Zauls Posted February 27, 2017 Report Share Posted February 27, 2017 Until recently, this card has stayed banned for no reason other than Pendulums being able to use it to pop their own scales to extend their plays, which is fair enough I suppose. But with the rule changes coming with Links, if Pendulums ever do see play again, the self-destruction strategy doesn't really work so the play-style will be completely different. I'm pretty convinced this card would be fine if it came back now and would probably actually be healthy for the game. Link to comment Share on other sites More sharing options...
Babymon Posted February 27, 2017 Report Share Posted February 27, 2017 Rumors has it Harpie feather duster will soon be unbanned. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 27, 2017 Report Share Posted February 27, 2017 Duster is less broken. Heavy was used to turn off things you didn't like. In the past it was Skill Drain and Vanity, as well as allowing the double shock play in Qlis Being able to kill your own cards is a + these days Link to comment Share on other sites More sharing options...
~~~~ Posted February 27, 2017 Report Share Posted February 27, 2017 but my set 5 pass decks ;_; Link to comment Share on other sites More sharing options...
Zauls Posted February 27, 2017 Author Report Share Posted February 27, 2017 Duster is less broken. Heavy was used to turn off things you didn't like. In the past it was Skill Drain and Vanity, as well as allowing the double shock play in Qlis Being able to kill your own cards is a + these days Duster breaks Vanity too and Skill Drain is niche and very format dependent. The Qli thing is obsolete now with Links, which was my original point. Heavy forces both players to think and promotes skillful play and resource management. Duster is fairly mindless by comparison. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 27, 2017 Report Share Posted February 27, 2017 Duster breaks Vanity too and Skill Drain is niche and very format dependent. The Qli thing is obsolete now with Links, which was my original point. Heavy forces both players to think and promotes skillful play and resource management. Duster is fairly mindless by comparison.Well sub in any floodgate not named Imperial order then. I suppose if TCG wants to be special they can unban heavy over duster given they have fewer floods, but it's still meh Link to comment Share on other sites More sharing options...
VCR_CAT Posted February 27, 2017 Report Share Posted February 27, 2017 Limited power cards are no excuse for single-card win-buttons like Vanity's or, to a lesser extent, Skill Drain. It really just makes things more of a coin flip on who gets the win traps and who gets the counter(s) to the win traps. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 27, 2017 Report Share Posted February 27, 2017 Limited power cards are no excuse for single-card win-buttons like Vanity's or, to a lesser extent, Skill Drain. It really just makes things more of a coin flip on who gets the win traps and who gets the counter(s) to the win traps.Bad players and decks are no excuse to label anything uncomfortable as a "win-button" By your logic things like master peace should be considered win buttons because they give so many decks difficulties In any case, we're not debating Vanity or skill here, merely stating that in the past heavy was unfairly used to turn them off when opportune. Personally I'd like to see both Harpie and Heavy gone, and wave put at 1, but konami isn't gonna do that Link to comment Share on other sites More sharing options...
mido9 Posted February 27, 2017 Report Share Posted February 27, 2017 Bad players and decks are no excuse to label anything uncomfortable as a "win-button" By your logic things like master peace should be considered win buttons because they give so many decks difficulties Oh sod off, vanity and skill drain are undeniably win conditions. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 27, 2017 Report Share Posted February 27, 2017 Oh sod off, vanity and skill drain are undeniably win conditions.Not really. Most decks run some manner of back-row removal that's not monster based, and most also have some manner of method of sending monsters from the field to the grave. If you're losing to a single vanity or skill drain, you need to re-eval your deck Link to comment Share on other sites More sharing options...
~~~~ Posted February 27, 2017 Report Share Posted February 27, 2017 Personally I'd like to see both Harpie and Heavy gone, and wave put at 1Yeah, I'll agree with this Link to comment Share on other sites More sharing options...
Thomas★Zero Posted February 27, 2017 Report Share Posted February 27, 2017 I thought one of the reason this was banned was that you could combo it off your set Artifact cards along with destroying your opponents back row. Link to comment Share on other sites More sharing options...
Kaiji Posted February 27, 2017 Report Share Posted February 27, 2017 Nah artifacts only trigger if you destroy them during opponents turn Imo i don't really buy the "conserving resources" argument as I think (druler v2 format or fire vs water matchup) it was correct to set all your backrow. You'd concede to them drawing Heavy storm regardless as they'd just set up a board that makes it tough to comeback from. I think it is valid when you have weaker decks matching up since you have enough free turns to take advantage of + the backrow was powerful enough to set the other weaker deck for the turn (torrential, compulse, warning etc). Link to comment Share on other sites More sharing options...
Fu Manchu Posted February 27, 2017 Report Share Posted February 27, 2017 I really hope this doesn't come back, I'm already worried about Twin Twisters shitting on my backrow. Link to comment Share on other sites More sharing options...
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