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Life Taker Cards


chaosboom

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These cards can Be Put in Decks with With Winged Beast,Plants,Fairy.

 

[spoiler=Too many cards]

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There is no reason for Ultimate Flower to be DIVINE Attribute; not to mention that DIVINE Attribute / Divine-Beast monsters are forbidden in Advanced Cards. Seriously, did you not read that section in the rulebook? Although late game, if you have enough monsters, this essentially results in an OTK (or at least close to one). Yeah, just no. 

 

Legendary Fairy needs her stats considerably lowered; 31/26 for a Level 6 monster is by no means balanced, especially with its stats going up. It's also a walking floodgate for S/T cards; yes, it can be Castel'd or killed via battle (if one can even get over the 3100/2600), but as it is, card is seriously OP'd. 

 

Poisonous Flower is fine, but unless you use this on a boss monster, it won't do much (as it'll likely be used for ED summons and the like). 

 

I am going to assume that the Tokens Special Summoned by Silent Flower are indeed Plants, but you have to explicitly mention this. 

 

Winged Fairy either needs its Level increased (because 1100/1550 is too high for a Level 1 monster without restrictions) or stats reduced to an appropriate value for a Level 1. That, and its summoning effect needs to be toned down; especially with Blackwings and RRs running around (among other things that can SS like crazy). 

 

You really need to fix the wording on Recovering Fairy. The 1k LP restoration per turn is understandable, but do you get the 4 counters added on summon, or every turn?

 

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In any case, this is being moved to Casual Cards (again, see Ultimate Flower). Before you post in this section again, read the rules again and the card design guides. 

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hi You have made wonderfull card. :7605_key:

 

Life taker - poisioness flower has an nice effect.

life taker - silent power is strong and good for every monster.

life taker - unstable flower has nice picture. i like this effect. works like my fireworkcard :)

life taker - recovering Fairy is much powerful and your opponnent should fast destroy this monster if have a chance to win against you.

life taker - winged fairy i like this picture is mystic

life taker - legendary fairy is so beautiful. I think is maybe a bit overpowered. But in a duell where it realy exciting.

 

thumbs up.

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Poisonous Flower is barely worth using. The 500 ATK drop makes almost no difference, and there's plenty of cards that can change the situation faster and more reliably.

 

Silent Flower is weird. Give a monster +1000 ATK and then summon 3 level 4 Tuners? Three is both way too much, fills up your board unneccessarily if you can't use them to Synchro, and makes it way too easy to Synchro Summon if you have anything that isn't a Tuner.

 

Unstable Flower is okay, but it shouldn't have the Divine Attribute. It's just not neccessary.

 

Recovering Fairy is OP. Both giving 1000 LP and four counters that give it +1200 ATK the moment it's summoned for a total of 2800 ATK as a level 4? No, no no. That's not okay.

 

Winged Fairy has a decent effect I'm sure, but its stats are way too high for a Level 1. Way too high.

 

Legendary Fairy is just utter bullshit. A level 6 with 3100 ATK, locks down ST for both players, allows you to discard a Life Taker and gain ATK equal to half it's ATK when summoned? That is just bullshit of the highest order.

 

Summary: Your cards are either unusable, or broken to some degree. I don't even feel that there's been put effort into these cards at all. I don't know what else to say. I really don't.

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Poisonous Flower is barely worth using. The 500 ATK drop makes almost no difference, and there's plenty of cards that can change the situation faster and more reliably.

 

Silent Flower is weird. Give a monster +1000 ATK and then summon 3 level 4 Tuners? Three is both way too much, fills up your board unneccessarily if you can't use them to Synchro, and makes it way too easy to Synchro Summon if you have anything that isn't a Tuner.

 

Unstable Flower is okay, but it shouldn't have the Divine Attribute. It's just not neccessary.

 

Recovering Fairy is OP. Both giving 1000 LP and four counters that give it +1200 ATK the moment it's summoned for a total of 2800 ATK as a level 4? No, no no. That's not okay.

 

Winged Fairy has a decent effect I'm sure, but its stats are way too high for a Level 1. Way too high.

 

Legendary Fairy is just utter bullshit. A level 6 with 3100 ATK, locks down ST for both players, allows you to discard a Life Taker and gain ATK equal to half it's ATK when summoned? That is just bullshit of the highest order.

 

Summary: Your cards are either unusable, or broken to some degree. I don't even feel that there's been put effort into these cards at all. I don't know what else to say. I really don't.

Sleint Flower can be good when you trying to get a level 12 synchro tribute those with a level 4 non-tuner

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The only Level 12 Synchros in this game are either Stardust Sifr, Shooting Quasar and Red Nova Dragon; none of which you can make using the Tokens, given requirements (unless you modify them otherwise). I would say you could use them for ladder Synchros into Star Eater or something, but yeah that's about it.

 

But otherwise, you need to fix Legendary and Recovery; both of us told you that they're broken as hell, especially the first one.

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Fixed the Cards up

 

Except you didn't.

 

Poisonous Flower is still barely usable, Silent Flower still makes no sense, Unstable Flower is still Divine, Recovering Fairy is still too strong, Legendary Fairy is still bullshit. And you've made more cards, I see. Cards that are... also bullshit.

 

Faithful Flower is just OP. There's no reason not to use it in practically any deck. Absolutely broken.

 

Dying Light Flower is once again, weird and unneccessary because Brain Control exists.

