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And Then There Were Five (10 Nights of Fright Card 2020 - Final Card)


Black D'Sceptyr

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Eat your heart out, Agatha Christie.

And_Then_There_Were_Five.png

Continuous Trap Card

Lore: You can only control 1 "And Then There Were Five". For each player, the first time they do each of the following per turn, destroy 1 card on the field.

● Summon a monster from their Extra Deck 5 times.

● Add a card from their Deck to their hand 5 times.

● Inflict 500 or more damage to their opponent 5 times.

● Banish a card(s) 5 times.

● Resolve the effect of a card that was activated in their GY 5 times.

Story's below, and a happy Hallow's Eve to all - especially those with a better Dueltaining on their hands now.

SPOILER_de7d1rg-598bf4d9-df60-4494-9daa-335106a54980.png

Until next time, folks; reviews, revelry, you know the drill.

BD'S, signing off.

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I think you've summed it up. It's a better Dueltaining, or at least an easier one. The requirements are generally easier to pull off, but the reward of popping a card is less than drawing 2 cards. Something's a bit unclear, though. Based on the way the card is written, I'm not sure if your opponent gets to destroy a card if they fulfill one of the requirements, or if you get to destroy a card if your opponent fulfills one of the requirements. We would need an official ruling on this. If it's the latter, then this is deceptively useful.

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