Jump to content

Xiaolin Showdown Cards [WRITTEN (?)]


Tinkerer

Recommended Posts

Hello, fine peoples!

Starting a new ongoing set of cards based on the Xiaolin Showdown cartoon.  I want to do every Shen Gong Wu as its own card, but in all likelihood I'm gonna maybe update this once and forget about it...

Well, whatever!  Might as well post what I've got so far though.  This opening post will just have the Xiaolin monks and a few specific support cards that I'll edit in.  The follow up posts will have the actual Wu.

 

Xiaolin Dragon of Water
WATER ****
Wyrm/Effect
If this card is Normal or Special Summoned: You can target 1 "Shen Gong Wu" Equip Spell in the GY that can change a monster's battle position; equip it to this card.
1500/1500

Xiaolin Dragon of Fire
FIRE ****
Wyrm/Effect
If this card is Normal or Special Summoned: You can target 1 "Shen Gong Wu" Equip Spell in the GY that can inflict damage to a player's LP; equip it to this card.
1800/1000

Xiaolin Dragon of Wind
WIND ****
Wyrm/Effect
If this card is Normal or Special Summoned: You can target 1 "Shen Gong Wu" Equip Spell in the GY that can return a card(s) on the field to the hand; equip it to this card.
1600/1400

Xiaolin Dragon of Earth
EARTH ****
Wyrm/Effect
If this card is Normal or Special Summoned: You can target 1 "Shen Gong Wu" Equip Spell in the GY that increases/decreases a monster's ATK and/or DEF; equip it to this card.
1200/2000

Heylin Boy Genius
DARK ****
Warrior/Effect
If this card is Normal or Special Summoned: You can target 1 "Shen Gong Wu" Equip Spell in the GY that can Special Summon a token(s); add that target to your hand.  If this card is equipped with a "Shen Gong Wu" Equip Spell: Special Summon 1 "Jackbot Token" (Machine/DARK/Level 1/ATK 100/DEF 100) ("Jackbot Tokens" cannot be used as Material).  This card cannot be targeted for an attack as long as you control a token.
1000/1000

Ancient Scroll of the Shen Gong Wu
Normal Spell
Add 1 "Shen Gong Wu" Equip Spell from your Deck or GY to your hand.

Xiaolin Showdown
Field Spell
All "Xiaolin" and "Heylin" monsters on the field gain 300 ATK/DEF.  If you control a "Xiaolin" or a "Heylin" monster: You can Special Summon 1 "Xiaolin" or "Heylin" monster from your Deck to your opponent's side of the field, and if you do, your opponent must equip 1 banished "Shen Gong Wu" Equip Spell to it.  You can only use this effect of "Xiaolin Showdown" once per turn.  If a monster equipped with a "Shen Gong Wu" destroys another monster with equipped with a "Shen Gong Wu" by battle or by its own effect: Equip any equip cards equipped to the destroyed monster to the monster that destroyed it (instead of sending them to the GY), then, you can return 1 banished "Shen Gong Wu" to your Deck, and if you do, draw 1 card then discard 1 card.

Link to comment
Share on other sites

First batch of Wu (Yes, I made them in chronological order from the show):

  • Mantis Flip Coin
  • Two-Ton Tunic
  • Eye of Dashi
  • Third-Arm Sash
  • Fist of Tebigong
  • Jetbootsu
  • Monkey Staff
  • Tangle Web Comb
  • Golden Tiger Claws
  • Changing Chopsticks
  • Sword of the Storm
  • Shroud of Shadows
  • Helmet of Jong
  • Ring of the Nine Dragons
  • Falcon's Eye
  • Sapphire Dragon
  • Serpent's Tail
  • Orb of Tornami
  • Star Hanabi

All the Wu have a this as a common effect:

Quote

You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Onto the cards:

 

