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Void and Space


Atypical-Abbie

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A generic Tuner and Synchro support card.

 

8Tb6LAS.jpg

(This card is not treated as a "Void" card.)
While there is a Synchro Monster on the field, Tuner monsters you control cannot be destroyed by battle or card effect or be targeted by your opponent's card effects. Once per turn: You can discard 1 card, then target 1 of your banished Tuner monsters; Special Summon it.

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I asume the Void part of the name is from the actual void word, since the void cards for infernoids are transalated as purgatory. You can change the void part of the name to avoid this missunderstanding (that is if its not indeed a void/purgatoy card, if it is, its fine).

 

The protection seems weak, there little to no point in protecting tuners from battle since 95% of the times they dont stay on the field more than the turn they are summoned

 

Tha being said is a great card for recycling "but banish it when it leaves the field" tuners

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I asume the Void part of the name is from the actual void word, since the void cards for infernoids are transalated as purgatory. You can change the void part of the name to avoid this missunderstanding (that is if its not indeed a void/purgatoy card, if it is, its fine).

 

The protection seems weak, there little to no point in protecting tuners from battle since 95% of the times they dont stay on the field more than the turn they are summoned

 

Tha being said is a great card for recycling "but banish it when it leaves the field" tuners

I don't really care, they have no use for it, so it's not going to break them.

 

Well, it's also a way to protect Synchro Tuners as well, and a way to avoid losing your monsters too early to annoying stuff.

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I asume the Void part of the name is from the actual void word, since the void cards for infernoids are transalated as purgatory. You can change the void part of the name to avoid this missunderstanding (that is if its not indeed a void/purgatoy card, if it is, its fine).

 

The protection seems weak, there little to no point in protecting tuners from battle since 95% of the times they dont stay on the field more than the turn they are summoned

 

Tha being said is a great card for recycling "but banish it when it leaves the field" tuners

I don't really care, they have no use for it, so it's not going to break them.

 

Well, it's also a way to protect Synchro Tuners as well, and a way to avoid losing your monsters too early to annoying stuff.

Not how that works.

 

The name, in English, means it's searchable. You can't say "it's not" @first post, the name has to be literally different. Null and Void and I believe one other are onyl exceptions due to being printed before Void became a thing.

 

As for this card... It ONLY has a use in Infernoid, seriously.

 

The protectiuon effect doesn't actually do anything of note, leaving it really weak. If you're playing Plaguespreader, this is too likely to be a dead draw. Same for Jet Synchron.

 

Meanwhile, this allows you to consistently recur Decatron, in order to speed you up/get more removal effects, while making the -1 infernoids in hand into a free tuner body.

 

Not saying they would play it, but it's the only deck that really wants something like this.

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Not how that works.

 

The name, in English, means it's searchable. You can't say "it's not" @first post, the name has to be literally different. Null and Void and I believe one other are onyl exceptions due to being printed before Void became a thing.

 

As for this card... It ONLY has a use in Infernoid, seriously.

 

The protectiuon effect doesn't actually do anything of note, leaving it really weak. If you're playing Plaguespreader, this is too likely to be a dead draw. Same for Jet Synchron.

 

Meanwhile, this allows you to consistently recur Decatron, in order to speed you up/get more removal effects, while making the -1 infernoids in hand into a free tuner body.

 

Not saying they would play it, but it's the only deck that really wants something like this.

I never said anything about how it worked, it can still be searched by them, I am just saying that I don't care if it can or not, call it an extra bonus.

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I never said anything about how it worked, it can still be searched by them, I am just saying that I don't care if it can or not, call it an extra bonus.

Yes you did.

 

I don't really care, they have no use for it, so it's not going to break them.

Right here. But Infernoids certainly have a use for it.

 

And you're ignoring the fact that they are the only use. This is unplayable in anything else, and probably a 0-1 tech in Infernoid at best.

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Other than already said above, first-time seeing this card and first-thing that come out in my head is either Quasar.dek or Shiranui.dek

 

As for the 1st effect, Tuner most of the time doesn't stay at the field, unless something happening (like "fail attempt to summon Quasar, leaving Formula Synchron alone" is one of them)

 

Especially Shiranui, tend to banish a lot and the only card that help it to recover is Field (and some banish-related card like Burial)

Discard 1, SS banished Tuner (e.g Cursed Katana of Shiranui or if you run Plague, which maybe not in pure Shiranui), NS a monster and Synch, and you got Cursed Katana in Grave, ready to be banished next turn.

 

So yes, it's a fine card imo.

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