Aman Indra Posted October 27, 2015 Report Share Posted October 27, 2015 Cemetery Of The Damned OnesField Spell CardWhen a Zombie-Type monster is Normal or Special summoned : Place 1 "Damned Counter" on this card. Once per turn : You can pay 1000 life points; Special Summon 1 of your Banished Zombie-Type monster(s) in defense position. If this card is sent from the Field to the Graveyard : Special Summon a Zombie-Type monster from your graveyard with level equal to or less than the number of "Damned Counters" on this card. You can only use this effect of "Cemetery Of The Damned Ones" once per turn. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 3, 2015 Report Share Posted November 3, 2015 It's too slow and hard to use, because it needs to be destroyed in order to activate it's last effect, but the once per turn resurrecting effect can be used as a barrier at certain times but requires a decent cost.. Link to comment Share on other sites More sharing options...
Aman Indra Posted November 3, 2015 Author Report Share Posted November 3, 2015 It's too slow and hard to use, because it needs to be destroyed in order to activate it's last effect, but the once per turn resurrecting effect can be used as a barrier at certain times but requires a decent cost..This was just an attempt at making banish zone work or just some more zombie shennanigans. Link to comment Share on other sites More sharing options...
Kanashimi Posted November 3, 2015 Report Share Posted November 3, 2015 Actually, this card isn't slow as you might think . . . Let's take an example here (e.g Mezuki)> So, banish Mezuki from grave to SS another Zombie from grave.> Activate this card 1st effect, SS Mezuki from Banished Zone.> If you have tuner on your side of the field, Synch, and you can banish Mezuki again . . . . duhhh.> And with the scenario above, you can gather at least 4-5 counter (let's say you Synchro Summon a Zombie Synchro and counting your NS)So the first effect (with that high cost) it's fine imo. But the 2nd effect, hard to pull, better yet, Castel is run in almost every deck in today's format, so the 2nd eff is kinda meh . . . might want to change it "You can send this face-up card to the Graveyard . . . . ." instead of need to be pop'd. Well that's what i think. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted November 3, 2015 Report Share Posted November 3, 2015 As Kana says, this ultimately works out as a costless D.D.R. for so bird with an additional upside. Honestly, I am fine with that. As a matter of fact, I would prefer the buff of the float effect merely triggering on being sent from field to grave and making it into a field spell, so it triggers if you replace it with another field. This allows an engine to be made with pseudo space and terraforming, potentially abusing both effects. Zombies are almost good, this could be the push they need. Link to comment Share on other sites More sharing options...
Aman Indra Posted November 3, 2015 Author Report Share Posted November 3, 2015 As Kana says, this ultimately works out as a costless D.D.R. for so bird with an additional upside. Honestly, I am fine with that. As a matter of fact, I would prefer the buff of the float effect merely triggering on being sent from field to grave and making it into a field spell, so it triggers if you replace it with another field. This allows an engine to be made with pseudo space and terraforming, potentially abusing both effects. Zombies are almost good, this could be the push they need.Removed the destruction effect and made it a send effect for more plusses, also made this card a field spell card for more plays. ( also replaced the art cause i found a better one). Link to comment Share on other sites More sharing options...
Darj Posted November 3, 2015 Report Share Posted November 3, 2015 I'm not sure on this card's balance. I suspect it could turn out unfair with Mezuki plays. I understand that Zombies badly need a push to be competitive, but I feel this is not the right way to do so.I mean, you could do plays such as:1. Activate this2. Revive banished Mezuki3. Synchro/Xyz with Mezuki and get it into the grave4. Use Mezuki effect5. Activate another copy of this6. The first copy will float and Summon a Zombie from the grave; even with just 2 counters you can bring, let's say, Plaguespreader Zombie7. Activate the effect of the second copy to revive the banished Mezuki again If this seems situational, consider that Zombies have Foolish Burial and Unizombie to set Mezuki up, and Terraforming to search for this field card, and can be further supported by Chicken Race~Pseudo Space engine. Then again, maybe it's just me. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.