 

Smart Flower is even more unneccessary, because Brain Control exists and is better in almost every way.

 

And Blademans is bullshit too, being unkillable by Effect Monsters, (or practically everything these days) and can attack directly easily.

 

In short, you haven't fixed a thing.

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Except you didn't.

 

Poisonous Flower is still barely usable, Silent Flower still makes no sense, Unstable Flower is still Divine, Recovering Fairy is still too strong, Legendary Fairy is still bullshit. And you've made more cards, I see. Cards that are... also bullshit.

 

Faithful Flower is just OP. There's no reason not to use it in practically any deck. Absolutely broken.

 

Dying Light Flower is once again, weird and unnecessary because Brain Control exists.

 

Smart Flower is even more unnecessary, because Brain Control exists and is better in almost every way.

 

And Blademans is bullshit too, being unkillable by Effect Monsters, (or practically everything these days) and can attack directly easily.

 

In short, you haven't fixed a thing.

It doesn't matter if there's a spell of that effect. point of a effect is to help the player or monster and your strategies. oh and one more thing just because the effect is not what you want doesn't mean it sucks or its weird. there's lots of people out there who can make the worst card the best one so get your facts straight 

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It doesn't matter if there a spell of that effect. point of a effect is to help the player,monster. oh and one more thing just because the effect is not want you want doesn't mean it sucks or its weird. there's lots of people out there who can make the worst card the best one so get your facts straight 

 

My point is that why would anyone use something that is both inferior and harder to use effectively? Why would anyone use Card A at all if Card B can be used in many more decks, is easier to use effectively and has many more applicable situations for its use?

 

Second, the reason I call the effects weird is because I don't see an actual application for it. Like Sakura said, the only real reason why you'd have it is to ladder Synchro up to something like Star Eater, and that's it, since you can only use 1 Tuner for a Synchro Summon for almost all Synchro Monsters.

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My point is that why would anyone use something that is both inferior and harder to use effectively? Why would anyone use Card A at all if Card B can be used in many more decks, is easier to use effectively and has many more applicable situations for its use?

 

Second, the reason I call the effects weird is because I don't see an actual application for it. Like Sakura said, the only real reason why you'd have it is to ladder Synchro up to something like Star Eater, and that's it, since you can only use 1 Tuner for a Synchro Summon for almost all Synchro Monsters.

When i said my cards could be used in decks i meant custom decks and my deck if i showed you the full deck it would make more sense

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Dying Light Flower is once again, weird and unneccessary because Brain Control exists.

 

Smart Flower is even more unneccessary, because Brain Control exists and is better in almost every way.

 

Akron, just in case you weren't aware, Brain Control is forbidden in Advanced Format.  Also Brain Control (or it's legal equivilant, Mind Control) does not nessacerily outclass these cards as they are quite different, due to them being monsters not Spells and working in different ways.

 

 

Chaosboom, I strongly recommend you read through this thread: http://forum.yugiohcardmaker.net/topic/322020-ocgpsct-thread-writing-your-card-properly/

 

This is because on some of your cards it is unclear when things happen or how something works. For example, Poisonous Flower has: ..."and lose 500 atk points each turn." When does it lose the atk points each turn? Does the effect activate each turn or apply a continuous effect? These are things that if your cards were written a bit more clearly would help make them easier to critique.

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I'm just going to quote the parts of the section rules that the thread creator has apparently not understood properly. 

 

 

4. Cards must be designed properly.


While this section is less inclined on the metagame and whatever power creeps erupt from it (which Advanced Cards are held to by power standard), you still need to design cards properly. This means actually putting in effort when designing your cards; if you are unsure on things, just read the design guide in this section.

 

Broken cards will be moved to Joke & OP'd cards on sight.

 

5. The following card designs are permitted in Casual Cards

  • Stuff that abides by the standard cardmaking principles (usage of 23 regular Types + 6 Attributes); basically whatever you would post in Advanced is also welcome here.

  • DIVINE / Divine-Beast monsters*

  • Normal Monsters; we advise posting standalone ones in here, rather than Advanced (unless they are Pendulums).

* When designing DIVINE / Divine-Beast monsters, make sure that the usage of DIVINE and Divine-Beast is warranted, such as if it is based off an actual deity or a god-like character from another media. It is NOT something to be spammed on any card you please; actually think about the card you are applying this to, and consider if it is the correct option.

 

13. All threads here are critique-and-fix.

 

You must be willing to accept any form of criticism on your cards (within reason) and fix your cards appropriately with the suggestions.

 

We want you to improve in card making, so you can produce quality cards and hopefully earn a reputation as a good cardmaker.

As you noticed, Advanced Cards is a section for well-designed cards; our goal is to help you design cards that live up to the standards of this section.

 

If you can't take criticism on your cards, then this section is not for you. Throwing a fit over criticism about your cards will result in a verbal warning or a warn increase, depending on the severity; in addition to being barred from this section for a set period of time (at our discretion).

 

Remember, you posting in this section constitutes acceptance to being graded on cards with respect to the competitive game state (and other cards in general).

 

Chaosboom, keep in mind that when you post your cards, you are subjecting them to reviews with regards to whatever exists in the time you post them in the actual game. If you don't want to take reviews properly, then this is not the section for you. 

 

If you actually listened to what other members tell you and make the changes appropriately, we wouldn't be having this issue. You did some of the fixes, but a few of them are still not fixed. (The DIVINE thing is at least fixed, but that doesn't say much)

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