Kirika Akatsuki Posted April 4, 2016 Report Share Posted April 4, 2016 Ma Shin Ou no Kindan Keiyakusho / Forbidden Dark Contract with the Swamp KingContinuous Spell Card(1) Once per turn: You can Special Summon 1 “D/D/D” monster from your hand in Defense Position, but its effects are negated.(2) Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials(which must include the monster Special Summoned by this card’s (1) effect).(3) Once per turn, during your Standby Phase: Take 2000 damage. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 4, 2016 Report Share Posted April 4, 2016 2000 eh? I mean, it could be a blessing in disguise since you can revert it, and the first effect can be pretty good too. I may go 2/2 instead of 3 the original. EDIT:Didn't see the last part of the 2nd effect, that makes this not so great, will probably pass. Link to comment Share on other sites More sharing options...
RaptorForce Posted April 4, 2016 Report Share Posted April 4, 2016 Disappointing. I had a bit of hope for this card. Link to comment Share on other sites More sharing options...
Spinny Posted April 4, 2016 Report Share Posted April 4, 2016 I don't play D/D but at least D'Arc allows you to gain 2000 from this aswell. But at the same time it seems worse than the normal fusion contract soo. Link to comment Share on other sites More sharing options...
Blake Posted April 4, 2016 Report Share Posted April 4, 2016 Idk why people think you're using this for the fusion effect. It seems fine as a "double summon" with the ability to be a Fusion Spell. Yes, it's hefty, but it makes you combo off harder by letting you devote more. Link to comment Share on other sites More sharing options...
Spinny Posted April 4, 2016 Report Share Posted April 4, 2016 Idk why people think you're using this for the fusion effect.It seems fine as a "double summon" with the ability to be a Fusion Spell. Yes, it's hefty, but it makes you combo off harder by letting you devote more.That's true, but idk how much the effect negate hurts them.Can you explain what scenario/monsters you'd summon with this? Link to comment Share on other sites More sharing options...
Blake Posted April 4, 2016 Report Share Posted April 4, 2016 That's true, but idk how much the effect negate hurts them.Can you explain what scenario/monsters you'd summon with this?orthrosLamiaWhatever you want to pair with a grave'd lamiaNight Howling (better to cheat onto the board than normal summon outside of Kali Yuga plays) It also sets off Rag/Temujin/Alexander/etc. earlier/pretty much whenever you want. Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 4, 2016 Report Share Posted April 4, 2016 Kinda disappointed it can't draw materials from a 3rd source for the Fusion, but as Black said the first effect is what we want. Link to comment Share on other sites More sharing options...
Blake Posted April 4, 2016 Report Share Posted April 4, 2016 Wait, only special summons D/D/D Oh This is kinda trash then Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 4, 2016 Report Share Posted April 4, 2016 The one edge I would have would be etting your Pendulum DDDs to cycle into the Extra Deck... if people actually Pendulum Summoned with this deck. Link to comment Share on other sites More sharing options...
Slinky Posted April 4, 2016 Report Share Posted April 4, 2016 Trash. That's disappointing. Link to comment Share on other sites More sharing options...
Lizardonx Posted April 4, 2016 Report Share Posted April 4, 2016 I'm not sure how many fusion effects DDDs need. I'm also curious why this burns for 2k. First effect seems good for tossing down 3k from the CEO himself for free. Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 4, 2016 Report Share Posted April 4, 2016 First effect seems good for tossing down 3k from the CEO himself for free.Defense Position. For whatever reason they really held this thing back. Link to comment Share on other sites More sharing options...
The Warden Posted April 4, 2016 Report Share Posted April 4, 2016 It burns for 2k Lizardonx, because this is a Forbidden Dark Contract, not just a Dark Contract. It's meant to be an evolved form of the original Dark Contract with the Swamp King. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 4, 2016 Report Share Posted April 4, 2016 It burns for 2k Lizardonx, because this is a Forbidden Dark Contract, not just a Dark Contract. It's meant to be an evolved form of the original Dark Contract with the Swamp King. Funny, because flavor completely killed this card. Link to comment Share on other sites More sharing options...
Toffee. Posted April 4, 2016 Report Share Posted April 4, 2016 So because it has 2 effects, it's 2000 damage? K. I see where this is going. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 4, 2016 Report Share Posted April 4, 2016 I see where this is going. Armz incoming, have your Like This trigger ready. Link to comment Share on other sites More sharing options...
Blake Posted April 4, 2016 Report Share Posted April 4, 2016 Funny, because flavor completely killed this card.not really? the 2K burn isn't the issue the issues are: D/D/D Defense Position Effects negated No extra means of Fusion Materials akin to swamp king. All of these in the same spot is the issue. Remove Defense Position and it still sucks, but less so. Remove just effect negation, and this card is pretty funking good. Allow any D/D and this card is pretty funking good. It just suffers from overly safe design. Link to comment Share on other sites More sharing options...
Hello my name is Enguin Posted April 4, 2016 Report Share Posted April 4, 2016 The first effect has all the drawbacks you can really put on a free summon bar making the stats 0/0. Such an overkill of restrictions. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 4, 2016 Report Share Posted April 4, 2016 not really? the 2K burn isn't the issue the issues are:D/D/DDefense PositionEffects negatedNo extra means of Fusion Materials akin to swamp king. All of these in the same spot is the issue. Remove Defense Position and it still sucks, but less so. Remove just effect negation, and this card is pretty f***ing good. Allow any D/D and this card is pretty f***ing good. It just suffers from overly safe design. I mean, my main point was that since this is an evolved version of the original, it's obvious that it would use D/D/D monsters, rather than just D/D, which makes it have less flexibility. Konami did go too far on the restrictions, I will agree on that. Link to comment Share on other sites More sharing options...
Slinky Posted April 4, 2016 Report Share Posted April 4, 2016 I mean, my main point was that since this is an evolved version of the original, it's obvious that it would use D/D/D monsters, rather than just D/D, which makes it have less flexibility. Konami did go too far on the restrictions, I will agree on that. Wouldn't this be a downgraded version? First one can use D/D (and subsequently D/D/D since they are also D/D), and this one can only use D/D/D Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 5, 2016 Report Share Posted April 5, 2016 Wouldn't this be a downgraded version? First one can use D/D (and subsequently D/D/D since they are also D/D), and this one can only use D/D/D Flavor-wise, it's supposed to be an upgraded version, but in practice, it's worse because it has too little flexibility. Which is why I found it funny. Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 5, 2016 Report Share Posted April 5, 2016 Flavor-wise, it's supposed to be an upgraded version, but in practice, it's worse because it has too little flexibility. Which is why I found it funny.Technically it has an upgrade in the form of a second effect, that's about it really. Link to comment Share on other sites More sharing options...
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