely not a good idea (though it would make this feasible in other Decks besides Zefras and whatever other Decks that can use this as it is now).

 

@Mitch: Zefras only have Oracle as a Field Spell, so not sure on how they get to it, besides Terraforming like is used for other Decks that utilize Fields.

They might use others, but again, I don't know much about their playstyle.

 

Ancient fairy dragon can gladly get out of my extra deck now :)

 

Anything in particular you like/dislike about the card (and by extension, things that Nai can do to fix things)?

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I suppose you could change it so it removes up face-up Spell Cards instead. Or you can go the Scrap Twin Dragon approach; pop 1 of your own and 2 of the opponents (Zefras are Pendulums, so they shouldn't mind being popped + can recur). Although, it'd probably land up as a worse version of Ignister Prominence for Pendulums, so likely not a good idea (though it would make this feasible in other Decks besides Zefras and whatever other Decks that can use this as it is now).

 

Hm, perhaps I can do a Scrap Twin Dragon-esque removal for it instead. Pop any 1 card to pop 2 cards, but this card can't attack that turn. Would that be fair?

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You should be fine with changing it to be sort of like Scrap Twin.

I don't know how often Zefras can make multiple 9s, but if you go this route, you may want to make it a hard OPT. 

 

Then again, I don't seem to recall any Decks that can spam multiple 9s at once nowadays [maybe Infernity, but don't know if they are still capable of doing so, even after the hits + stuff], so you should be okay with that as-is.

 

At least this card will be usable outside of its current role in Field heavy Decks.

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I like the card's current niche, to be honest. The second effect reminds me a lot of Codarus, and it's a solid generic 9 option regardless because of the usefulness of the first effect (and it's 2 mats; I mean sure Trishula is better but sometimes you just can't make Trishula).

 

Cards don't have to be playable everywhere all the time. It's a clean, neat design, which I never disapprove of.

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