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Doomcaliber Knight


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The only thing I remember about this card is that one YCML match I had to do a coverage for where (I think Shard) pretty much got completely locked down by this while using Dark Worlds because he either didn't know Knight was mandatory so any effect would remove this, or it just didn't occur to him to keep doing normal plays, so he just kept playing things like Broww in DEF and getting them killed rather than say, activate the DD Crow in his hand, or use Gates and get one DW negated, but still get the draw or...*sigh* 

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