Shen Gong Wu - Mantis Flip Coin
Equip Spell
During the End Phase, if the equipped monster did not attack this turn: You can draw 1 card.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Two-Ton Tunic
Equip Spell
The equipped monster gains 1000 DEF.  If the equipped monster is attacked, use its DEF for damage calculation.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Eye of Dashi
Equip Spell
Once per turn, you can target 1 monster your opponent controls; if the target's effect is negated, return it to the hand, otherwise, negate its effects until the End Phase and inflict 300 damage to its controller.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Third-Arm Sash
Equip Spell
Once per Battle Phase, the equipped monster can declare 1 additional attack on a monster(s).  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Fist of Tebigong
Equip Spell
The equipped monster gains 800 ATK and can attack while in defense position.  If it does, use its ATK for damage calculation.  Once per turn, while this card is equipped to "Xiaolin Dragon of Earth": You can equip 1 Equip Spell from your GY to the equipped monster. You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Jetbootsu
Equip Spell
The equipped monster can attack directly, but any battle damage inflicted by the equipped monster becomes 800.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Monkey Staff
Equip Spell
Send 1 card from your hand to the GY; equip this card to a monster.  The equipped monster becomes a Beast-Warrior monster.  Once per turn, you can reduce the equipped monster's ATK/DEF by 500; Special Summon 1 "Green Monkey Token" (Beast/EARTH/Level 2/ATK ?/DEF 500) ("Green Monkey Tokens" gain 500 ATK for each Beast, Beast-Warrior, or Winged Beast monster you control).  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Tangle Web Comb
Equip Spell
Once per turn: You can target 1 monster on the field and toss a coin.  If heads: The target's ATK/DEF becomes 0 until the End Phase, otherwise, the equipped monster's ATK/DEF becomes 0 until the End Phase of the next turn.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Golden Tiger Claws
Equip Spell
Once per turn: You can move the equipped monster to any open Main Monster Zone on your field.  If the opponent controls no cards in the same column as the equipped monster, it can attack directly, but any damage it inflicts this way is halved.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Changing Chopsticks
Equip Spell
The equipped monster gains this effect.
- Once per turn (Quick Effect): Change this card's Battle Position, and if you do, you can swap this card's original ATK/DEF.
You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Sword of the Storm
Equip Spell
At the start of the Damage Step, when the equipped monster battles: You can return 1 Spell/Trap to the hand.  If this card is equipped to "Xiaolin Dragon of Wind", you can return any number of Spell/Traps instead.
You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Shroud of Shadows
Equip Spell
The equipped monster cannot be targeted for attacks or monster effects, but does not prevent your opponent from attacking you directly.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Helmet of Jong
Equip Spell
If the equipped monster is targeted for an effect, you can switch the target to another appropriate card on the field.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Ring of the Nine Dragons
Equip Spell
Once per turn: You can Special Summon any number of "Dragon Clone Tokens" with the same original Type, Attribute, and Level as the equipped monster (ATK 0/DEF 0).  The equipped monster's ATK/DEF become 0 but cannot be targeted for an attack as long as you control a "Dragon Clone Token".  You cannot Tribute Summon nor Special Summon monsters as long as you control a "Dragon Clone Token".  If this card leaves the field, destroy all "Dragon Clone Tokens" on the field.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Falcon's Eye
Equip Spell
The equipped monster gains this effect:
- Once per turn (Quick Effect): You can target 1 Set card on the field; reveal that target.  If that target is activated this turn, this card is unaffected by that card's effect.
You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Sapphire Dragon
Equip Spell
Cannot be equipped to a monster except by its own effect.  Special Summon 1 "Sapphire Dragon Token" (Dragon/EARTH/Level 11/ATK 4000/DEF 4000) and equip it with this card.  The equipped monster cannot attack, cannot be tributed, and it cannot be equipped with other cards.  If this card leaves the field, destroy all tokens on the field and take 500 damage for each.  During each End Phase, destroy all non-Token monsters on the field and inflict 500 damage to the owner for each of their destroyed cards, then, Special Summon "Sapphire Statue Tokens" (Rock/EARTH/Level 1/ATK 500/DEF 500) to a player's field for each of their monsters destroyed this way.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Serpent's Tail
Equip Spell
Once per turn: You can move the equipped monster to any open Main Monster Zone on your field.  The equipped monster is only affected by the monster effects of monsters in the same column as it.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Orb of Tornami
Equip Spell
Once per turn: You can discard 1 card; change the battle positions of all monsters on the field.  If this card is equipped to "Xiaolin Dragon of Water", you do not have to discard a card to activate this effect.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Star Hanabi
Equip Spell
During the End Phase, if the equipped monster did not declare an attack, inflict 500 damage to your opponent.  If this card is equipped to "Xiaolin Dragon of Fire", repeat this effect for each Equip Spell equipped to it.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

 

Link to comment
Share on other sites

So, I guess "today" meant "a week from now" 😅

Anyways, here's a few more Wu!

  • Lotus Twister
  • Longi Kite
  • Tongue of Saiping
  • Sun Chi Lantern

I added 1 card to the opening post: "Heylin Boy Genius"

I also updated some old Wu (the edits are in their respective post):

  • Eye of Dashi - added some burn damage so it can support Dragon of Fire
  • Monkey Staff - changed effect entirely to support "Heylin Boy Genius"
  • Sapphire Dragon - clarified a few things

 

Shen Gong Wu - Lotus Twister
Equip Spell
The equipped monster's effects are negated, but it cannot be destroyed by battle or card effects.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Longi Kite
Equip Spell
The equipped monster can attack directly, but if it does so by this effect, equip this card to 1 monster your opponent controls.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Tongue of Saiping
Equip Spell
The equipped monster cannot attack as long as you control a token(s).  Once per turn: You can change the equipped monster's battle position and activate 1 of the following effects.
- Special Summon 1 "Avian Token" (Winged-Beast/WIND/Level 1/ATK 300/DEF 300) ("Avian Tokens" can attack directly).
- Special Summon 1 "Green Monkey Token" (Beast/EARTH/Level 2/ATK ?/DEF 500) ("Green Monkey Tokens" gain 500 ATK for each Beast, Beast-Warrior, or Winged Beast monster you control).
- Special Summon 1 "Finscale Token" (Fish/WATER/Level 3/ATK 800/DEF 800) ("Finscale Tokens" are unaffected by card effects that do not target them).
Tokens Special Summoned by this effect cannot be used as Material.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Shen Gong Wu - Sun Chi Lantern
Equip Spell
Once per turn: You can target 1 monster in your GY with a Level; equip them to the equipped monster.  The equipped monster gains 100 ATK x the Levels of all equipped monsters and can declare a number of attacks on monsters equal up to the number of monsters equipped.  All battle damage inflicted by the equipped monster is halved.  You can only control 1 "Shen Gong Wu" with this card's name.  You can banish this card from your hand; draw 1 card. (You can only gain this effect once per turn.)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...