Jump to content

[Written] Jump Warrior


Recommended Posts

Jump Warrior

lv 8 LIGHT


1 "Synchron" Tuner monster + 1 non-Tuner "Warrior" Synchro monster

Must be Synchro Summoned. This card can attack your opponent directly. (Quick Effect): you can return this card to your Extra Deck; Special Summon 1 "Synchron" Tuner monster and 1 non-Tuner "Warrior" Synchro monster from your GY. You can only activate this effect of "Jump Warrior" once per turn.

ATK/2500 DEF/2000


So this was made regarding what @@Darj said in my Jump Synchron card topic where I decided to make this but with how I designed it I made it so it requires a Synchron Tuner and a Warrior Synchro monster where this cards abilities act along with its name where Jump Warrior can attack directly for 2500 damage and even split itself back into the tuner and Warrior Synchro for either defensive or offensive plays where this also enables you to make new Synchros.


In Synchro Decks this card can be an effective way of playing offensively while setting up for Accel Synchro's by getting a non-tuner Synchro into your Main Monster Zone.

Link to comment
Share on other sites

Not quite comfortable with a 2500-ATK direct attacker whose damage or ATK isn't reduced when he does, even if it does require a non-generic Synchro as non-Tuner material. The other effect is fine, I guess. At worst you get its materials back, at best you bring back stronger stuff. Not to mention it adds damage by activating it after attacking with this monster.

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

  • Create New...