Dragulas Posted November 5, 2015 Report Share Posted November 5, 2015 Knowing Konami we probably wont get back Evilswarm Exciton Kinght everSo if that comes to happen, can this be a good replacement? I personally think bannig exciton was one of the dumbest hits konami have ever made, at least this one, if you are at disadvantage it will just make the players even (sort of). [spoiler=Lore] 2 Level 4 monstersOnce per turn, this card cannot be desroyed by battle while it has Xyz Material. If your opponent has more total cards in their hand and their side of the field than you do: You can detach 1 Xyz Material from this card; your opponent takes no further damage this turn, also destroy cards on the field up to their surplus, then end the Main Phase. You can only use this effect of "Twilight Doom Dragon" oce per turn. Link to comment Share on other sites More sharing options...
Dova Posted November 5, 2015 Report Share Posted November 5, 2015 Interesting card. While this wouldn't be the same as Exciton, it certainly serves its purpose. This would be used, methinks. Link to comment Share on other sites More sharing options...
vla1ne Posted November 5, 2015 Report Share Posted November 5, 2015 so it's simultaneously nerfed and buffed version of exciton? not too bad. the only issue i could see would be that since even if it's halved, your opponent still takes damage, meaning if you have a card that can clean the rest of the board that twilight didn't, you might end up being able to swing for game fairly easily. so all in all, the only thing i can see wrong with it is that the ATK is a bit too high for a card that can potentially open your opponent's field. other than that, very good card. Link to comment Share on other sites More sharing options...
Darj Posted November 5, 2015 Report Share Posted November 5, 2015 I'm not sure if I would call it a replacement of Exciton, since this is different in so many ways: unlike Exciton, this is unable to generate massive pluses (unless you are losing badly), it's not a full nuke so you can potentially Summon it without hurting your side of the field, and it cannot threat the opponent with a second nuke during the opponent's Battle Phase. So, rather than an Exciton replacement, I would consider it an additional great option for the Rank4 pool. As in, it wouldn't be a bad idea to run both if given the opportunity. That aside, this is an amazing card for sure: Non-targeting destruction removal, can remove Set backrow (something that other removal Rank4s such as Castel and #101: S.H.Ark can't do), comes with protection from battle, and it is a DDV target for whenever it becomes relevant. Another perk that in my opinion shouldn't be overlooked is that it's a target for Dragon's Bind; this, in addition to the battle protection, should turn it into a relatively solid lock. Granted, Rebellion Dragon already exists for Dragon's Bind plays, but the battle protection in this card should make the lock a bit more resilient, not to mention that it comes with card destruction. Link to comment Share on other sites More sharing options...
Dragulas Posted November 5, 2015 Author Report Share Posted November 5, 2015 I'm not sure if I would call it a replacement of Exciton, since this is different in so many ways: unlike Exciton, this is unable to generate massive pluses (unless you are losing badly), it's not a full nuke so you can potentially Summon it without hurting your side of the field, and it cannot threat the opponent with a second nuke during the opponent's Battle Phase. So, rather than an Exciton replacement, I would consider it an additional great option for the Rank4 pool. As in, it wouldn't be a bad idea to run both if given the opportunity. That aside, this is an amazing card for sure: Non-targeting destruction removal, can remove Set backrow (something that other removal Rank4s such as Castel and #101: S.H.Ark can't do), comes with protection from battle, and it is a DDV target for whenever it becomes relevant. Another perk that in my opinion shouldn't be overlooked is that it's a target for Dragon's Bind; this, in addition to the battle protection, should turn it into a relatively solid lock. Granted, Rebellion Dragon already exists for Dragon's Bind plays, but the battle protection in this card should make the lock a bit more resilient, not to mention that it comes with card destruction.I only called a replacement because the card is banned (tried to make to make the card as usefull but at the same time different)I dint realize it makes DDV alive, really worthy to mention that thanks, also forgot about dragon's bind, i dont like looks that much so changed the protection to once per turn only so it wont be so hard to get over it so it's simultaneously nerfed and buffed version of exciton? not too bad. the only issue i could see would be that since even if it's halved, your opponent still takes damage, meaning if you have a card that can clean the rest of the board that twilight didn't, you might end up being able to swing for game fairly easily. so all in all, the only thing i can see wrong with it is that the ATK is a bit too high for a card that can potentially open your opponent's field. other than that, very good card.I want to keep those stats because of the synergy of cards mentioned above, but changed the drawbacks of the destruction, now the opponent doesnt take damage at all (like exciton), but also after you use it, you will be forced to enter BP, so if you want to extend your plays (assuming that the opponent's threat is gone) you ll have to do it in M2. but because of it, the opponents cards could miss timing now Link to comment Share on other sites More sharing options...
vla1ne Posted November 5, 2015 Report Share Posted November 5, 2015 the change is nice, but the wording feels a bit wierd. end the main phase feels a bit odd rolling off the tongue. also, even so, end the main phase doesn't mean you immediately start your battle phase, it could also simply let you end your turn. Link to comment Share on other sites More sharing options...
Dragulas Posted November 5, 2015 Author Report Share Posted November 5, 2015 the change is nice, but the wording feels a bit wierd. end the main phase feels a bit odd rolling off the tongue. also, even so, end the main phase doesn't mean you immediately start your battle phase, it could also simply let you end your turn.Exactly, Grand horn of heaven has the same wording, after the effect is used you choose either to end your turn or proceed to BP with what you have on board Link to comment Share on other sites More sharing options...
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