Eddie McBean Posted January 10, 2016 Report Share Posted January 10, 2016 Remade, remodeled, recreated, reborn and revolted Activate this card by banishing the top 2 cards of your deck face-down. Roll a six-sided die and take control of an monster your opponent controls on the same monster zone as the result of the roll (from their left to their right). If you rolled a six, roll again. If there is no monster on that monster zone, take 1000 damage. You can only activate 1 "Die of Brainwashing" per turn. OCG is probably totally twisted and inside-out but yeah... Dices... Luck based things, I like luck based things, when you are able to actually make them work is so satisfactory. Link to comment Share on other sites More sharing options...
shadowsapex Posted January 10, 2016 Report Share Posted January 10, 2016 That 6-card cost is ridiculous. I wouldn't accept anything less than winning the duel for a cost of 6 cards from the hand and grave. Take out the cost and maybe make it a normal spell, and it'd be perfect. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted January 10, 2016 Report Share Posted January 10, 2016 To be honest, this is really something that won't see play...ever.It already sets you back 6 cards and either you get a monster (or take burn). If I wanted to take control of a monster, I'd just go for Number 11 or the like; far less cost (bar setting up the R7, but that's the least of your problems) and you have control over what happens. ------But otherwise, get rid of the cost and definitely make a Normal Spell. Link to comment Share on other sites More sharing options...
Eddie McBean Posted January 10, 2016 Author Report Share Posted January 10, 2016 Ok, I admit the 6 cost cards was a bad thing (the hell was I thinking?) I'll remake it... All my cards were in need of remaking... My signature leaves no doubt of its truth XD Link to comment Share on other sites More sharing options...
Icy Posted January 10, 2016 Report Share Posted January 10, 2016 Interesting adjustment: Shuffle 3 monsters back into your deck or 3 monsters removed from play into your graveyard. You might even get that reduced down to 1. Maybe not the best of suggestions but as people have stated, a 6 card cost to stealsomething (permanently or otherwise) is just not going to see any degree of play.Even casually. And yes the cost has to be a little higher than conventional standardsgiven the mechanic itself but you also have to factor in the RNG nature of dice rolls. The cost must be worth not only the sacrifice but all other factors as well. Link to comment Share on other sites More sharing options...
Eddie McBean Posted January 10, 2016 Author Report Share Posted January 10, 2016 Now I'm tempted to make a deck full of cards that include dies in them... I dunno if that would be viable in any way though XD.any way though any way though ANY WAY THOUGH. dunno why I did that... I need to sleep... Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted January 10, 2016 Report Share Posted January 10, 2016 It wouldn't be advisable to make a Deck focused on die rolls; unless you have ways to change bad results into something more acceptable. Link to comment Share on other sites More sharing options...
Eddie McBean Posted January 10, 2016 Author Report Share Posted January 10, 2016 Like second roll and other things like what The Gambler uses from the GX games and anime? Link to comment Share on other sites More sharing options...
Icy Posted January 10, 2016 Report Share Posted January 10, 2016 Like second roll and other things like what The Gambler uses from the GX games and anime? That's not really for us to decide how you approach this. It's your creation. We can take your work, assume the idea, cross reference it with the card game and apply balance and idea suggestions based on that sure. But how you handle development of a set, chance or not (which mind you to my knowledge hasnt been done well at all aside from maybe once in CC), is entirely on you. You have to come up with the framework and the cards themselves. Then we intervene as normal. Link to comment Share on other sites More sharing options...
Eddie McBean Posted January 10, 2016 Author Report Share Posted January 10, 2016 Yeah, will do, I'll make a deck like that... one day... When I'm willing to be creating 28 cards with different effects, trying to cross combos, adding to hand, synergise it with the deck and all that... Maybe by the end of January I'll have it done. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.