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[Fractal Dark Hole] Nuke + delayed End Phase nuke


Darj

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Destroy all monsters on the field. During the End Phase, destroy all monsters on the field.

 

Yes, the card being a double nuke is silly and may look like an overkill joke card at first glance, but allow me to elaborate.

The second nuke is intended to remove any monsters Summoned by floaters destroyed by the first nuke, for a more devastating effect on the opponent... unless the new monsters float as well.

At the same time, unlike Dark Hole it discourages you from performing pushes after clearing the opponent's field with the first nuke, unless you are willing to take the second nuke... or you are playing floaters. So, you have to be careful when playing it if you don't want to end up hurting yourself.

 

One could say this card punishes non-floater decks, while it benefits or doesn't hurt as heavily the floater ones. Interesting, huh?

 

 

Thoughts?

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Basically, It's a double nuke, very useful in resurrecting decks, for some monsters that has this effect "When this card is destroyed by card effect, special summon it with an additional attack"(I'm not even sure the monster exists, but it will be useful if it really exists) it can really help for a great devastating combo

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Yes! This kill all decks which summon their monsters back again, also those monsters with HARD OPT sent to Grave effects. RIP BA. I really like how you came up with this card. I can't see any real exploit/brokeness in it.

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While I understand how the delayed effect is intended to ensure that a boardwipe is indeed a boardwipe, and also prevents you from sitting on your new boardstate, I'm a little concerned how this might encourage players to simply push very hard to end the game on the spot, resulting in either glorious victory or humiliating overextension.

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Thank you for your comments.

 

 

Basically, It's a double nuke, very useful in resurrecting decks, for some monsters that has this effect "When this card is destroyed by card effect, special summon it with an additional attack"(I'm not even sure the monster exists, but it will be useful if it really exists) it can really help for a great devastating combo

 

It's funny that there is at least 1 card that does exactly that: Frightfur Sheep.

 

 

While I understand how the delayed effect is intended to ensure that a boardwipe is indeed a boardwipe, and also prevents you from sitting on your new boardstate, I'm a little concerned how this might encourage players to simply push very hard to end the game on the spot, resulting in either glorious victory or humiliating overextension.

 

Yes, that's a possibility too, but in that case this card wouldn't be any better than the original Dark Hole.

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