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Great Shogun Shien


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LORE:If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.

 

This card may not be as powerful or infamous as Legendary Six Samurai - Shi En; however, a 2500 ATK monster that can be Special Summoned by controlling two monsters (and even by Six Scrolls of the Samurai), with an effect that limits your opponent's Spell/Trap activation, and dodging destruction can be a force to be reckoned with. Granted, nowhere near as much as any other cards in the Six Samurai arsenal (or any meta Deck for that matter), but still a card worth noting.

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Use Shien Shiengun Shien along with Shiendary Shien Shienmurai- Shi En for 8/8 control m8.

 

If I understood that correctly, the lock doesn't work 8/8, only 7/8. Shi-En negating the activation of a Spell/Trap card causes the activation to "not happen", meaning they can activate another while still following Shogun Shien's effect.

The "lock" is still powerful, since they can't chain a Spell/Trap to Shi-En effect in that situation and/or you can always choose not to negate their first spell/trap (useful if their spell/trap would destroy at most one of those two).

 

The above ruling does indeed balance Shien, but in doing so, it seems to have made him significantly outclassed in the current meta. I kind of wish the above ruling didn't apply since removing the rule would clear up a lot of rules, but that would likely mean that either Shogun Shien or Shi-En would be banned.

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If I understood that correctly, the lock doesn't work 8/8, only 7/8. Shi-En negating the activation of a Spell/Trap card causes the activation to "not happen", meaning they can activate another while still following Shogun Shien's effect.

The "lock" is still powerful, since they can't chain a Spell/Trap to Shi-En effect in that situation and/or you can always choose not to negate their first spell/trap (useful if their spell/trap would destroy at most one of those two).

 

The above ruling does indeed balance Shien, but in doing so, it seems to have made him significantly outclassed in the current meta. I kind of wish the above ruling didn't apply since removing the rule would clear up a lot of rules, but that would likely mean that either Shogun Shien or Shi-En would be banned.

Hardly, a two card imperial order that needs to activate is no better than exterio and they let stein run @3

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It can see use in Monarchs as well, but it doesn't really fix the consistency issue Monarchs have.

United+Gateway, Elder/kageki(3) Kagemushi(6), search Kizan, (2 on gateway) summon Kizan, (5) Summon Shi-en, (8), search a second Kizan, three off gate, one off United (5) Summon Kizan #2 (8)Lavaval, Resolve to stack Shogun, resolve United, summon Shogun or mill and use 6 effect

 

You can ideally make a Shogun-ShiEn-Raff-Kizan field.

 

Counter Traps won't work cause the Gunen pseudo lock, and you have an out to Oger in that Shi-en will kill Kizan instead.

 

It's better than going into terrible cards like Nat Beast

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