Phelphor, of the Deep Posted November 8, 2017 Report Share Posted November 8, 2017 So it get rid of opponent's back-row and monster with some risk involved. Combined with nowa for good times for sure. Monster Scar Runes: Counter Trap When your opponent activates a Spell/Trap Card while you control a monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Monster Scar Runes" per turn. During either player's turn while this card is in your GY except the turn this card was sent to the GY, while you control a monster when your opponent Summons a monster(s) with 1000 or more ATK, you can banish this card from the GY and discard 1 card then, have your opponent roll 2 dices and if you do; banish that monster(s) with 1000 or more ATK, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect. You can only activate this effect of "Monster Scar Runes" once per turn. Link to comment Share on other sites More sharing options...
Phelphor, of the Deep Posted December 14, 2017 Author Report Share Posted December 14, 2017 bump Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 14, 2017 Report Share Posted December 14, 2017 While there is a 2 month period for creator bumps, that only applies if you made sizable changes to the card (but Singles shouldn't really need this too much). Otherwise, the standard 2 week thing applies. In this case, latter. You're free to repost this thread though. Link to comment Share on other sites More sharing options...
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