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[Written/Remastered + Images] Flarecasters


Thomas★Zero

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Flarecaster Archetype
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So this theme focus on FIRE Spellcaster Pendulums with Burn Damage and Link Summoning where their focused ace acts as a Key card "Chandra" in the Link Monster Laddering chain for some special effects. (also managed to find images for all of them here.)

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Flarecaster Dawn
lv 2 FIRE
Scale: 2
Pendulum: When your opponent activates a Spell/Trap or Monster effect that targets a "Flarecaster" card you control: you can send 1 "Flarecaster" Monster you control face up into your Extra Deck; negate the activation of that card and inflict 500 points of damage to your opponent. You can only use this effect of "Flarecaster Dawn" once per turn.
Spellcaster/Pendulum/Effect
When this card is Normal or Special Summoned, you can add 1 "Flarecaster" Monster from your Deck or face up from your Extra Deck to your hand. You can only activate this effect of "Flarecaster Dawn" once per turn.
ATK/500 DEF/200

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Flarecaster Flair
lv 3 FIRE
Scale 8
Pendulum: You can only Pendulum Summon FIRE Monsters. During your Main Phase: you can inflict 200 points of damage to your opponent for each face up "Flarecaster" card on the field. You can only activate this effect of "Flarecaster Flair" once per turn.
Spellcaster/Pendulum/Effect
While you control another "Flarecaster" Monster, this card cannot be targeted for attacks. Increase the ATK of all "Flarecaster" Monsters you control by 600.
ATK/1000 DEF/600

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Flarecaster Blastelle
lv 4 FIRE
Scale: 6
Pendulum: Once per turn: you send 1 "Flarecaster" Pendulum Monster from your hand face up in your Extra Deck; target 1 Monster your opponent control, destroy the targeted Monster, then, inflict damage to your opponent equal to the Level/Rank/Link of the targeted card x 200.
Spellcaster/Pendulum/Effect
At the start of the damage step, if this card battles an opponents Monster: inflict 400 points of damage to your opponent.
ATK/1800 DEF/1200

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Flarecaster Blaze
lv 5 FIRE
Scale: 1
Pendulum: You can send this card or 1 "Flarecaster" in your Pendulum Zone in your Pendulum Zone face up into the Extra Deck; inflict damage to your opponent equal to that cards Level x 200. You can only activate this effect of "Flarecaster Blaze" once per turn.
Spellcaster/Pendulum/Effect
While you control this face up card, if a "Flarecaster" Monster battles a defence position Monster, inflicts piercing battle damage. If this card inflicts battle damage to your opponent; choose an unoccupied Pendulum Zone: you can place 1 "Flarecaster" monster from your Deck or face-up in your Extra Deck in that Pendulum Zone.
ATK/2200 DEF/1400

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Flarecaster Chandra
lv 7 FIRE
Scale: 4
Pendulum: While this card is in your Pendulum Zone, all effect damage you would take becomes 0. During your Main Phase: you can send this card to your Extra Deck face up; add up to 2 "Flarecaster" Monsters from your GY or face up from your Extra Deck to your hand. You can only activate this effect of "Flarecaster Chandra" once per turn.
Spellcaster/Pendulum/Effect
When this card destroys a Monster as a result of battle, inflict damage to your opponent equal to the ATK of the destroyed Monster. Each time a "Flarecaster" card you control is sent face up to the Extra Deck, inflict 200 points of damage to your opponent.
ATK/2400 DEF/2000

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Flarecaster Chandra Ablaze
FIRE
Link: DL, DR
Spellcaster/Link/Effect
2 "Flarecaster" Monsters
Must be Link Summoned. Each time a "Flarecaster" Monster(s) is Normal or Special Summoned to a Zone this card points to, increase this cards ATK by 200. If a "Chandra" Monster was used as a Link Material to summon this card, this card gains the following effect.
* During your Main Phase: You can target 1 Monster your opponent controls, destroy the targeted Monster, then, inflict damage to your opponent equal to the ATK of the destroyed Monster. You can only activate this effect of "Flarecaster Chandra Ablaze" once per turn.
ATK/2000 LINK-2

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Flarecaster Chandra the Crimson Inferno
FIRE
Link: DL, D, DR
Spellcaster/Link/Effect
2+ "Flarecaster" Monsters
Must be Link Summoned. When this card destroys a Monster as a result of battle, inflict damage to your opponent equal to the ATK of the destroyed Monster. Each time a "Flarecaster" Monster(s) is Normal or Special Summoned to a zone this card points to, place on "Inferno Counter" on this card (Max. 6). You can remove 6 "Inferno Counters" from this card; destroy all Monsters your opponent controls and inflict 500 points of damage to your opponent for each Monster that was destroyed by this effect, if a "Chandra" Monster was used as Link Material to summon this card: damage dealt by this effect is doubled. Your opponent doesn't take any damage for the rest of the turn after you use this effect. You can only activate this effect of "Flarecaster Chandra Crimson Inferno" once per turn.
ATK/2400 LINK-3

[spoiler=Spell/Trap Cards]Oath-of-Chandra-MtG-Art-Oath-of-the-Gate
Burning Crest of the Flarecaster
Field Spell Card
Increase the ATK of all "Flarecaster" Monsters you control by 400. The first time a "Flarecaster" Monster would be destroyed by battle each turn, it is not, then, inflict 400 points of damage to your opponent. When this card leaves the field by a card effect of a card your opponent controls, you can Special Summon 1 "Flarecaster" Monster from your deck to your side of the field.

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Flarecaster Origin
Spell Card
Activate this card by destroying all cards in your Pendulum Zones (Min. 1). Special Summon 1 "Flarecaster" Monster from your Hand, Deck, GY or face up from your Extra Deck to your side of the field. If 2 "Flarecaster" cards were destroyed by this effect, draw 2 card. You can only activate "Flarecaster Origin" once per turn.

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Flarecaster Barrier
Trap Card
When your opponents Monster declares an attack, target the attacking Monster: negate that attack, and if you do, inflict damage equal to half of the attacking Monsters ATK, if you control a "Flarecaster" Monster: inflict damage equal to the ATK of the attacking Monster instead.

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Flarecaster Counter
Counter Trap Card
When your opponent Special Summons a Monster or activates a Spell/Trap or Monster effect while you control a "Flarecaster" Monster, negate the Summon or activation, and if you do, destroy that card, then, inflict 1000 points of damage to your opponent. You can only activate 1 "Flarecaster Counter" per turn.

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