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[Written/Remastered] Elemental HERO Gale


Thomas★Zero

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Elemental HERO Gale

lv 4 WIND

Warrior/Effect

When this card is Normal or Special Summoned: you can destroy Spell and Trap cards on your opponents side of the field up to the number of "HERO" monsters you control. During either players turn: you can discard this card from your hand; target 1 "HERO" monster you control: increase the targeted monsters ATK by 1000 until the End-Phase. You can only activate 1 "Elemental HERO Gale" effect per turn and only once that turn.

ATK/1000 DEF/1000

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The Stratos effect (S/T destruction) is good; other one is a bit more iffy (though I guess it's nice for that additional push over certain bosses that can't be removed via card effects). As I've probably said before, this is an actual WIND HERO that doesn't suck and lets HEROs go into Great Tornado / Blast / Kamikaze (Divine Wind) without resorting to Avian or the Fusions.

 

Come to think of it, this is the only good WIND HERO that TCG will get for a while (if ever), so giving them this is already enough help.

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