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GREYDLE THO


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When I tried them I didn't use the gimmick as the mainstay, but only as a defensive measure. The main plan as I see it is to spam Slime's eff to get out Dragon and then simply wreck face. Going by your logic, not depending on the gimmick makes it a decent deck.

No. It makes it better. For graydle, it really only gets so good.
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When I tried them I didn't use the gimmick as the mainstay, but only as a defensive measure. The main plan as I see it is to spam Slime's eff to get out Dragon and then simply wreck face. Going by your logic, not depending on the gimmick makes it a decent deck.

That's... not how logic works, first of all. Statement A being false doesn't make statement B true.

 

I was saying the cards are designed around a gimmick that doesn't pan out. As is what others have said.

 

It can't be built in a way that doesn't work as a gimmick, as that's exactly what they all aim to do, especially slime. They're a dropped ball.

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Greydle Fodder
Spell / Continuous
When this card is activated: Add 1 "Greydle" card from your Deck to your hand. If this card is destroyed by your opponent's card effect, you can add 1 "Greydle" monster from your Deck or Graveyard to your hand. You can only activate each effect of "Greydle Fodder" once per turn.

????????????

 

Well, whether Graydles are fun to play with or not... Majespecters are going to exist in the TCG soon. So that completely destroys any of the arguments in favor to Graydles, at least in a competetitive way.

This is merely because Majespecters can't be targeted, and Greydles need to target stuff.

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